Prison Architect

Prison Architect

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Prison Fire Brigade 2.0
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28 Jul, 2020 @ 4:07am
1 Dec, 2020 @ 2:59am
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Prison Fire Brigade 2.0

In 1 collection by murgh
Murgh Mods
75 items
Description
Expand your prison with a Prison Fire Brigade.
Place up to 26 Water Tanks on the map, each having their own team of firefighters.
When a fire occurs, set them to work via the Emergencies menu: click and forget!



USAGE

Build a Prison Fire Brigade room where you place Fireman Lockers and Showers.
-> This will be the place where the Fire Brigade Chief and his firemen will roam around.

Draw a 75 tiles square on the map with the Planning Tools.
-> This area will be covered by a Water Tank: place it in the centre of this square.

Hire a Prison Fire Brigade Chief.
-> The chief takes care of hiring and sacking firemen.


NEW ROOMS
  • Prison Fire Brigade
    A room where your firemen will hang out when they have nothing to do. This is also the place where they go take a shower after they are done fighting fires.
  • Water Tank Area
    A sector required room in case you need it. You can mark the 9 tiles below the Water Tank with this room to let it be it's own deployment sector. Mark it as Staff-Only and Access-Only so nobody else comes here.


NEW OBJECTS
  • Fireman Locker 2.0
    Each fireman requires his own locker.
    You can have up to 26 teams of 4 firemen, so 104 lockers in total.
  • Fireman ShowerHead 2.0
    Requires cold water pipes.
    Firemen get dirty during firefighting, and they would like to take a shower after work is done. Showers should be placed within 100 tiles of the lockers, but are optional to use.
  • Prison Fire Alarm 2.0
    Toggle its FireAlarm button on/off to let it find new water tanks.
    This device scans all Water Tanks to check if there is a fire within range. If so, the alarm will sound to notify that you need to call for the Emergencies. Tanks set to MANUAL won't be scanned, since you probably are using that tank already to have a team standby at a certain place like a Garden or Cotton Plantation.
  • Water Tank 2.0
    Requires cold water pipes.
    Placed in the centre of a 75 tiles square to cover a certain area of your prison. You can place up to 26 Water Tanks. If there is a fire out of range of your tanks, then set one to MANUAL in order to override the automatic fire fighting. You can then move your firemen manually to the remote spot which is on fire. When a Water Tank is set to MANUAL, you can also do a call-out to man the tank and order the team members to gather around a Garden or Cotton Plantation (which might sooner or later cath a fire due to lightning).


NEW STAFF
  • Prison Fire Brigade Chief
    The Chief handles sacking and hiring Prison Firemen and has a button to Populate empty lockers. If you placed lockers first and then a Water Tank, the Chief will automatically hire new staff for that tank. But if you placed Water Tanks first and new lockers afterwards, you will need to Populate the teams via the chief. When removing lockers or tanks, the chief will automatically sack the obsolete team members.
  • Prison Fireman
    Each Water Tank has a team of up to 4 Firemen. Three of them are ranked Firefighter. The 4th member is a Crew Manager who will allow AUTO mode, so all firemen will do their jobs without you having to move them around the map. If the team consists of less than 4 members, you are stuck to MANUAL mode and have to control which fireman goes where. Should a Crew Manager die during a fire, then the Fire Brigade Chief automatically hires a new one, who will take over his place and re-enable AUTO mode.


NEW EMERGENCIES
  • Prison Fire Brigade 2.0
    Call up to 26 teams. The Water Tank being nearest to a fire will be deployed. When there are several fires, you can deploy several tanks. But if there are no fires at all, then the Call-Out will delete itself immediately. To override this, you can set a Water Tank to MANUAL mode, so you can have a team of firemen standby at all times. This can be handy if you run a Cotton Plantation (which can be set on fire by lightning), where you might want to strategically place a few firemen when you leave the game unattended for a while and don't want to find your prison burning to the ground when you come back.


NEW GRANT
  • Prison Fire Brigade 2.0
    A simple grant to help you out placing the stuff you need.


NEW QUICKBUILDS
  • Prison Fire Brigade
    A convenient room with all the stuff needed for one team of firemen. You can place separate QuickBuilds all near their own WaterTank to have minimum walking distance for your firemen, or make one large central fire brigade room yourself, it's all up to you.
    • 2018 edition
      This quickbuild is for the Anniversary 2018 edition by Introversion
    • 2020 edition
      This quickbuild is for newer versions released by Paradox



Please don't forget to press the Like button if you like this mod.
Feel free to check out my workshop with tons of handy mods!

Non-Steam users: follow this guide to download manually.
Follow this guide to remove mods. This mod is in folder 2180335668.
Popular Discussions View All (1)
0
29 Jan, 2021 @ 3:22am
COMPATIBILITY
murgh
20 Comments
noob get rekt 28 Dec, 2024 @ 2:02pm 
if i delete a tank, the water icon stays
HorrorPapii 6 Jul, 2024 @ 2:59pm 
Quick question. I'm playing the game on two different devices on the same steam profile. The problem is, the mod only works on one of those devices, not on both for some reason. I've already tried uninstalling and installing it again but it still doesn't work. Does someone have an answer and could be so kind to help? Thanks!
Dr. Kleiner 18 Dec, 2023 @ 11:23am 
When you click the button to either populate or switch a pump from manual to auto it does nothing. Also on island bound its not in the emergencies
dzlockhead 25 Nov, 2022 @ 8:35pm 
Note that this does cause texture issues with some needs icons.
Jackington 12 Sep, 2021 @ 10:30pm 
Any way to reenable the stock callouts for fire bridge in the combipack?
khaldrogossister 31 Jan, 2021 @ 1:23am 
Ok. I misunderstood then! I keep clicking the -manual- option and it refuses to change to -auto- for some reason. I thought auto meant that they'd fight fires even if I did issue a call out (by themselves). Good if they still can deal with the fires in range. Thanks!
murgh  [author] 30 Jan, 2021 @ 12:37pm 
A watertank has 4 members max, and is set to -manual- at start I think, but no worries, if you have 4 crew then they should deal with the fires in range of the tank.
khaldrogossister 30 Jan, 2021 @ 12:16pm 
Hi! I've set up a fire brigade with 6 lockers + shower heads. For some reason though the water tank still says there are only 4 in the fire fighting group and refuses to set to AUTO. It's stuck on manual. Would appreciate any help with this when you have time. And thanks for all your mods! I got the multi pack version (latest update).
murgh  [author] 1 Dec, 2020 @ 3:00am 
Mod update:

- you can now use this mod with the Anniversary 2018 edition as well.
BoredManPlays 26 Aug, 2020 @ 1:15am 
No worries, was just letting you know. Thanks for looking into it