RimWorld
213 คะแนน
Vanilla Ranged Retexture
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
ขนาดไฟล์
โพสต์
อัปเดต
323.839 KB
28 ก.ค. 2020 @ 12: 51pm
24 มี.ค. @ 2: 30am
5 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
This mod replaces the vanilla sprites for ranged weapons with higher resolution, better looking assets. That is the only thing the mod changes, so there should be 0 compatibility errors with other mods. This mod doesn't change any recipes, damage, etc. This is a purely cosmetic change.
22 ความเห็น
zwe-bar 25 ก.พ. @ 5: 58am 
1.5
LTFreeBorn 7 ม.ค. @ 5: 33am 
Im no prophet, but since this is a retexture, i dont believe it requires a 1.5 update. 1.5 to get new eyes on it? Sure. Consider this, i have a 1.1 mod that still works and its a retexture mod as retexture mods dont touch anything deeper than textures. If it were a game mechanic overhaul mod, then updating it would make immediate and most sense. But this is a retexture. If a 1.1 mod can last, this can too.
B之主宰 16 พ.ค. 2024 @ 8: 21pm 
Vanilla Ranged Retexture1.5
B之主宰 16 พ.ค. 2024 @ 11: 31am 
1.5
爸爸 25 มิ.ย. 2023 @ 9: 38pm 
The skin of other weapons may become misaligned. Please solve this problem, which should be the cultural weapon texture of alpha memes
Ladeia 28 ธ.ค. 2022 @ 9: 11am 
1.4?
RAD EMERALD 6 พ.ย. 2022 @ 1: 43am 
Pls 1.4?:demoticon:
Bobby_Hill (♀) 31 ต.ค. 2022 @ 12: 04pm 
1.4?
76561198980585769 16 ส.ค. 2022 @ 10: 33am 
my one problem with this is the LMG in vanilla is supposed to be a DP-28, meanwhile your re-texture makes it a Lewis gun.
CheeseWheelGuy 22 พ.ค. 2022 @ 6: 44am 
im going to ignore the vomit in the images