Rivals of Aether

Rivals of Aether

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UIC (Buddy)
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30 iul. 2020 la 21:08
30 iul. 2020 la 21:22
2 jurnale de actualizare ( vizionare )

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UIC (Buddy)

Descriere
Universal Ice Climbers mod, but a buddy.

[Known Bugs]
- Projectiles don't spawn in the correct location and may not always have the correct velocity
- Visual offset bugs with Zetterburn Up Special and Maypul Tether Up Special

[FAQ]
Why do the double hitboxes hit twice sometimes but not all the time?
- It depends on how the move is programmed. Some moves such as Maypul Jab and Shovel Knight Ftilt will always hit twice. Some moves such as Wrastor Uair will only hit twice if the player lands before hit 2 comes out.
Why do hitboxes sometimes not line up properly?
- Hitboxes are always relative to the player, not the buddy, so they will be in the "wrong" position if the relative distance between the player and the buddy changes.

[Moves that are NOT doubled]
- Zetterburn Forward Special
- Orcane Neutral Special & Down Special
- Kragg Neutral Special & Down Special & Up Special
- Wrastor Forward Special
- Maypul Neutral Special
- Absa Forward Tilt & Forward Special & Down Special
- Etalus Forward Special
- Ori Forward Special & Down Air & Up Strong
- Ranno Neutral Special & Up Special
- Sylvanos Forward Tilt & Neutral Special
- Elliana Up Tilt & Forward Special & Down Special
- Shovel Knight Up Tilt & Ghost Gloves & Mobile Gear & Up Strong




Created by Yosi (GB7467)
13 comentarii
!Hana 29 febr. 2024 la 17:37 
@gorilla they use small_sprites
The Plant 7 apr. 2023 la 22:06 
how come the buddy's clone is like, super small? but only for the main vanilla cast and some workshop characters? others are unaffected???
Kleebus J. Longular 28 febr. 2023 la 7:53 
This + the Tale of Two Jermas rune + 4 players means 16 jermas
pato 2 aug. 2021 la 17:01 
im seeing double
four zetterburns!
BluTheKirb 7 nov. 2020 la 20:36 
you should make it so the second character is a different alternative skin
:o
ActuallyExistant 12 aug. 2020 la 11:22 
cool!
Yosi Spring  [autor] 12 aug. 2020 la 10:13 
@ActuallyExistant The damage should be the same I think. The hitting twice part is pretty complicated. I think it has to do with how the original move is set up (what hitbox groups it uses and when it resets the hitbox groups).
ActuallyExistant 10 aug. 2020 la 16:01 
is there a difference in damage or does that remain the same? And what determines when or not a move hits twice?
cooch gooch muncher 6 aug. 2020 la 9:03 
can i wobble
Snowed Destroyer 31 iul. 2020 la 3:16 
Yes it works on workshop fighters as well