Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I feel this is broken as maps like abandon labs and a faction locations dont spawn ANY roads and buildings. the map is also smaller than usual for said locations. all but a few ancient things laying around like tables and gas lines.
demounting this mod, everything loads again. Unfortunate.
Sorry for cluttering this thread! :/
What was strange though, in my first try with this mod (actually this one ;), which was the last week, was that I had to redo all power lines and replace all solar generators and batteries on the map with dev mode, so that anything got electricity. (The map started with several of each.)
Also, wild animals went into and out of my houses through doors, until I replaced the doors. I.e. just took away the old ones that was there from start, and placed a new of the same in the doorframe.
But while I'm here, I have today started a game w this mod, and after a few hours play, I see no difference from an 'ordinary' game. The map with villages around me have the usual factions, and now when the first raid guy comes, he also belongs to a faction.
I have definately started a new game after having subscribed, enabled the mod, saved and restarted etc.
Can it be that it is disturbed by other mods, e.g. Destroyed cities?
I do like the idea w this mod and hope to get it running. :)