Cities: Skylines

Cities: Skylines

84 ratings
Highways over Wall - 1 lane OneWay with I/O Lane
   
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Assets: Road
File Size
Posted
32.704 MB
16 Aug, 2020 @ 3:33pm
1 Change Note ( view )

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Highways over Wall - 1 lane OneWay with I/O Lane

Description
This Highway will allow you to trace a 1 lanes oneway with aan additional acceleration/deceleration lane,which will allow you to build realistic exits and entrances quickly. It's also used as a end of a ramp with a turn lane. A single guardrail is traced in both side and the elevated section trace a supporting wall that will follow the curvature of the road. In addition, most of the horizontal signs will be automatically drawn in the nodes.

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New version 4:

- Automatic horizontal signs on intersection nodes and on height level passage (see description below)
- New Model for Bridges with separated cariageways
- Slightly reduced the width of the lanes for best alignment with new element of this collection
- Cars now are visible in tunnels
- Redo all meshes from scratch for align graphic to new lanes dimension
- New pieces to create realistic acceleration / deceleration lanes on one side or both
- New pieces to create realistic acceleration / deceleration lanes on OneWay Highways

is highly recommended the use of the Loading Screen Mod. All my highways over Wall are optimized for this mod, with same textures shared by all the elements of every roads. This allows a good reduction of amount of Ram used from my Highways.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=667342976

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In this v4, All elements have been designed to perfectly align with my other Highways. This allows you to create passages between highways with a different number of lanes in a simple and very smooth way.

The Traffic Divider will be present in the intersections with the ramps, but will be removed in those with city streets or where the traffic light is present:



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Road Markings

In nodes, road markings are draw automatically both in intersections with other my highways and in the passages between height levels:



But for some CSL limits, it is not always possible. In these cases you can take advantage of the excellent Intersection Marking Tool Mod for complete them.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2140418403



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Suggested Mod

- Fine Road Tool 2 to be able to force the construction of the bridge segment for, as exaple, the creation of doors in the wall and passing through with other roads.

- Move It to better align all elements, for optimal aesthetic.

- Fine Road Anarchy 2 Very useful in some cases

- TM:PE - Traffic Manager President Edition: To prevent cars from turning in the intersection with traffic barrier visible, thanks to his lanes connector.

- Network Skin 2 to be able to change the color of the asphalt and some other details to your liking
5 Comments
Smokey 26 Nov, 2023 @ 4:19am 
@SimoG you're right, sorry I confused it with the ramp with emergency lane. But that one was re-used from the non AN set to work witb AN, however it has the problems I described. Luckily I had a local copy of the old v2 version of that asset which works fine.
SimoG  [author] 20 Nov, 2023 @ 12:13pm 
@Smokey I have not touched this version of this asset, I have published a new one with new functions, including lights, since many have asked me for them. But You have to use the network anarchy mod to take advantage of new features. for eg, by default the lights are not visible.
Smokey 19 Nov, 2023 @ 9:09am 
a recent update has changed this network to have lights on both sides, which looks odd
SimoG  [author] 8 Sep, 2020 @ 3:51am 
@joegeske I'm glad you like them and they work properly. has already been requested and is on to-do list. :-)
joegeske 7 Sep, 2020 @ 11:39pm 
Would absolutely love to see a version of this without the break down Lane / shoulder. I have made these my only highways in the game and they work amazingly well! My only complaint is just that sometimes the ramps are a bit bulky in tight spots where a ramp sans break down Lane would fit perfectly!