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[CO] Invade & Annex -ALTIS- @ AAC Airfield
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Zeus
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
Filstørrelse:
Offentliggjort:
Opdateret:
2.729 MB
23. jan. 2014 kl. 17:01
14. maj 2014 kl. 6:55
7 ændringsbemærkninger ( vis )

Abonner for at downloade
[CO] Invade & Annex -ALTIS- @ AAC Airfield

Beskrivelse
This is Rafael09ED's edit of Ahoy World's ArmA 3 Invade & Annex Multiplayer Gamemode :http://www.ahoyworld.co.uk/topic/726-aw-invade-annex-changelog-and-download/ .
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1
16. maj 2014 kl. 7:48
FASTGJORT: Server Names & Teamspeak IPs
Rafael09ED
35 kommentarer
GitPush 18. apr. 2017 kl. 12:29 
Forum link is dead. Also, any chance we could get the source? The original IA3 is dead and not working, would love to build off this version instead.
5tratz 27. feb. 2017 kl. 4:50 
How to make it so you can use abandoned or damaged enemy vehicles?
Mikeyspud 30. juli 2016 kl. 11:24 
Question sir! I want to set this up on a LAN to play with some mates. However, I would also like the ability to spawn and command friendly AI. Is this possible in the current version?
THE PATH: Book of Snus 30. nov. 2014 kl. 4:27 
@Rafael09ED Thanks. Love the map, much better version. The HALO jump thing was a good idea.
Rafael09ED  [ophavsmand] 29. nov. 2014 kl. 12:37 
@stigen007 [CYDO], If you host a game under multiplayer, it should show up as an available mission.
THE PATH: Book of Snus 29. nov. 2014 kl. 12:23 
@Rafael09ED OK, well I get no option for online...
Rafael09ED  [ophavsmand] 29. nov. 2014 kl. 9:02 
@stigen007 [CYDO], The mission is designed for multiplayer, so those bots will not show in multiplayer (You can host a lan). However, In single player, you can join their group, take leadership and tell them to move.
THE PATH: Book of Snus 29. nov. 2014 kl. 7:05 
Uh, how do you move the troops in single? The bots. They're just standing there.
MaxxGold 24. maj 2014 kl. 11:04 
Thanks ; )
Rafael09ED  [ophavsmand] 22. maj 2014 kl. 19:01 
@MaxxGold, I did a search, and the skip.sqf file skips time. I do not know why it was removed from this version, nor what effect not having it has on the mission.
The next time I update it, it will not have that error any more, but it shouldn't be a problem for you, if it is, tell me, and I'll update it.