Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
if not item.components.projectile then
item:AddComponent("projectile")
end
item.components.projectile:SetSpeed(LOOT_SPEED)
item.components.projectile:SetOnMissFn(ItemMiss)
item.components.projectile:SetOnHitFn(ItemHit)
item.components.projectile:SetHitDist(0.2)
item.components.projectile:Throw(container, inst, item)
if inst.isfiring==false then
inst.AnimState:PlayAnimation("aspiration")
end
end
end
end
end
local container
if LOOT_PUMP_TWOZN then
container=LookForContainers(inst, item, INNER_SCALE*OUTER_RANGE, OUTER_RANGE)
else
container=LookForContainers(inst, item, 0, OUTER_RANGE)
end
if container ~= nil then
item:AddTag("noclick")
item:AddTag("lootpump_oncatch")
item.loot_pump_oldphysics=item.Physics:GetCollisionMask()
if inst.loot_through_walls then
item.Physics:ClearCollisionMask()
item.Physics:CollidesWith(COLLISION.WORLD)
item.Physics:CollidesWith(COLLISION.SMALLOBSTACLES)
end
if inst:HasTag("burnt") then
return
end
if inst.components.machine.ison == true then
local item
if LOOT_PUMP_TWOZN then
item = LookForItems(inst, INNER_SCALE*OUTER_RANGE)
else
item = LookForItems(inst,OUTER_RANGE)
end
if item ~= nil then
["lantern"]=true,
["chester_eyebone"]=true,
["hutch_fishbowl"]=true,
["heatrock"]=true,
["tallbirdegg"]=true,
["trap"]=true,
["birdtrap"]=true,
["glommerflower"]=true,
["redlantern"]=true,
["trap_teeth"]=true,
["beemine"]=true,
["trap_bramble"]=true,
["moonrockseed"]=true,
["amulet"]=true,
["storage_robot"]=true,
["pumpkin_lantern"]=true,
}
also in case you haven't also make bull kelp not lootable otherwise it may cause a crash with a full chest.
Compatible with Large Chest (HD) & Storeroom (New)?
错误代码:
[00:04:01]: [string "../mods/workshop-2208128427/scripts/prefabs..."]:232: attempt to compare string with number
LUA ERROR stack traceback:
../mods/workshop-2208128427/scripts/prefabs/loot_pump.lua:232 in (upvalue) LookForContainers (Lua) <183-255>
inst = 111872 - loot_pump (valid:true)
item = 128241 - bird_egg (valid:true)
inner_range = 0
outer_range = 15
pos = (511.83, 0.00, 539.18)
ent = table: 0000000023ED30D0
cnt = table: 0000000023ED21D0
perish_rate = 1
best_preserver = nil
aux = 0.2
k = 11
v = 110573 - icebox (valid:true)