Arma 2: Operation Arrowhead

Arma 2: Operation Arrowhead

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Leadership Roles within a Platoon
By maus
The basics of leadership roles within a Platoon & Standard Infantry Platoon setup.
   
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Introduction
This guide is meant to cover the basics of the Standard Infantry Platoon. Platoons can be organized in several different setups.


A lot of credit is due to Dslyecxi, who created TTP2[www.ttp2.dslyecxi.com], the article that I based the majority of this guide (plagiarized) on.


Some of the information you read here may be different somewhere else. These are the basics, there are heaps of nuances that are not listed in this guide. These are, in my opinion, the most important things to know so you can be successful in whatever you may be doing within the realm of ARMA; be it leading your fireteam to creating your own group.


If there is any input you would like to make that would contribute towards this guide, leave a comment and I'll get to it as soon as I notice it.


If there is any other guide that you would like to see be made that concerns ARMA II w/ ACEv2.0, feel free to say so.
Standard Infantry Platoon

  • Platoon Commander
  • Platoon Medic

    • Alpha Lead
    • Alpha Medic

      • Alpha 1 FTL
      • Alpha 1 Automatic Rifleman
      • Alpha 1 Assistant Automatic Rifleman
      • Alpha 1 Rifleman

      • Alpha 2 FTL
      • Alpha 2 Automatic Rifleman
      • Alpha 2 Assistant Automatic Rifleman
      • Alpha 2 Rifleman

      • Alpha 3 FTL
      • Alpha 3 Automatic Rifleman
      • Alpha 3 Assistant Automatic Rifleman
      • Alpha 3 Rifleman

    • Bravo Lead
    • Bravo Medic

      • Bravo 1 FTL
      • Bravo 1 Automatic Rifleman
      • Bravo 1 Assistant Automatic Rifleman
      • Bravo 1 Rifleman

      • Bravo 2 FTL
      • Bravo 2 Automatic Rifleman
      • Bravo 2 Assistant Automatic Rifleman
      • Bravo 2 Rifleman

      • Bravo 3 FTL
      • Bravo 3 Automatic Rifleman
      • Bravo 3 Assistant Automatic Rifleman
      • Bravo 3 Rifleman

    • Charlie Lead
    • Charlie Medic

      • Charlie 1 FTL
      • Charlie 1 Automatic Rifleman
      • Charlie 1 Assistant Automatic Rifleman
      • Charlie 1 Rifleman

      • Charlie 2 FTL
      • Charlie 2 Automatic Rifleman
      • Charlie 2 Assistant Automatic Rifleman
      • Charlie 2 Rifleman

      • Charlie 3 FTL
      • Charlie 3 Automatic Rifleman
      • Charlie 3 Assistant Automatic Rifleman
      • Charlie 3 Rifleman
Platoon Leadership Roles
Order of Sucession

Players with the responsibility of commanding and leading the Platoon are obligated to keep themselves out of danger. However, mistakes happen, and players that hold leadership roles may die. The following is the order of succession within PltCO.


  • Platoon Commander

    • Alpha SL (Squad Lead)
    • Bravo SL
    • Charlie SL

      • A1 FTL (Fireteam Leader)
      • A2 FTL
      • A3 FTL

        • Senior Remaining Fireteam Leader or Member


Platoon Commander



The Platoon Commander has a great many responsibilities, starting well before the mission has even begun. He is the final say in things and is responsible for the conduct of the assigned mission from start to finish. The Platoon Commander directs the three squads within his platoon: Alpha, Bravo, & Charlie.


It is important that the PltCo is able to function as a leader even when things aren't going according to plan. Ultimately, the PltCo is responsible for the everyone's enjoyment of the mission within the Platoon.


  • Platoon Commanders plan the mission, briefs the squad leaders and element leaders and ensures that the plan is understood.

  • Platoon Commanders conveys the objective of the mission to all of his squad and element leaders. His intent allows for squad and element leaders to know why they're doing what they're doing, how they're doing it, and what the desired end state is.

  • Platoon Commanders distribute special assets. This includes attaching machinegun or antitank teams to squads or fireteams, assigning vehicles to support squads, and assigning transport vehicles or aircraft to specific squads when available.

  • Platoon Commanders keeps his squads within mutual supporting distance of each other whenever possible. Fragmenting and putting to much distant between squads typically leads to failure.

  • Reorganizes the platoon as needed to fulfill the mission.

  • Coordinates with support elements such as arty and CAS, via their Forward Observers and Forward Air Controllers, if available.

  • Maintains awareness on the platoon's combat status, casualties, ammo, and other capabilities. This includes getting ACE (ammo, casualties, equipment) reports after fights. In addition to this PltCo ensures that resupplies are conducted as needed.



Squad Leader Responsibilities



The Squad Leader has similar responsibilities to the Fireteam Leader, except instead of controlling individual players, he controls entire fireteams.


Squad Leaders answer to the Platoon Commander, and distributes tasks to within his squad to his Fireteam Leaders.

  • Squad Leaders ensure that their team leaders and squad members know what the plan is.


  • Squad Leaders position themselves so that they can best observe their fireteams and exercise command and control over them. Generally Squad Leaders are positioned right behind the front lines away from any immediate threat but still able to see what is going on.


  • Squad Leaders know how to consolidate and reorganize teams when casualties occur.



Squad Medic



The Squad Medic's duty is to tend tend to medical needs within a squad. The Squad Medic generally sticks with the Squad Leader, keeping the Squad Leader safe and responding to medical needs.

  • Squad Medics are concerned first and foremost with the welfare of their squad members. Medics leave the fighting to the infantry and are more focused on getting those that are wounded back on their feet and into battle once more.

  • Squad Medics look out for their Squad Leader and provide rear and flank security when not acting in a medical capacity.

  • Squad Medics know how to properly deal with battle damage. More on that below.



ACEv2.0 Medical 101

The medic has three basic medical supplies that can be used to address various damage aspects. These three medical supplies are bandages, morphine, & epinephrine.

Bandages- Simply reduces or stops bleeding. Bleeding is represented to the player and a rim of red fading in and out around the player's screen.

Morphine- Reduces a player's pain and the associated penalties. Pain is represented to the player as a rim of white fading in and out around the player's screen.

Epinephrine- "Epi" for short, this is used to restart a person's heart if they go into cardiac arrest. Without "epi", a heavily wounded heart-stopped player will die in short order. Epinephrine must be activated with morphine for the effect to take place. Cardiac arrest is represented to the player as being unconscious for an unnatural amount of time.
Basic Responsibilities of a Fireteam Member
The standard fireteam consists of 4 members. These fours members, in the order of succession, are:


  • FTL (Fireteam Leader) -

    Senior team member. Leads the fireteam. Generally the most experience of the fireteam.


  • AR (Automatic Rifleman)

    Second in command of the team. Carries and employs the automatic rifle or light machinegun.


  • AAR (Assistant Automatic Rifleman)

    Third in command of the team. Carries extra ammo for the Automatic Rifleman.


  • Rifleman

    Junior member of the team. Carries morphine and extra mags in Ruck.

    Each member of a fireteam has their own responsibilities they must take care of if they wish to be a successful fireteam.
The Fireteam Leader
The FTL leads his fireteam from the front while acting as the example that his team members will follow. Micromanagement of fireteams is not required. Fireteams should be proficient enough to understand the mission and understand what needs to be done to complete the mission.


  • FTLs get their orders from their Squad Leader. This may include aspects like the special rules of engagement, order of movement, and so forth.


  • FTLs report significant observations to their Squad Leader. Fireteam leaders are the eyes and ears of Squad Leads, communicating statuses and situations from the front-lines. Enemy contacts, terrain considerations, and incoming armor are all appropriate to communicate over the radio to your Squad Leader and fireteam.


  • FTLs communication with fireteam. They are clear and concise when speaking, and ensure that their team members know everything relevant to the successful fulfillment of their mission.


  • FTLs Maintain disciplined initiative and momentum. When the squad commits to a fight, especially an assault, it is important to not get bogged down by the enemy. Actively find ways to get the upper hand on the enemy during a firefight.


  • FTLs are tactically proficient and capable of exercising good initiative and sound judgment. Micromanagement of fireteam leaders is not required.
The Buddy Team
The buddy team concept ensures that every person has at least one other person looking out for them at all times. It simply means that you always move with, watch out for, and fight with another person at your side.


Generally buddy teams within a fireteam are as follows:

FTL (Fireteam Leader) with Rifleman

AR (Automatic Rifleman) with AAR (Assistant Automatic Rifleman)


Basic Responsibilities Within Your Buddy Team

  • Stick with your buddy.

    When they move, you should be with them. Together you are far more effective than apart.


  • Communicate with your buddy.

    If it's important, let them know.


  • Cover your buddy.

    Cue off of your buddy's movements, bounding movement, and so forth.


Buddy Cover

If things have really gone to hell, keep in mind that the bodies of the fallen - friend or foe - can provide life-saving protection from enemy fire. If you cannot possibly retreat without being shot in the process, your dead buddy's body makes for shallow cover in a pinch.
12 Comments
Zeitgeist 9 Sep, 2021 @ 11:05pm 
Buddy is nice
maus  [author] 12 Apr, 2016 @ 6:47pm 
i chuckled :-)))
Bonk 12 Apr, 2016 @ 10:38am 
"Buddy cover" I allways LET my buddy get shot so I can Get good cover in a pinch :)
Brunner The Bounty Hunter [WSG] 11 Apr, 2015 @ 1:15am 
you should get more credit for the work you did
Diogenes ♞ 25 Jul, 2014 @ 3:53am 
heklo
Vauun 4 Apr, 2014 @ 5:53am 
too many high capacity magazine clips
Peachez 17 Mar, 2014 @ 10:46pm 
alpha lead
maus  [author] 16 Feb, 2014 @ 5:03pm 
TOO MUCH READING
dtiberiusk 16 Feb, 2014 @ 4:06pm 
Great read, nicely done bro.
flyfonzy2 15 Feb, 2014 @ 8:17am 
TOO MUCH READING