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Cliffside Realm V2
   
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Mode: Sprint
Mots-clés : level
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9 sept. 2020 à 16h37
9 sept. 2020 à 17h02
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Cliffside Realm V2

Description
A new and improved cliffside realm with my brand new acceledrome
2 commentaires
kiprobin 14 sept. 2020 à 20h03 
Great work! Love the acceledrome!
Winter's Crescendo 11 sept. 2020 à 16h01 
Just some notes from testing - the new acceledrome will leave a player stuck underground if they die in it, or if they have boost held when the maps starts.

You can solve the latter by putting an invisible ring around the starting elevator/shaft (use the tube object in the simples folder, make it additive transparent and set the emit texture to 17 (emit disabled).

For the former you'd need to put a checkpoint at the top of the elevator shaft.

I also ran into a weird issue where the sigil (not sure if that's the right term, not part of the fandom) teleported me way underneath the level instead of to the endzone. approaching it from any angle except straight on seems to be a problem, could be that the teleporter/warpanchor entrance and exit scales don't match. If you're using a warpanchor, I'd suggest setting 'snap to exit' to prevent that happening.