The Girl of Glass: A Summer Bird's Tale

The Girl of Glass: A Summer Bird's Tale

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Girl of Glass Achievements Guide [WIP]
By TheDeluxeTux
This will help with the achievements in this game.
   
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Intro
Thank you for supporting Girl of Glass and for checking out this guide. This guide is a work in progress. I welcome any input you might have, or if you catch any mistakes, please let me know. Any info you drop in the comments will be added to the guide with credit.

To earn all of the achievements in the game, you will have to complete the game several times.

To Do List

  • Add Requirements to see the endings (Once I figure them out!)
  • I believe I have the correct choices listed for the A, B, and C stories for each character, but I would like to verify that once again to catch any mistakes I have made.
  • I plan to eventually create a guide to help with the battles


    Even though this guide is not done yet, I hope it will be helpful.
Unmissable Achievements
These will be unlocked as a part of the main story.

A Meowjestic Antagonist
He's really just misunderstood.


Anarchist
Defeat the sheriff.


Anti-Capitalist
Defeat the businessman.


Atheist
Defeat the priest.


Heartbreaker
Break the boy's heart.



Missable Achievements
The Fate of Glass
...is to break.


This can be done at the very start of the game. You can find a shirt button in the ticket booth by the tent. Use the button on the fortune-teller.

Propaganda Machine
Listen to the radio.


This is also early in chapter one. You can find a battery in a box inside the stable, and a screwdriver is found outdoors near one of the old carnival rides. Use these things to repair the radio in the ringmaster's tent.

Wrong Side of the Law
Try to shoot the sheriff.


When you gain access to the outhouse, examine the posters on the wall to find a combination. This has to be done the first time you enter, as it will lock behind you as you leave. Use the combination on the box in the small tool shed by Strong Girl to find a gun. If you have the gun, the achievement will unlock automatically near the end of Chapter 1.

Disobedient Citizen
Rebel against the authorities ...kind of.


In town, one of the guards will yell at you if you run by him (double-click to run). Select the mouthiest retorts and keep running by him.

Two Stars and a Wish
One star. Another star. I wish there were three stars. (Complete the game on intermediate difficulty setting.)

All of the fights in Chapter 1 are at the same difficulty. At the beginning of Chapter 2, you will be asked to select your difficulty level. Once you select the challenge level, you cannot make the game harder, but you can make it easier. This will also unlock by winning on the hardest difficulty level. See written in the stars for more info.

Written in the Stars
With every obstacle you have grown stronger. You have overcome so much... I am proud of you. (Complete the game on the hardest difficulty setting.)

Once again, the difficulty option is presented at the top of Chapter 2. In hard mode, the AI is very smart, and you must not only win, but you must win each fight with a comfortable enough margin to earn three stars. Even with near-optimal play, you will still be cutting it close on most fights. I had to repeat each fight a number of times to learn enemy patterns and make myself a little table of strengths and weaknesses. This may be a serious challenge if you are not used to RPGs (Heck, even if you are, it ain't easy!). Be patient, plan each turn carefully. Eventually, I plan to put together a battle guide for this game. Good luck!
Character Paths: The Strong Girl
On the train at the beginning of the game, you will show some photographs to an old woman, and she will ask you questions. Your responses to these questions will determine the personalities and storylines of these characters; each one has three different "routes". The respective achievement will unlock later in the game. To earn all of these, you will have to replay a good portion of the game at least three times.


When the woman asks, "That young woman looks delightful, is she your friend?"


Insecure Girl
Conclude Strong Girl path A.


Choose the dialogue response "I wish"

A Bad Good Role Model
Conclude Strong Girl path B.


Choose the dialogue response "Not really"

Let's Not Be Friends
Conclude Strong Girl path C.


Choose the dialogue response "No, she's a dork"
Character Paths: The Tall Lady
When the woman on the train says, "Now, this is a pompous lady if I have ever seen one!"


Impostor (Syndrome)
Conclude the tall lady path A.


Select the dialogue response: "She's the worst!"

Psychological Prison
Conclude the tall lady path B.


Select the dialogue response: "Actually, I pity her."


"Friendly" Banter
Conclude the tall lady path C.


Select the dialogue response: "She's not that bad"
Character Paths: The Clown
When the woman on the train asks, "Now, who might this colorful character be?"


Pointless Pity
Conclude the clown path A.


Select the dialogue response: "He's a joke."

Judged by the Cover
Conclude the clown path B.


Select the dialogue response: "He's hilarious!"

All You Ever Did Was Laugh
Conclude the clown path C.


Select the dialogue response: "He's not as colorful as he seems"

Character Paths: The Ringmaster
When the woman on the train remarks, "This looks like a man who knows what he wants!"


Forever Lonely
Conclude the ringmaster path A.


Select the dialogue response: "All he wanted was a friend."

Respect Thyself
Conclude the ringmaster path B.


Select the dialogue response: "What he wanted was to be taken seriously"

Scientific Management
Conclude the ringmaster path C.


Select the dialogue response: "The only thing he cared about was running the circus"
Character Names
Petra
Learn Strong Girl's name.

Be as nice as possible through chapter one. This is unlocked near the very end of chapter one, just before your quest through the sewers to find the car battery. Before going in, visit the big top and talk to Strong girl. Be kind, and she will tell you her name.

Lola
Learn the tall lady's name.

Be as nice as possible through chapter one. This is unlocked near the very end of chapter one, just before your quest through the sewers to find the car battery. Before going in, talk to the Tall Lady by the well. Be kind, and she will tell you her name.

Otto
Learn the clown's name.

Be as nice as possible through chapter one. This is unlocked near the very end of chapter one, just before your quest through the sewers to find the car battery. Before going in, talk to the clown who is hanging out by the bunk beds. Be kind, and he will tell you his name.

Bogdan
Learn the ringmaster's name.

Be as nice as possible through chapter one. This is unlocked near the very end of chapter one, just before your quest through the sewers to find the car battery. Before going in, knock on the ringmaster's door to apologize. Be kind, and he will tell you his name.

Elsa
Learn the red-haired girl's name.

This one is accomplished when you reach the orphanage. You meet a little girl who is crying over her lost doll. While you are in this area, click on the graffiti covering the walls (there is a ? hotspot on one of them). This causes a new hotspot to appear on one of the windows, which you should also check out. Finally, look under the rock on the far right-hand side of the screen to find a butterfly pin.

Later, after locating all of the eggs, return the pin to the old woman, and she tells you the girl's name.
Endings
This section is still under construction; I have not yet been able to figure out the requirements for each of these endings. Any information you can provide would be very helpfui to completing this section.

The Girl of Glass
Kill the matriarch.

This is the ending I have gotten in each of my playthroughs so far. I have tried to select different responses each time throughout the game, so I have a feeling that getting the other endings may be some sort of trick during the final boss battle? I would love to hear any info you have in the comments below.


A Normal Girl
Coexist with the matriarch.


The Matriarch
Long live the eagle.


A Diamond in the Rough
See all endings and character paths.
5 Comments
Recine 19 Aug, 2022 @ 11:20am 
3/3 Refuse to Kill - The Girl of Glass. 3/3 Agree to Kill - The Matriarch. 3/3 Do nothing or mix of agree/refuse/nothing - A Normal Girl.
Xronos 8 Sep, 2021 @ 1:20pm 
Soooo, guide for battles, please?..
Fly 9 Jul, 2021 @ 5:11am 
As BadLamprey said, most probably it's the answer to the voice. I also got "coexists" and never agreed to kill anyone. Might include some other responses in the last chat to the Bosses.
BadLamprey 3 Jul, 2021 @ 2:01pm 
I got the coexist ending. I didn't think I did anything special in the final fight. Throughout the game I never chose angry responses and I never killed when the voice asked me to.
darkmikasonfire 16 Jan, 2021 @ 1:24am 
awesome, thanks for this, can't wait to see it finished.