RimWorld
1,454 oy
Vanilla Storytellers Expanded - Igor Invader
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Mod, 1.2, 1.3, 1.4
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683.606 KB
6 Eki 2020 @ 7:20
23 Eki 2022 @ 6:21
4 Değişiklik Notu ( görüntüle )

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Vanilla Storytellers Expanded - Igor Invader

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[www.patreon.com]





1.0 (06/10/2020): Release





Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.

“Igor Invader holds no regard for boring stories about thriving colonies. The only story worth telling is the one of combat. He will send raids every two or three days, rewarding players for dealing with them swiftly, and punishing player for any losses. This storyteller doubles all weapon damage.”

Igor Invader comes with the following traits:

Constant raids
This storyteller puts emphasis on raids. Raids are guaranteed to occur every 2 to 3 days constantly, until the storyteller is changed. Raids still scale with colony wealth and time.

Enemy reinforcements
This storyteller will reward the player for dealing with enemy raids, but will also punish the player for any casualties. Losing a pawn will trigger a new raid called Reinforcements!, which equals to 1/4 of the normal raid size and belongs the the faction already raiding the player.

Double damage
This storyteller doubles all damage dealt by weapons - both melee and ranged. Game just became 2x more serious.







Authors:

Oskar Potocki, an artist and a designer, responsible for artwork.

Taranchuk, a programmer responsible for the storyteller code.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-SA 4.0)[creativecommons.org]



Q: How do I use this storyteller?
A: Simply swap to this storyteller and all it’s effects will become active. If you want to stop using him, simply swap to another storyteller.

Q: Can I change to this storyteller mid-save?
A: Absolutely!

Q: Does it work with Combat Extended?
A: Absolutely. Combat Extended damage values are also doubled. Remember, it doesn't double armor penetration!

Q: Will you keep updating the mod with new content?
A: This is a singular storyteller mod. Development work on it has been finished.

Q: Is it compatible with X mod?
A: It is compatible with majority, if not all, mods.

Q: Can you recommend another mod to help me use all of these cool storytellers?
A: There is a great mod called Hotseat , which swaps your storytellers every now and then.

Q: I can’t see the damage stat doubled, is it broken?
A: No, it’s a visual bug due to how the stats are displayed. The damage of the weapon itself isn’t doubled, but the damage of the attack is. It means that even if the pistol still says 9 Damage, it will deal 18.

Q: Can I turn off double damage in mod options?
A: No. If you turn off double damage, this storyteller has nothing to offer to you that you can't achieve through scenario editor yourself. Simply set up a new scenario (or edit your current save one) and add regular raids to it.

[forms.gle]
Popüler Tartışmalar Tümünü Görüntüle (3)
5
2
7 Oca 2023 @ 20:28
To People who want to get Raided with one Colonist
Human
3
1
22 Tem 2021 @ 13:39
Igor only sends me Thrumbos
8Zak
1
18 Şub 2021 @ 2:16
royalty dlc
Drouply
292 Yorum
TREAD 27 Nis @ 21:11 
Has anyone actually tried this and confirmed it does not work, and how/why it does not work specifically? I realize the mod does not have 1.5 tag but I would imagine the 1.5 patch did not change much as far as a storyteller is concerned?
FacuPlay525 30 Mar @ 14:56 
i cannot understand why they dont update to 1.5, even Winston waves a storyteller with much bugs and no new rewards or compatibility for the new mods in the VE collection was updated but igor not :C
LTFreeBorn 7 Oca @ 7:50 
No, Voltaire. There is 2 igor invaders, this is the standalone (i believe), the other is apart of the mechanoids faction. That gives you the pre-raid notifications.
Voltaire 30 Eki 2024 @ 11:12 
Not seeing any kind of pre-raid notifications that I swear I used to get playing, is this issue unique to me or are others seeing this?
Oskar Potocki  [yaratıcı] 27 Eki 2024 @ 15:48 
You are correct, but fortunately it only hampers when you load the game intially, not when you save and load mid game.
Argonnant 27 Eki 2024 @ 4:56 
But doesn't Cherry picker still allow everything else to load first and hamper loading time before disabling it? Correct me if I'm wrong.
Oskar Potocki  [yaratıcı] 27 Eki 2024 @ 1:39 
'want' is a funny word. Just because you 'want' something doesn't mean someone should provide it. That's called entitlement. You can either update the mod yourself for personal use, or use Vanilla Factions Expanded - Mechanoids and use Cherry picker to disable most of that mod.
TIIKKETMASTER 26 Eki 2024 @ 14:34 
you do realize that mod also adds a shitton of bloat when i only want the storyteller
Haraise no Tenshi 7 Eki 2024 @ 11:06 
To all those asking for a 1.5 update... you do realize this exact Storyteller is part of the Mechanoids Faction Mod? (only colored differently)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2329011599
kazz 23 Ağu 2024 @ 16:14 
Will this update to 1.5?