RimWorld

RimWorld

74 ratings
Optimized Leather
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
114.281 KB
9 Oct, 2020 @ 12:00pm
27 Oct, 2020 @ 7:45am
19 Change Notes ( view )

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Optimized Leather

Description
Patch Notes : 11/22/2020 - confirmed compatibility with Animal Hide Walls
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This mod completely overhauls the current leather system in the game, along with patching a dozen plus other animal mods. It introduces the following "new" leather types:

* sturdy leather (from animals like elephants and rhinos)
* thick pelt (from animals like bears and alphabeavers)
* longfur pelt (from animals like wolves and foxes)
* shorthair pelt (from animals like lions and camels)
* coarse fur (from small animals like rats and raccoons)
* soft fur (from most pets and wild animals like rabbits)
* luxe fur (from rare small critters with valuable pelts).

The final list of leathers includes 14 unique leathers: Coarse fur, soft fur, luxe fur, heavy fur, light leather, plain leather, sturdy leather, shorthair pelt, longfur pelt, thick pelt, bird skin, lizard skin, human leather, and thrumbofur.

Leather Breakdowns

Coarse through heavy fur: meant for beddings and warm clothing [compatible with Soft Warm Beds]

Light through sturdy leather: the basic "leather" you imagine when thinking of leather, graded into three toughness levels

Shorthair and longfur pelts: shorthair comes from hot weather animals and provides bonus to heat protection, while longfur is the opposite (cold weather animals and bonus to cold protection)

Thick pelt: stronger protection against blunt and sharp attacks, with moderate heat and cold protection

All other hides remain the same.

Compatibility

This mod is a work in progress. If you have any issues, please comment them.

I cannot guarantee this is compatible with new saves. To protect yourself, please don't add this to a save in progress unless you're okay with it glitching.

This mod will possibly throw errors with any mod that adds animals that is not listed below. Please comment to request new animal mods.

This mod applies patches to the following animal mods (among others):

Major Animal Mods

  • Vanilla Expanded (Sarj Bjornson and Oskar Potocki) [All]
  • Erin's Creatures [All]
  • Megafauna [All]
  • Rimcraft Animals
  • HC Animals [All]

Minor Mods: Pygmy Muffalo, Rodents of Unusual Size, Muffalant, American Possum, Mamuffalo, Japanese Dogs, Road to Potato's Border Collies + Rhodesian Ridgeback, Regrowth Extinct Animals

This mod is compatible with the following mods:



Known Incompatibilities

  • Simple Chains: Leather
  • Area Rugs


Other Notes

For a full list of what animal drops what:

https://docs.google.com/spreadsheets/d/1vmyLtQ7ksImbVEWQRfr55YtbXPioj_ry1Hw75WjUKKs/edit?usp=sharing


106 Comments
Phoenix-D 25 Dec, 2023 @ 11:50pm 
Works fine in 1,4
QuadCarnage 24 Jul, 2023 @ 10:24am 
Well I since no updates... I guess we should be using this instead
Optimization: Leathers - C# Edition
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2591816333
Damon_Vi 31 Aug, 2022 @ 6:40pm 
could you add the Monster Hunter Rimworld mod to the list of compatible mods? i enjoy that mod, but every leather optimizer mod likes to overwrite all of the unique leathers in that mod, and without an optimizer, i've started running into a "Stack Overflow" error often
Phoenix-D 25 Jul, 2022 @ 7:49pm 
This appears to work fine in 1.3. I haven't tested it extensively yet, but spawning in a few animals and butchering them produces the expected resources and no console errors.
Cephei 26 Mar, 2022 @ 7:24pm 
Man I miss this mod so bad...
Cugitay 26 Jan, 2022 @ 4:55am 
1.3 bls
Thranos 25 Jul, 2021 @ 12:31pm 
Looking forward to seeing this for 1.3, it does such a great job of cutting down on resource bloat!
Vladimir 22 Jul, 2021 @ 11:29pm 
Hey uh sorry for bothering but would it still work with 1.3 by any chance i really really loved this mod it cut down my wait time by a large chunk (150+modlist) please lemme know cheers
James009 24 Jun, 2021 @ 10:26am 
I've never needed a mod more then this and I didn't know it.