Garry's Mod

Garry's Mod

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Rayman 3: Hoodlum Havoc - Rayman Ragdolls
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
Velikost souboru
Přidáno
Aktualizováno
7.199 MB
11. říj. 2020 v 13.03
11. říj. 2020 v 14.19
Poznámky ke změnám (2) – zobrazit

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Rayman 3: Hoodlum Havoc - Rayman Ragdolls

Popis
"YEEEEEEAH!"
The limbless thingamajig as he appears in Rayman 3: Hoodlum Havoc.

Want playermodels? Here you go!

These models were ripped by SAB64[deviantart.com]! I edited and set up the models for use in Garry's Mod.

Contains:
Rayman ragdolls (Regular, Vortex, Heavy Metal Fist, Shock Rocket, LockJaw, Throttle Copter)
Laser-Washing Powder prop.

Credits:
Ubisoft: Model and textures.

NOTE:
The Rayman franchise, characters, scenes and settings are copyrights of Ubisoft,
and are used without permission.

Enjoy!
Počet komentářů: 30
Kleinerfan25 10. úno. v 3.22 
can you make it so the parts arent seperated?
Angel Romario 24. čvn. 2023 v 10.25 
i see then, but the thing is, i did use the advance bone tool, for some reason it rotates the other way so i think the bone roll might be the issue. but now i understand why its have those issues even when i used the advance bone tool. so i guess its need some bone fixing to update then. thanks for the help
Croissant  [autor] 24. čvn. 2023 v 3.39 
if i recall correctly, i might've messed up the bone roll on the fingers, so that's likely why it doesn't work properly

the fingers can be fully posed with the advanced bone tool
Angel Romario 23. čvn. 2023 v 21.29 
this feels odd since posing the fingers in other ragdolls, its rotate they way i wanted like going down, but for some reason, posing rayman fingers as well with his power fatiges or what they are called, is not rotating the right way, i don't understand it since when i pose the fingers of rayman for example, i want the index finger to go down but for some reason it goes to the left, when i want to move it to the right, it just twist the finger instead so im not sure whats is up with the finger bones with the models. not sure if the rigs or the bones might have some issues but i tried to figure out on why its acting up like that so maybe a little fix on raymans finger bones could need some touch us to fix it. i also did test it on the advance bone tool as well of the ragdoll mover tool since i thought its just the angles that just not the same but no, it has the same issues
Angel Romario 12. led. 2023 v 7.26 
i see. so im not sure is im posing the fingers right then.
Croissant  [autor] 12. led. 2023 v 5.00 
it shouldn't conflict, this and the playermodel use completely different model names
Angel Romario 11. led. 2023 v 13.11 
so i did tried the different axis and it sorta went well,it almost look like the one i need to pose but it it did have a bit of oddity that just dosent look right. i notice it uses the valve base bones in the name of the finger bones. you did release a player model version of the same ragdoll. idk is it conflicts with the regular ragdolls
Croissant  [autor] 11. led. 2023 v 11.06 
try rotating it on a different axis
Angel Romario 10. led. 2023 v 20.01 
idk is me or does finger posing with the regular rayman is a bit broken. i use the adv bone tool but for some reason the finger just bends to the sides and not strait down. idk what am i doing wrong
That Guy at Starbucks 25. srp. 2022 v 13.17 
Hey, is this still going on? I'd love to see the hoodlums themselves in Garry's Mod if possible?