Cities: Skylines

Cities: Skylines

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Description
Modding Tools

Literally a copy of CityWokCityWall's modding collection, with a couple things thrown in now and then by me when i need them
Items (59)
Ability to Read
Created by REV0
Only modders will understand. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asset Editor....
2 IN 1 | Underground + Underwater Invisible Power Lines
Created by Killusions
Have a look at all assets and maps I’ve created! -> ^^^In my collection^^^ ————— From the creator of the original underground and underwater power lines, now comes the all-in-one solution, which works both underground and underwater. A 1x1 invisible underg...
Asset AI Changer
Created by cerebellum
Originally Building AI Changer, after merge of Snow_Cat's additions and UI rewrite after that, now a generic Prefab AI changer. This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning -...
Advanced Vehicle Options
Created by Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
Camera Positions Utility
Created by Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Additive Shader
Created by Ronyx69
Allows to use the soft additive particle shader (used for light effects) for props and vehicle sub meshes. It's also possible to use custom on/off time of day. Required for assets using the additive shader. Building, sub building, and sub mesh support is n...
Advanced Building Editor
Created by BloodyPenguin
Allows to edit spawn points, sub buildings + more in Asset Editor. Carefully read description before using! https://i.imgur.com/CYNzkiJ.png This is a mod for modders. If you're a regular player, you won't need it. This mod is essential for making buildings...
AnimUV Params
Created by Ronyx69
While previously created props still require the AnimUV Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the AnimUV Shader article: https://cslmodding.info/shader/animuv/...
Cinematic Camera Extended
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Capture different camera positions and play a cinematic transition between them. Extended version of Cinematic Camera by Icob. Instruction Click on the clapboard icon (can be moved with right mouse butt...
Color & Material Test Charts
Created by Ronyx69
Color and material reference test chart props for asset creators. The textures in the image slider are the actual textures used to import these charts. You should always test your assets ingame in context with other well balanced assets, you can use the Re...
Concrete Beam and Cable Networks
Created by Cpt.Roberto
This pack contains 3 networks 1 - 2m x 2m concrete beam network 2 - 1m x 1m concrete beam network 3 - bridge steel cable like network Use your imagination what you can use them for! They do no terraforming, they can be placed on land and moved to the desir...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
Custom Animation Loader (CAL)
Created by boformer
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png Buildings with custom animations! Weeeeeeeeeeeeee! This mod is required for building assets with custom animations. It sets up and enables the animations of t...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Extended Asset Editor 0.7.6
Created by Acc3ss Violation
Adds some stuff to the asset editor for dealing with vehicles. (And perhaps more asset types in the future) Trailer variation loader requirement This is needed if you want to see the effects of changing the Variation fields of submeshes in-game. If you don...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Fine Road Tool - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Tool based on SamSamTS. Use Network Anarchy from Quboid instead....
First Person Camera: Updated
Created by tony56a
An update of nlight's First-person camera! Also: a fix for the light flickering issue when following a vehicle/pedestrian. adjustable vehicle camera offset positioning increased field of depth options for a more "isometric camera"-y feel ( reduce field of ...
[DEPRECATED] Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
Created by Thaok
README This mod is deprecated and does not properly work with the current game version. Use this updated version instead. Original description This mod is an expansion pack for Vehicle Effects mod. Ready for game version 1.9 (Green Cities) New effects summ...
Flag Params
Created by Ronyx69
While previously created flag props (and vehicle sub meshes) still require the Flag Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the Flag Shader article: https://cslmodding.info/shader/flag/...
Growables Thumbnails
Created by BloodyPenguin
Allows to set thumbnails for growable assets in asset editor THIS IS A MOD FOR ASSETS AUTHORS. IF YOU'RE A REGULAR PLAYER, SKIP IT! The purpose of this mod is to allow to make Ploppable RICO - compatible growables with thumbnails. This mod removes artifici...
Grey I-beam Pack
Created by Beardmonkey
Grey I-beam Pack by Beardmonkey This is a pack of six grey steel I-beam props for construction sites and such. If you use the Find It! mod by SamsamTS search for PREFAB for easy access. Get Find It! here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Improved Content Manager
Created by BloodyPenguin
Enhanced mods and assets panels https://i.imgur.com/CYNzkiJ.png This mod replaces two existing mods: Improved Assets Panel and Improved Mods Panel. It's compatible with all other mods as far as I know (including Less Steam by @thale5 which I highly recomme...
HDRI Haven Cubemap Pack
Created by Ronyx69
1K cubemap pack using images from https://hdrihaven.com/ I didn't make the images, I only edited and converted them. Converted using HDRI to CubeMap converter by MateuszWis: https://discourse.threejs.org/t/hdri-spherical-map-to-cubemap-converter/3555 The n...
Improved Mod Upload Panel
Created by BloodyPenguin
Automatically sets preview image on mod publishing and update, automatically sets title and desctiption on publishing, automatically adds tag with current version of the game https://i.imgur.com/CYNzkiJ.png This is a mod for modders. If you're a regular pl...
Instant Return To Desktop
Created by Cgameworld
This mod modifies the behavior of the “To Desktop” exit button to terminate the game executable immediately. Helpful for modded games, where the game takes a long time to exit. This mod’s behavior is functionally the same as ending the game process manuall...
Map Editor Tunnels Enabler
Created by BloodyPenguin
Allows to place tunnels in Map Editor https://i.imgur.com/CYNzkiJ.png For some reason CO didn't allow us to place tunnels in Map Editor. Well, this mod fixes that. This mod shouldn't conflict with any of existing mods and it's not required to play maps cre...
Invisible Pedestrian Path
Created by ako_ako
歩行者用の舗装路から舗装・橋桁・柱を除いた、見えない歩行者パスです。 TOKACHI269氏のペデストリアンデッキとの使用を想定しています。 発想次第では他にも使い道があるのではと思います。 This is an invisible pedestrian path. I removed pavement, girder and pillar from Pavement Path. You can use it together with Pedestrian Deck props by TOKACHI269...
Invisible 1x1 Spawn Point Variety Pack
Created by ninjanoobslayer
This is a series of invisible spawn point for various services. This is for those who want to put custom spawn points in their buildings or scenes to get more "realistic" points at stations. The first three images are examples of what you can accomplish. F...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
Mesh Import Rotation Tangents Fix
Created by Ronyx69
Fixes the asset editor mesh importer rotation feature. This mod is only for asset creators. When using the mesh importer rotation feature in the asset editor, the tangents are incorrect, therefore breaking normal maps. The problem this mod fixes is visuali...
ModTools 3.8.0
Created by BloodyPenguin
https://i.imgur.com/a0VrMRr.png ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors. THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS. Note: auto-evaluating properties in scene explorer might cause err...
More Asset Tags
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds custom Steam tags to assets when saving asset in Asset Editor. This mod is for asset makers, regular players won't need it! Page with links to all custom tags Note that to get extra tracks for your asset you need to re-...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
More Relight LUTs
Created by Ronyx69
LUT pack including 5 LUTs: Alpine, Lush, North, Natural, Average. The names have the prefix "Relight2". Created for the default and recommended relight settings: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1209581656 Since some people are except...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Network Dump Tools
Created by Cgameworld
This mod for the road editor makes editing networks easier and faster by simplifying the dumping process. Use Open up the road editor and select a network to edit Select the Elevation (Basic, Elevated, etc), Mesh Type (Segment, Node) and Mesh Number (The i...
Network Tiling
Created by Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
PropRotating Params
Created by Ronyx69
While previously created rotating props still require the PropRotating Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the PropRotating Shader article: https://cslmodding.info/shader/proprotating...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Realtime
Created by Ronyx69
Allows replacing textures and meshes ingame in realtime for testing purposes. FOR ASSET CREATORS d/a/c/i/n/s and mesh for buildings/props/vehicles(reimported mesh wheels won't spin) d/a/c/n and mesh for trees (LODs update once camera is moved) Imports file...
Relight
Created by Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Rotors FlipXZ
Created by Ronyx69
Allows to set the FlipTyreRotationXZ float to 1 for rotors shader vehicle sub meshes. Can be used for blimp and plane propellers, or glass windows. https://cslmodding.info/shader/rotors-propellers/ Example usage in asset: https://steamhost.cn/steamcommunity_com/sharedf...
Set of Single Track Station Tracks
Created by BadPeanut
This is a set of single track train station tracks. Ground and Elevated. To be used by creators to make their own stations with dual islands, and to be subscribed by users of those stations. Does not require any mods. Troubleshooting Follow These steps if ...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Ruler
Created by ManuRamos
Ruler by PelusoNN This prop is only a tool for moders. Is essential for measuring all kinds of elements. If you like this asset support it: paypal.me/Framit...
Simple Cube Pack - Varying Textures and Sizes
Created by citywokcitywall
A pack of simple cubes with varying textures and sizes Tris: 13 Main // 10 LOD Texture: 265x256 Main // 64x64 LOD...
Terraforming Network
Created by Ronyx69
An invisible functionless thin network for terraforming. You can raise it up with page up but you can't sink it so just use Move It! to lower it. You are still always limited by the resolution of the terrain mesh though. Twitch YouTube Twitter Simtropolis ...
Transparency LODs Fix
Created by Katalepsis
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous, consider making a small donation. Even 10 cents can add up to a lot if more people donate....
Tunnel Entrances
Created by Ronyx69
Outdated release, description removed, comments unsubscribed....
Solar Highway
Created by BadPeanut
Each segment generates solar power due to the solar panels used as its road surface. Highway has 3 lanes, default speeds. *updated to reduce electricity production for all yo pessimists out there! No mods required! https://i.imgur.com/1Y0fI1U.gif Picture: ...
TrailerVariation Loader
Created by Acc3ss Violation
Allows the use of variations for custom vehicle assets, like truck trailers and cargo wagons. Think empty vs. loaded log trucks. This mod is required for end users (and asset creators) that want to use custom assets using this feature. Submesh variation ma...
Vehicle Effects 1.9.5
Created by Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...