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I’m using a mod that let you put wonders on mountains, but then, units that could speed the process can’t because they can’t go there ^^ It’s a tiny detail though, but if it was easy to implement I’d like to know how !
In any case, useful mod, thanks !
I don’t care about tunnels, I don’t have them anyway lol
- do you think there is a way to code that naturalist can create a park at distance, radius 1 ?
The mod works by
1) Modifying mountain terrain so that it is passable for all units (This is necessary because of some hard code I can't mod)
2) Adding an ability to all not naturalist units that then makes mountain terrain impassable for them. Result of steps 1 and 2 are that naturalists are the only unit that can move onto mountain tiles. This step is also what prevents units from using mountain tunnels.
The only solution I have is
2a) The ability that prevents mountain tile passage does not apply if a unit is adjacent to a mountain tunnel
This has the problem of units being able to use (other) mountain tiles that are adjacent to both the unit itself and a tile with a mountain tunnel. I don't want the AI getting messed up by this. There is also potential for combat weirdness. So in the end, I decided to add a disclaimer that this mod makes mountain tunnels useless