Left 4 Dead 2

Left 4 Dead 2

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Weapon envmap removal
   
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Game Content: Weapons, Models, Textures
Weapons: Rifle, Shotgun, SMG, Throwable
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22 okt, 2020 @ 15:43
23 okt, 2020 @ 4:14
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Weapon envmap removal

Beskrivning
removes the envmaps that were added to weapons in the last stand update

The weapons it removes it from

-Hunting Rifle

-M16(and its variants)

-MAC-10

-UZI and its Worn Variant

-M1014(Autoshotgun)

-pipe bomb

-Scout

-AWP

-Mp5

-Sg552


some are more noticeable than others

The most noticeable weapons are the hunting rifle and the pipebomb

this uses the original vmt before the last stand update so it will work with reskins
24 kommentarer
Rise  [skapare] 18 jun @ 6:37 
The ak wasn't touched in the last stand update so I didn't touch it
The Afterman 18 jun @ 4:50 
does this edit the AK at all?
0xN01SE 1 okt, 2022 @ 22:25 
Bro make this for props and objects please. Bethroom objects, computers , tables and medic cabinets.
dan 20 aug, 2022 @ 6:41 
I remember seeing a mod similar to this but instead it removed all reflections of all the weapons entirely while keeping lighting when facing towards light sources. Does anyone remember what it was called or can link it?
GI1TcH!mg G@M3R (R.A.Sudios) 1 apr, 2022 @ 14:35 
didn't realize Rise changed the mod name until now
macky 21 mar, 2022 @ 23:48 
hey you should also tweak the pump shotgun. that gun is unreasonably shiny.
Quiet Monarch 5 mar, 2022 @ 12:04 
Grenade launcher or at least the world model is still shiny
raJze_R 20 feb, 2022 @ 2:34 
I mean, I think they are a bit too shiny
Rise  [skapare] 20 feb, 2022 @ 1:52 
the melee weapons were not changed at all
raJze_R 20 feb, 2022 @ 1:47 
Could you make a similar mod but for the melee weapons?