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He knows who I'm talking about. He should check the map and see whether it's better or not now. :)
The fact about this map is that this one, just like it's original game counterpart, is just an example of what the game has to offer, a showcase map and a small DM map of its own. Since it was actually my first true DM map, of course it wouldn't be favorable to everyone who plays it, as my expertise of DM balancing was null at that time. I really never ever expected this map to become popular, in some way or another.
So, in the end, it will remain like this, and changing the map today would be a shock to the people who played and knew the map when it was originally released many years ago. Although I am really considering some of your tips indeed for my bonus DukeMatch episode I'm making.
If you're going to update it, put in some extra health and lower-tier weapons in the surrounding hallways, and maybe a few nooks and crannies to provide cover. I'd also recommend more ways to get to the raised platform with the goodies for the reason mentioned above. Possibly some ventilation shafts? Because right now this map heavily favours the person who gets the first kill, until the other guy is lucky enough to get even for a moment.
Pero legalmente, el nombre geniuno del mapa es "User Map". Es por el hecho de que, como ya saben, existe la casilla genérica de User Map cuando se juega un mapa personalizado en Duke clásico. Y como este mapa ocupa el octavo lugar del episodio, decidí nombrarlo así: genérico, sin algo especial y simplón.
Lo he jugado hace años, y me gustó.