Baldur's Gate: Enhanced Edition

Baldur's Gate: Enhanced Edition

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Creating your own mods in BGEE
By DnD Detective
This guide should not be confused with a guide of how to install mods. Instead, in this guide I will be posting links to Youtube videos where you can learn how to actually create your own mods in this game.

At the moment I just cover how to make a basic quest, a joinable NPC, and your own custom kits. As well as a video describing many of the different file types.

If you are running the game with Siege of Dragonspear installed though make sure you've used Modmerge before doing this.

https://forums.beamdog.com/discussion/50441/modmerge-merge-your-steam-gog-zip-based-dlc-into-something-weidu-nearinfinity-dltcep-can-use/p1

   
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Part 1 - Getting Started
This covers some of the tools and things you'll need and things to do before creating mods.


Part 2 - Creating a Quest Mod
This covers how to make a basic quest in the game. This includes creating custom items, dialog files, and non-joinable NPCs.

Part 3 - Creating a Joinable NPC (Creature and Sound Files)
Part 4 - Creating a Joinable NPC (Dialog, Scripts, and Inserting them into an Area)
Part 5 - Explaining Key Types of Files
Part 6 - Making a Kit/Subclass (Baldur's Gate Enhanced Edition)
Part 6A - The Return of the Kits (Addendum Video)