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1 - in map after raid you will see "Place for constructions" but when you send worker there, nothing happen.
2 - when build venhicle, its 100% progress but total venhicles still zero.
i don't know when developer will update this game or their lazy. i thought i was going 5 star but i change my mind for this.
I always died around 40 days or so. But when I changed my thought, everything became easier.
A map with open sides is very dangerous. You can't even build a wall from scratch. So many resources can't afford it either. Winter has come too soon, and resources don't come together easily. In general, you would think that we need to strengthen our military power in this case.
But I had a different idea. Something to replace the wall with!
This is the easiest to obtain and also the cheapest!
As soon as I started, I started building the "WAREHOUSE". I decided to use the warehouse as a wooden wall. And for quick research, two research institutes were built first. This work covered the entire block of the starting area in just three days. Only two entrances were drilled to defend the enemy.
So I survived 150 days. And still my city-castle is safe.
To commemorate that, I have posted a screenshot. If you look at it, you can see the traces of a lot of trouble. I will defend hard and survive from more than 250 enemies. XD
Since I never get the antiviral I didn't realize it was only 24/h I might actually add it in at some point on future starts thanks m8
You make a good point about not exposing too much, too soon. My strategy for the Forest includes keeping to that circle you spawn in, rush MP5 production and only expand when everybody has one.
The first time I loaded the village map, several houses (4+) were occupied by marauder squads. That hasn't happened since - I've started 3 or 4 new games since then, no occupying enemies appear.
So - with the Village, I would line my fighters up on the South road where you spawn in - then build a whole basic town behind them in the south trees. That's because I always expected well equipped human enemies to spawn into the houses. That game save is long gone but - I remember enjoying the challenge of clearing the town one house at a time.
I always tried to get prime locations early when I first started and that always had me way spread out more than 6-8 soldiers could reliably protect. I'd suggest working from the center and bottom of the map first. Nothing spawns straight south. Very little spawns straight north either though so it might be an option. Most zombies/animals are from the East or West with the West being the worse. I found not pursuing the west house with the fence around until later it made my life easier, with the hole in the fence the zombies always seemed to be find some weird angle I wasn't ready for.
My soldiers basically made a dome shape around my base with the south unguarded. two groups of two on the W and NW, one soldier NNE, two E towards the cars, and one SE on the road. A couple times I'd have to swing one of the W solders SW, but it was rare.
I did lose 3 people to zombie in my most recent match, I always have one soldier follow the person around if they are sick. Also my warehouses tend to be near guard posts in case one randomly turns and can be insta killed. I never execute the sick people, super risky as very seldom do they not turn lol