Arma 3
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C Q B | S t a g e d T o w n
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Malden 2035
DLC: Malden
Meta: Dependency
File Size
Posted
Updated
3.817 MB
7 Nov, 2020 @ 3:36am
12 Jan, 2021 @ 4:21pm
9 Change Notes ( view )

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C Q B | S t a g e d T o w n

In 1 collection by VedKay
C Q B - O p s
10 items
Description
C Q B | S t a g e d T o w n
  
[SP/COOP Local Host/Dedicated Server]
 
Tested on Dedi = Yes
Players = 1-12
Civ Presence = No
Enemy Faction = Light Armored Rebels
Length = ~10min
Mission Build Time = 59hrs
Vanilla Assets - No Mods or DLC Required
CQB Ops is a short little warm up mission for one to twelve players. 30 odd AI are held up in a small, close quarters town in the North of Malden. 
Enemy will be patrolling interiors of buildings, patrolling the town as well as the immediate surrounding area. Snipers will take up rooftop positions as well as Statics where applicable.

Raid the town, find the side objectives, or don't. Clearing the area of all insurgents completes the mission.

Synopsis : 
    You are part of a highly equipped, highly trained PMC outfit; DEFION.
    Your tasks are generally to clear, hold, and defend or destroy areas and/or infrastructure.

    Features : 
    • No mods or DLC required. Malden is free content now.
    • ~30 lightly armored AI. 
    • HD custom textures.
    • Re-spawn enabled.
    • Revive available for all players.
    • Random Time/Weather each mission start.
    • Decked out little staging area (see above gallery pics).
    • Working Stealth mechanic. Using silenced SMGs/Pistols you can engage all enemies quietly. Being visually spotted, missing a shot, or alerting nearby units will of course make the enemy engage you.
    • Ghosthawk Airlift delivery of v/Arsenal on mission start (see above gallery pics).
    • Fun with Pistols and SMGs. Starting weapons are MX-Cs but Arsenal is available.
    • Godmode on demand; On the briefing table there is a laptop (see above gallery pics).

    Designed for Local hosting SP or COOP, runs very light with AI in a localized area. 80-90fps in local testing. Obviously runs like a dream on dedicated servers. 
    How To Launch Mission Solo or LAN :
    • Go to Multiplayer
    • Server browser
    • Host Server
    • Type in server name, # of players, password
    • Choose map on left (Malden 2035 in this case) and the mission CQB_Ops" on right.
    • Hit Play

    My other COOP/MP Missions :

    Thanks to :

    Drongo for MP/coop testing and all round brain picking. And the amazing suite of mods for mission building!
    Everyone who subs and enjoys the mission, cheers and beers to all. 


    Update v1.1 : 
    • Added a stealth mechanic paired with a slower AI reaction time. With silenced weapons you can engage all enemies quietly. Being visually spotted, missing a shot, or alerting nearby units will of course make the enemy engage you.
    • Added Silencers to starting load-outs. 
    • Customized the Enemy's load-outs. They will now mostly carry 9mm and .45 SMGs rather than 5.56 or 6.5 ARs. 
    • Adjusted a few of the Long Patrol enemy positions and removed a few outer edge garrisons. Just in case a few rebels were being too sneaky and hiding, hindering the mission completion. 
    Update v1.2 : 
    • Reduced SFX radio chatter Db by 78%
    Update v1.3 :
    • Live UAV Feed of the AO can be watched from a laptop on the briefing table. Turn ON your PiP setting found in Graphics Options to see the feed.
    Update v1.4 :
    • Changed starting weapons to Silenced Stinger 9mm SMGs for optimal stealth approach. 
    • Silenced AR's are viable but the penetrating bullets may alert nearby units. The 9mm SMGs and .45 Vector are much more viable for a silent kill.
    Update v1.5 :
    • Refined the stealth and AI characteristics 
    Update v1.6 :
    • Re-positioned and re-path enemy AI.
    • Added a few new buildings and enemies.
    • Removed an enemy Officer playing AmbientAnim as it was reported to be underground.
    • General Maintenance 
    • Note; There is a left-over debug Radio Trigger to kill all Opfor on 0-0-9. If any issues locating all enemy, pop the radio trigger. 
    Update v1.7 :
    • Removed the Cargo Helo at the start. Was too loud for repeat play.
    • Moved some enemies around for a fresh replay.
    • Fixed Re-spawn position; Player was re-spawning on death position, instead of the staging area.
    • Added some new obstacles/cover spots like sandbags, walls, containers etc.
    • Moved and Assigned new secondary missions.
    Update v1.8 :
    • Added a "Skip Time" function to a laptop on the briefing table. You can now skip forward by 3hrs at a time by hitting the addAction via the laptop.
    20 Comments
    DreadNought 29 Jun, 2023 @ 9:02am 
    it says gps stop working when i start the mission...
    VedKay  [author] 16 May, 2021 @ 10:59pm 
    Ok champ 👍
    Warhammer Actual 16 May, 2021 @ 1:26am 
    Took you 59 hours to make this? Ouch .. Was very very basic
    VedKay  [author] 14 Feb, 2021 @ 12:07pm 
    @SGT Bombadil Nice run through :steamhappy: Go the shotty hehe!
    Extra points for the straw hat usage :steamlaughcry:
    Sgt Bombadil 14 Feb, 2021 @ 8:13am 
    Fun town to clear out! I think the shotgun was my favorite: https://youtu.be/36PgMPCnMbI
    VedKay  [author] 17 Jan, 2021 @ 12:44am 
    NEW MISSION : Vanilla no DLC/Mods needed
    https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2364613402

    Custom built town in Malden's Airport.
    CQB Environment with lots of cover, furnished interiors for extra immersion, and interior+exterior patrolling enemies. 
    Methodically clear every building and room and prevent an execution, or don't.
    VedKay  [author] 12 Jan, 2021 @ 4:23pm 
    Update v1.8 :
    - Added a "Skip Time" function to a laptop on the briefing table. You can now skip forward by 3hrs at a time by hitting the addAction via the laptop.
    EgoTobi 22 Dec, 2020 @ 12:59pm 
    @VedKay Bitte Bitte and Grüß Gott from Germany
    VedKay  [author] 22 Dec, 2020 @ 12:37pm 
    @Kerry [GER] danke danke much appreciated mate.
    Link 22 Dec, 2020 @ 12:27pm 
    Nice mission - thx!