Arma 3
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How to rotate compositions correctly
By Anytature
ATTENTION, This Guide is highly designed on how to rotate my compositions (Battle Ready Vehicles / Collection)

A lot of people has been saying "when i rotate the props get unaligned or just gets messed up entirely" so i have made this guide that will teach you how to rotate the right way without having stuff messed up, hope this helps.
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What to never do while rotating
Ok so a lot of people use Shift+LMB , do not use this method to rotate compositions (Some but not all), if you do use that method, the props will have their positions reset which will make it look like a mess.

Here's what happened to my Toyota Land Cruiser composition when i used Shift+LMB
Now, you can see that some of the props aren't all messed up as the ones that are highlighted, the reason behind that is because they weren't rotated much as the ones that are highlighted, but they will have a slight change if you have rotated it even a bit (L&R / Up & Down)

Here's a comparison of how it's actually supposed to look like & how it looks like when i use Shift+LMB
Rotating the right way
Disabling Vertical Mode & Surface Snapping

Ok so before you do anything, make sure you disable Vertical Mode & Surface Snapping If you don't know how, here is a guide on how to disable Vertical Mode & Surface Snapping https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2278190892 this guide is simple & short so you should be able to understand what i'm saying by just looking at an image.

Method 1

First, disable Vertical Mode and Surface Snapping (which will be ON by default) and then, you'll see this Planet-like Logo right behind Vertical Mode which is "Widget Coordinate Space" &

(Earth-like logo) Widget Coordinate Space will be ON by default and then when you click it, it'll change to a box like logo.

Always make sure you use Translation Widget & Rotation Widget , remember, no Shift+LMB, this goes for both Method 1 and 2

Method 2

Now, here is an image of Widget Coordinate Space after you click it, it changes to a 3-d box logo.

And so to rotate compositions, you must use Method 1 (depending on the selected object), here's a video comparison of Method 1 & 2

This video presents me using Method 1.

This video presents me using Method 2.

as you can see that when i use Method 2 on this specific vehicle it gets messed up.
Summary
All of my compositions have it's own random object selected so it's pretty random so for some vehicles Method 2 may work and method 1 won't work, you can try both methods and see the outcome, i've tested this on other vehicles and so far method 1 seems to be working the most, it all depends on the object that the game has selected when you place the composition.

Good day, i hope this helped, it's very simple after all.

Link to Battle Ready Vehicles Collection > https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2274763165
4 Comments
Anytature  [author] 27 Jun, 2022 @ 8:02am 
since the update released in september 2021 rotating is more simplified so u can just use shift+LMB, disable vertical mode and surface snapping
Kolaotse 27 Jun, 2022 @ 5:39am 
same lol
Jay 8 Jun, 2022 @ 4:09am 
same
Tupoy 4 Oct, 2021 @ 3:58pm 
alright so i basically did this but the props were either going away or into the composition