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I'm happy say that many modded enemies showed up.
I understand, they're hardcoded however.
But i wish I could play Bradford mission with my soldiers intead of the "other ones"
Yes, soldiers that die and are replaced are not included under this implementation. Apologies.
Basically, the three replacement soldiers were randomised while the fifth soldier brought in for the next mission was from my character pool.
Yes, that is a known issue unfortunately. The Sparks use a different base which conflicts with the current import implementation. I will make a warning note in the description.