RimWorld

RimWorld

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Psysword
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
133.149 KB
20 Nov, 2020 @ 3:42pm
26 Jul, 2024 @ 1:03pm
6 Change Notes ( view )
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Psysword

Description
An ultratech sword made out of psychic focusing materials, enhance the wielder's psychic sensitivity and neural heat dissipation while still begin light and deadly in melee combat. Has a chance of focusing it own psychic energy while stabing or slashing, causing damage to targets minds.

Adds a new ultratech sword, that increase pawns Psychic Sensitivity and Neural Heat Recovery Rate when equipped, like Eltex staff.
Additionaly, along with normal damage - deals psychic damage that reduces hostile pawn Consciousness. Come in standard and Persona variant.
How to get it:
* Raiding Empire settlements
* Quest Rewards
* Often used by Empire Pawns
* Everywhere where a Plasmasword or Monosword can be found.

Weapon Stats:
Armor Penetration: 30%
Damage: 21 (70% Chance to deal 7 bonus Psychic Damage, without armor penetration.)
Cooldown: 2 seconds
Psychic Sensitivity: +45%
Neural Heat Recovery Rate: 0.07

Persona Weapon Stats:
Armor Penetration: 30%
Damage: 25 (70% Chance to deal 7 bonus Psychic Damage, without armor penetration.)
Cooldown: 1.6 seconds
Psychic Sensitivity: +65%
Neural Heat Recovery Rate: 0.095

Compatibility and Addons:
* IT'S (now) CE COMPATIBLE
* Compatible with Persona Bond Forge
* Can be crafted with Exotic Engrams if Exotic Arsenal is installed.

Credits:
* Xedos for doing literally everything (he needed me to upload it)
* Saebbi for the CE patch
55 Comments
OganessonG 7 Jul @ 12:27am 
work in 1.6
CTH2004 26 Jul, 2024 @ 7:24am 
okay, if it works with 1.5 (ultimately this is bacily OCD, you don't have to do it), could you make an update that just adds "1.5" to the about file, so I stop haveing errors?

Ultiamtely just a convienience/ annoyance, so not necessary.

Thanks, no matter what you choose!

edit: how did you go about makeing it have such an ability? I am looking into makeing things (especially genes) influenced by psycic ability, and this seems like it could be useful, maybe as a claw... (well, not quite this, but akin to it)

Thanks in advance!
Kasrkin 25 Jun, 2024 @ 10:26pm 
checked it out, seems to work fine so far, so i let it be. thanks anyway :)
Chefboyjc  [author] 24 Jun, 2024 @ 12:51pm 
If it doesn't already work, then go ahead
Kasrkin 24 Jun, 2024 @ 11:46am 
Hi, i wanted to ask, if it would be alright, if i pick this one up and continue it.
Harry 20 May, 2024 @ 6:12am 
1.5? :)
thailyn 8 Sep, 2023 @ 1:13pm 
Hi, the RecipeDef for Make_Bond_PsySword references BondingCore and BondingBench, which are ThingDef from the old (RimWorld 1.3 and below) Persona Bond Forge mod. The new one by StatistNo1 (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881724503) has the same mod name (so is also found with PatchOperationFindMod) but uses instead PersonaBondForge_ThingDef_BondingCore and PersonaBondForge_ThingDef_BondingBench .

This leads to errors in the log like:
Could not resolve cross-reference to Verse.ThingDef named BondingCore (wanter=thingDefs)

I believe it would be better to reference the new ThingDefs, at least for RimWorld 1.4.
danzloblaha13 24 Jul, 2023 @ 6:04am 
Possible persona relic ?
JustTheTip 6 Nov, 2022 @ 8:10am 
Here is the paste bin of the debug log with just Harmony and Psysword mods active: https://pastebin.com/iMKUN9AX
nyX  [author] 5 Nov, 2022 @ 10:30pm 
@JustTheTip As far as i'm concerned it should work just fine with 1.4