RimWorld

RimWorld

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Combined Rib Replacements(continued)
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
23.415 KB
20 Nov, 2020 @ 6:27pm
26 Oct, 2021 @ 12:12pm
7 Change Notes ( view )

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Combined Rib Replacements(continued)

In 1 collection by velcroboy333
Updated Mods for 1.1-1.6
67 items
Description
For 1.4 go
Here


Note
The functionality of this mod has also been added to Crafted Mutants If you use that mod you do not need this mod. If you use this mod, remove before using Crafted Mutants.

Note 2:
Changes I made: The recipe to craft the combo-rib no longer requires all 3 ribs and luciferium. They have been adjusted to use resource materials and have been calculated to be the cost of crafting all three ribs with a 10% discount.

Also the market value has been reduced from 6000 to the market value cost of the materials. That keeps it in-line with the market values of the other rib replacements.

Note 3:
For EPOE-Forked version go here

Original Author:
mike.epsilon

Original Description:
[Outdated]
Adds a replacement rib that combines the medical, adrenaline and painkiller ribs in one. Credits to Ykara for the original EPOE mod on which this one is based. Updated to B18 by MikeEpsilon with permission.

Updated to B18 by MikeEpsilon with permission.
No changes just brought the definition syntax up to date.

From Gariba's A17 Mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767757991
Adds a replacement rib that combines the medical, adrenaline and painkiller ribs in one. Credits to Ykara for the original EPOE mod on which this one is based.

It is craftable at the bionics workbench with 35 plasteel, 1 medical rib, 1 adrenaline rib, 1 painkiller rib and 5 luciferium.

The luciferium was added as an extra cost for balancing(-ish) purposes, with the drug's mechanites repurposed to stabilize the implant's effect on the host. Since the mechanites' new funcion is very restricted, it takes a long time for them to lose cohesion, long enough to outlast the host's lifespan.

Credits to Ykara for his awesome mod!

Requires Expanded Prosthetics and Organ Engineering

Update: No longer modifies bionics workbench

License:
Modify it, expand on it, integrate it into modpacks or your own mod at will. Just throw my name (Garbia) somewhere around there and, of course, Ykara's.

Original Link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1362813041

[discord.gg]
9 Comments
velcroboy333  [author] 23 Nov, 2022 @ 2:49pm 
Hey guys, I merged the EPOE and EPOE-Forked mods into one here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2892471497
pickpickpickpickpickpickpickpick 12 Nov, 2022 @ 2:18am 
love u <3:steamhearteyes:
velcroboy333  [author] 11 Nov, 2022 @ 12:49pm 
Yep, should be soon, this weekend or Monday
pickpickpickpickpickpickpickpick 10 Nov, 2022 @ 4:49pm 
Any plans for an update?
velcroboy333  [author] 19 Jul, 2021 @ 2:02pm 
Updated for 1.3
velcroboy333  [author] 5 Jul, 2021 @ 4:04pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
velcroboy333  [author] 2 Feb, 2021 @ 4:33pm 
Anyone looking/waiting for an EPOE-Forked version can find it here.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382569842
Maverick 2 Feb, 2021 @ 1:15pm 
great mod.
makoaluveaux 20 Nov, 2020 @ 6:51pm 
YAY