RimWorld

RimWorld

70 ratings
Strike the Earth! - Stone
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.303 MB
24 Nov, 2020 @ 6:12am
14 Jun @ 4:36am
35 Change Notes ( view )

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Strike the Earth! - Stone

Description
Adds colourful stones inspired by Dwarf Fortress! All stones should have balanced and original stats in accordance with vanilla.
Note that the buildable floors and walls are brighter than the natural stone. The walls and floors are more similar to the original colours I wanted to use, but I had to desaturate the natural stone so that it didn't look too jarring on the map. Colours used are subject to change, but I hope it fulfils your dream of having a bright, colourful fort colony.
The colours are inspired by the original Classic Dwarf Fortress, not the new Steam version, which has colours that are less bright. :)

After a lot of planning, I whittled down the huge number of rocks in Dwarf Fortress to a few generally non-economic stone types. These should represent the most colourful and interesting available from the game that are not also metal-bearing ores, or gem-bearing, so I don't need to add anything extra like metal, gems, or making plaster casts for now.

Jet is probably the worst stone in the game, but can also be used to make chemfuel and as an alternate fuel source for fueled buildings. Both jet chunks and blocks have this capability.

If you'd like to disable any of the stones in this mod, try Cherry Picker.

The Loooong List of Mod Compatibility:

Other entries in the Strike the Earth! series:
Strike the Earth! Ores and Alloys

Other Dorfy mods
Mines
Z-Levels
Free Will
Rimhammer Dwarfs
Rimfortress: Dwarven Plants

Love stones? Come on down to Bulk Stonecutting (Forked), we got support for all modded stones.

Some stats

Type
Beauty
HP
Work (build)
Work (craft)
Sharp damage
RL Hardness
RL Toughness
RL Density
RL bulk modulus
Jet
1
1
3
1
0.5
2.5–4
?
1.3–1.4
?
Microcline
1
1.65
5.5
1.2
0.6
6
1.1
2.56
55.4
Orthoclase
1
1.65
5.5
1.2
0.6
6
1.1
2.56
55.4
Sylvite
1
1.2
3
1
0.6
2.5
0.1 ?
1.99
?
Rutile
1.2
1.8
5
1.3
0.5
6–6.5
2.29 ?
4.25
215–268
Olivine
1.15
1.4
5
1.3
0.5
6.5–7
?
3.27–3.37 (3.32 avg)
129–152

[ko-fi.com]
53 Comments
Holgast  [author] 13 Jul @ 2:44pm 
yeah a lot of people have said they dislike that bit, I guess I could make a VE toggle patch for it otherwise I'd have to get someone who can do C# to make mod options
Unfriendly Joe 13 Jul @ 8:11am 
Really like the color and flavor of stones in this mod. Definitely would like some options regarding jet though. For example, a wood fueled generator I have is being jammed with Jet chunks that don't provide a lot of power instead of the wood I have laying around. There's no options for me to disable the Jet as fuel element (I like the look of jet as a pure black stone and would rather turn it into blocks) so it is making me not able to use the wood fueled generators for power.

For me overall, the reason I'm using this mod is for more colorful stone types, not so much to have a stone as a fuel. The stone types are very cool in general and really bring a lot of needed color options for stones, especially since KV's stones seem to be abandoned. Thanks for the mod!
Holgast  [author] 3 Jun, 2024 @ 2:05am 
How would people feel about me splitting Jet into a separate mod? I was thinking about doing it for 1.5 but didn't
Dualdragoon 14 Apr, 2024 @ 7:21pm 
:steamthumbsup:
Holgast  [author] 14 Apr, 2024 @ 1:30am 
hahahha...I fixed it...stupid mistake from me. fixed now!
Holgast  [author] 14 Apr, 2024 @ 1:13am 
ok it looks like it's just the bridges patch, it works fine with just that one disabled
Dualdragoon 14 Apr, 2024 @ 1:07am 
Awesome. Even temporarily removing either mod would ruin my save so I'm sort of stuck.
Holgast  [author] 14 Apr, 2024 @ 1:05am 
yeah, I noticed this when I was streaming with both mods, I thought it was a problem with VFE Architect's update. I will disable the patch for now and figure it out later
Dualdragoon 14 Apr, 2024 @ 1:02am 
Hey, I just wanted to let you know that the your 1.5 update broke compatibility with VFE - Architect. I was running the 1.4 version before you updated and afterward the update came through all of the buildings from the structure tab disappeared from the tab and can't be built. Can't even make walls or doors because the "make copy" buttons are gone too. Took me like 3 hours to track the issue down to these two mods together.
Holgast  [author] 13 Apr, 2024 @ 3:56am 
Updated to 1.5 and added Mines compatibility. Also I just saw the creator of Mines commented here ages ago, I responded to it then and then completely forgot about it