Stellaris

Stellaris

38 ratings
more traits, even more picks 2.8 - 3.0
   
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26 Nov, 2020 @ 3:43am
26 Nov, 2020 @ 4:17am
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more traits, even more picks 2.8 - 3.0

Description
I didn't like the balance of the trait point/pick mods I found, so I created my own.
This mod basically doubles the vanilla trait points and triples the amount of picks you have. This way you still have something to go for with mid/late game gains in genetic/robomodding points.
The exact values are as follows:

Bio points: 4
Bio traits: 15

Robot points: 2
Robot traits: 15

Machine points: 2
Machine traits: 12
For Stellaris version 2.8 to 3.0.

For the updated 3.1+ version go to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2608055774
12 Comments
Apple 11 May, 2022 @ 1:27pm 
Makes machines and robots not assemble
Xelan  [author] 11 Dec, 2021 @ 6:47am 
@DickWizard: If you can't even be bothered to read the description, the title or at least the literal first comment at the time of your post, I can't help you.
Xelan  [author] 21 Sep, 2021 @ 11:07am 
thanks for pointing that out, I updated the mod. To conserve compatibility with older game versions I uploaded the updated mod as a new one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2608055774
Willnad 20 Sep, 2021 @ 1:17pm 
Since the last update, this mod seem to make my Robot bug and dont get produce sadly.
Reaper317 18 Apr, 2021 @ 11:12pm 
Oh yes I had assumed this was good, more wanting to make sure i didn't miss anything as im not great at figuring out what is causing conflicts. I have talked to a few others and realized that traits should be good. Sorry to give you any worries. I have alot of mods and have been getting the infinite blank pop up so im just checking with all the mods to see if anyone has had any issues.
Xelan  [author] 18 Apr, 2021 @ 4:44am 
Still waiting for some mods in my list to get updated and the worst bugs to be fixed, but as far as I'm aware there hasn't been a change to anything trait related, so this should work fine.
Remember, the "outdated" info from the launcher is just from the header of the mod and says nothing about the actual compatibility with the current version.
Reaper317 18 Apr, 2021 @ 2:44am 
Any one had any problems with this mod in the 3.0.* update? Trying to fix my mod list after the update and I think this is clear but I'm not entirely sure yet.
Theresia 11 Feb, 2021 @ 12:46pm 
this works. please make it even higher points at start please :balloon:
Xelan  [author] 11 Feb, 2021 @ 8:25am 
Afaik there's no way to do that since the AI uses the same possibilities as the player when creating a new random empire.
jesusjr 10 Feb, 2021 @ 6:16pm 
Hi think you can make a version that doesn't affect random empires.