Cities: Skylines

Cities: Skylines

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Mine Offices (Ore Industry Main)
   
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30 Nov, 2020 @ 8:28pm
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Mine Offices (Ore Industry Main)

In 3 collections by m4gic
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Description
Mine Offices (Ore Industry Main) by m4gic
13 Comments
Ryan23961 18 Apr, 2021 @ 4:15pm 
not a bad idea there. I might send him a message regarding this. It's a good idea for a new mod :D
m4gic  [author] 18 Apr, 2021 @ 1:56pm 
This is a question for the maker, BloodyPenguin.
Ryan23961 18 Apr, 2021 @ 11:21am 
I went into Asset Editor and used Mod Tools to 'show edited prefab'. I scrolled through the Scene Explorer and selected "m_buildingAI" and then scrolled down and found "m_upgradeTarget" which had the name of the level 2 default main building next to it.

However, I couldn't find anyway to change this, I tried clicking on it and it did nothing. I also tried further exploring the properties in scene explorer and still couldn't find anything.

If you know how to use Mod Tools, and you find anything, please let me know :)
m4gic  [author] 18 Apr, 2021 @ 8:43am 
Yes, I am afraid this goes beyond my knowledge. I would guess that the mod Ability to Read might help; but not at all sure.
Ryan23961 18 Apr, 2021 @ 3:59am 
My custom forestry main building is called Forest Foundation Head Office, and the level 2 and 3 versions are called Forest Foundation Head Office L2 & Forest Foundation Head Office L3 respectfully.


Despite having made level 2 and 3 versions of the main building it still upgrades to the default model. Maybe there is a way to link up the 3 levels of the main building using Mod Tools so the game knows which model to upgrade to (custom instead of default).
m4gic  [author] 17 Apr, 2021 @ 1:19pm 
I would appreciate it. Everything I have learned has been through my own trial and error!
Ryan23961 17 Apr, 2021 @ 10:42am 
The advice is greatly appreciated. I'll test this and let you know what happens.
m4gic  [author] 17 Apr, 2021 @ 10:27am 
Try it and let me know! I made some farming I think that go up to level 2 and 3 but I have yet to play-test that in-game because I have not reached those milestones yet in that specific city. I am moving too fast from one idea to the other so I only get my sample cities up to a few thousand population in order to take good screenshots for the WS.
m4gic  [author] 17 Apr, 2021 @ 10:25am 
I don't know for sure if it will upgrade to the custom and not the vanilla - I don't think it matters what you name them - the function of the building is embedded in its type, which is why you can import any model you want and have it function as whatever in-game.
Ryan23961 17 Apr, 2021 @ 9:35am 
I'm building a large modern forestry industry for my city. I have a generic looking office (4 stories tall) that I wanted to use as my main building.

When I create the level 2 and 3 versions, does it matter what I name them?

Also, how can I be sure that when my main building upgrades, it will upgrade to the custom model and not the vanilla one?

Sorry if I ask too many questions. I just want to make sure I know everything I need to :D