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B4B Alpha Features
By **DeiRowtag
This will list of global features of the games (Alpha) so you can compare to left4dead franchise and do your own opinion
Keep in mind this is ALPHA version yet.
   
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Save game system?
You can return into where you were at with the same gears.

Difficulty
There is 3 different difficulty levels:
People would say Easy, Normal, Hard but in reality i would say Easy, Hard, Expert
Random features
Crows will trigger hordes (alarm doors, Retch guts and Screamer can also trigger hordes)
They cannot be shot
Alarm doors are random, can be any doors.

An exemple in map2, when you go outside at some point close to the saferoom there is a crow nest (the one in pic below) then you will have an other one just few step after, add this a possible alarm door right after those nest and add the potential SI that call hordes (Snitch and Retch) you can have a combination of 5 horde trigger in one spot, isn't it completely useless?
EDIT for the text just above there is 6 crow nest and they ALL have chance to spawn!













Perfect bots when they use Grenades



















Rescue is one by one and it takes a little time like when you heal yourself.











You can actually open inventory and drop anything from it to share with teammates by clicking on it

























  • Bot (survivors) is worse than L4D2, most stupid AI possible.
  • Bot throw molo and run inside it, also they can throw them on you
  • Bot use Melee and Throwable (but badly) exemple they rush in hordes with melee and die
  • Bot still play if you die, and you can control them anytime even tho you died
  • Bot actually obey to you when you tell them to move (excellent thing) they also TP
  • You can switch bot during game by going AFK

  • SI wander around unlike L4D2 they do not always hunt you
  • SI can't pin you untill death unlike L4D2
  • All infected react to sound much more than L4D games
  • You can not one shot SI with melee or any gun (maybe just snitch with shotgun)
  • The same SI can spawn multiple times at once (max 2 apparently)
  • It is really hard to rush through hordes with melee/bash
  • Too much zombie too much hordes, no cooldown, no relax

  • Movements are similar to Killing floor / Dying light (you can climb over stuff at your height)
  • When survivors has no hp they get down only in CLASSIC (Surv and Nightmare = insta death)
  • Using melee, bash, jumping and running consume stamina
  • Some doors are locked, you mush break them with bash or melee
  • Melee have all different damage, speed, swing (horizontal, vertical)
  • Map is pretty good, similar to L4D2 ones with items spot (random spawn rate)
  • You can carry only one heal item at once (kit OR pills + defib OR toolkit)
  • You can find guns with attachements randomly
  • There is different type of ammo (rifle, pistol, shotgun, sniper)
  • You can find gold and items all over the map randomly
  • If you die and get revived or respawn in next chapter you keep all your gear
Deck/Cards
First of all, create your deck.

You must choose 15 cards you will use as a deck ingame, you can create multiple different deck and edit them later.
1 card is Loadout (will be used all the time at the beginning) then you will have to choose between 3 random cards from your 15 cards.

First map you draw 3 cards
Each saferoom will grant you one more card
Each time you die will grant you one more card
You can find card ingame to grant temporary bonus
Characters
Each of them have differents abilities.
Death/Retry
You have only 2 attempt, after then you restart whole campaign? (worst feature)
Shop
Each safe room has a box wich is a shop where you can buy throwable, heal, attachements, ammo, bonus.
GUI




















This is how it look when you crouch with ALL guns
Infected
Common

nothing different compared to l4d2 beside they do more damage and are slower

Retch

Basically boomer/spitter fusion with a similar range to the Spitter wich is insane.
Spit something that blind you a very little, and damage you at the same time plus it stay on ground for more damage, if it explose near you, you also get damaged and call a horde.

Snitch

scream to gather horde, even when you kill them from far away without noticing you they do (wich is stupid) You have to avoid it or insta kill it with shotgun.

Hocker

The hunter that spit some sort of web to stun you forever? (can be remove if a teammate bash you) the range is as big as the Retch.

Bruiser

The charger like, really tanky much stronger than charger probably the most dangerous SI actually

Ogre

The gigantic useless infected (in the alpha version) (Grenade make really good amount of damage to him)
If you deal him 25% damage he just leave the map, you can also rush a bit to get into area he can't follow you.
Weapons/items
Your inventory has 5 slots:
Secondary / melee
Primary
Throwable
Heal
Item
You can carry only 1 item per slot, by using cards you can increase the number of items in each slot (for exemple can carry 2 or 3 molo, 2 or 3 pills, 2 Primary weapons...)

Each guns and attachements have a stars rating from 1 to 4 that make them more or less good. Also they seem to have a color like the cards (green,red,yellow,blue) not sure why yet.

Melees
Machette (horizontal hit)
Bat (horizontal hit)
Axe (vertical hit)
Hatchet (vertical hit)
Knife(card only and replace bash)

Guns
Secondary
Glock
Pistol M1911
Magnum
Tac9

Primary
Uzi
870 Express (shotgun)
Tac14 (Short shotgun)
M1A (hunting rifle like)
AK47
M16 (3 shot at once similar to the SCAR in l4d2)
M4 Carabine
RPK (Act like the M60 in L4D2 but can be reloaded)

Thowables
Molotov (the fire is really odd)
Grenade (explosion on impact)
Firework (Attract hordes but do no damage)

Heal
Bandage (heal 30 HP)
Pills (give temp health like L4D2)
Kit (heal 75 HP)

Item
Defib
Ammo pack
Toolkit (to open special rooms with lot of items)

Attachement
Some will help you others not (white and red colors ingame)
Shop
Reflex sight (reduce movement penalty when ADS)
ACOG scope (increase accuracy + increase damage to weak spot)
Laser sight (increase hipfire accuracy)
Extended Mag (increase magazine size)
Fast Mag (increase reload speed)
Tactical stock (decrease swap weapon time)
Not in shop
Sticky mag (decrease reload speed)
Fast HP mag (increase reload speed and bullet stumble)
Extended HP mag (increase magazine size and bullet stumble)
Lightweight stock (increase movement speed)
Ultra lightstock (increase movement speed)
Long barrel (decrease maximum bullet spread)
Bent Barrel (increase maximum bullet spread)
AP ammo (increase bullet penetration power)
Heavy stock (decrease movement speed)
Heavy reflex sight (increase time to enter in/out ADS)
Short magazine (decrease ammo capacity)


Misc

Copper(gold)
Cards
Minigun (you can move it, available only on FINAL) the sound of it is bad but it's powerful.
Conclusion
I probably forget stuff, and i will update the guide if i can during the alpha time, you can also tell me what did i forgot.

You can send your opinion about the game in comments.

To me the game is ok tier, not worth 60$ at all (for now) especially they already have deluxe version and DLC (what kind of DLC? no one know) i hope i really hope it won't turn into a pay2win system..
Plus considering the fact that they make us pay for more content (maps and stuff) there won't be any workshops otherwise we could just reproduce the map for free. I guess it is far away from left4dead2.

Make a public BETA before full release please.

I was ready to buy the game even for 60€ to be honest but since I know there will be multiple DLC with new characters, infected and their own abilities I don't feel like playing a probably future unbalanced game (versus) with players who paid their monthly dlc and those who cannot. So for now I won't buy it.

https://steamhost.cn/app/924970/Back_4_Blood/

RIP bot hoffman
24 Comments
LtWorm 21 Dec, 2020 @ 2:47pm 
the tac 14 can one shot the retch and the spider on classic if you hit the weakspot
♥Peachboy♥ 20 Dec, 2020 @ 4:40pm 
oh ok
**DeiRowtag  [author] 20 Dec, 2020 @ 4:38pm 
About colors each items like molotov also have them so im not sure
♥Peachboy♥ 20 Dec, 2020 @ 4:36pm 
oh, I didn’t read that part
♥Peachboy♥ 20 Dec, 2020 @ 4:35pm 
Also I think ifigured out what 2 of the colors mean:

Red means primary, Blue means secondary primary, Green means Secondary and the other blue means Secondary Secondary (idk)
**DeiRowtag  [author] 20 Dec, 2020 @ 4:35pm 
From what i saw every BONUS attachements has it's BAD version so everytime you pickup a gun you need to make a choice with what yours and the one you want has attached on it
♥Peachboy♥ 20 Dec, 2020 @ 4:32pm 
also who would want something that decreases reload speed?
♥Peachboy♥ 20 Dec, 2020 @ 4:31pm 
1: the price is horrendous (I’m not wasting 60 of my hard-earned money on a broken, over-hyped mess)

2: mod support probably isn’t happening

3: I watched the trailer and the characters (specifically Evangelo) are very annoying “I got a bullet for you, and you!” sounds like something from a trashy sitcom

4: the lack of uncommon infected hurts me

5: the gore looks terrible

6: the zombies don’t even look like zombies, they look like the Killing Floor Zeds

7: the card system and buying better be exclusive to survival
**DeiRowtag  [author] 20 Dec, 2020 @ 1:04pm 
It should be similar to L4D2 connection, no login screen but i can't confirm
Mugnum 20 Dec, 2020 @ 1:03pm 
Any idea whether it will be a game-as-a-service or not?

In other words, requiring a constant online connection to a central server to play (For example: if it has a login screen), which has a risk of bricking the game when they decide to stop supporting it.