Garry's Mod

Garry's Mod

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GibSplat 2 (feat. GalaxyHighMarshal)
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Content Type: Addon
Addon Type: Effects
Addon Tags: Realism
File Size
Posted
Updated
400.005 MB
26 Dec, 2020 @ 5:24pm
22 Aug, 2022 @ 2:56pm
56 Change Notes ( view )

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GibSplat 2 (feat. GalaxyHighMarshal)

Description
IF YOU EXPERIENCE CRASHING FROM THE MESH GENERATOR TRY SWITCHING TO THE x64 BRANCH OF GMOD

The (by some) long awaited sequel to my original GibSplat addon from 2008.

Requires "keep corpses" to be enabled.

Features dismemberment, gibbing, gore, blood effects and more!

NOTE:
This will work with custom models HOWEVER it will have to generate a bunch of stuff the first
time you spawn it which will take some time and possibly lag your game.
THIS WILL ONLY HAPPEN ONCE!
After it is done it will write the data into a file and will load it from that from there on out.
If you interrupt the generating process by trying to gib a ragdoll before it is done the generator will be forced to finish what it normally does in the background which will freeze your game for a while THIS IS NOT A CRASH it will recover eventually.

Big thanks to the people at Metastruct for helping me test this!

Screenshots by hyperix.

Report bugs here: https://github.com/Ramalayha/gibsplat2/issues

Enjoy!
Popular Discussions View All (172)
47
23 Jan, 2024 @ 6:51pm
PINNED: Old Release of Gibsplat 2
ChilledKen
23
22 Jan, 2024 @ 8:00pm
the problem of severed heads.
xstallm
9
3 Feb, 2024 @ 12:06am
If I die a new ragdoll will spawn
Doxwells
1,919 Comments
kalautassesimg 16 Jul @ 5:59am 
am i the only one who cannot pick the dead body with physgun
gelflinggirl83 15 Jul @ 6:13am 
hmm english translation (/j)
烈焰ly 15 Jul @ 1:10am 
优化一下就更棒了
nina7331 7 Jul @ 4:49am 
[GibSplat 2 (feat. GalaxyHighMarshal)] lua/gibsplat2/sv_hooks.lua:29: Tried to use a NULL entity!
1. unknown - [C]:-1
2. SetDamageInfoVars - lua/gibsplat2/sv_hooks.lua:29
3. v - lua/gibsplat2/sv_hooks.lua:39
4. unknown - lua/includes/modules/hook.lua:102
5. BlastDamage - [C]:-1
6. Explode - gamemodes/sandbox/entities/entities/gmod_dynamite.lua:65
7. func - gamemodes/sandbox/entities/weapons/gmod_tool/stools/dynamite.lua:121
8. FireImpulse - lua/includes/modules/numpad.lua:82
9. Activate - lua/includes/modules/numpad.lua:110
10. unknown - gamemodes/sandbox/gamemode/player.lua:205
Eliya Freeman !! 4 Jul @ 3:35pm 
[GibSplat 2 (feat. GalaxyHighMarshal)] lua/gibsplat2/sv_hooks.lua:29: Tried to use a NULL entity!
1. unknown - [C]:-1
2. SetDamageInfoVars - lua/gibsplat2/sv_hooks.lua:29
3. v - lua/gibsplat2/sv_hooks.lua:39
4. unknown - lua/includes/modules/hook.lua:102
5. TakeDamageInfo - [C]:-1
6. AttackNearbyTargets - lua/entities/24b.lua:217
7. unknown - lua/entities/24b.lua:380

what does this mean? it keeps coming up with errors.
Lukencio™ 2 Jul @ 2:50pm 
Poor optimization sadly
Every gibbed zombie, decreases even more the performance (at 10-13 zombies my fps was at 31 beginning from 120)
levislaven02 2 Jul @ 5:38am 
GalaxyHighMarshal is my favorite person for blood and gore mods
gloves 2 Jul @ 5:01am 
rip 64x
weran the whammer 1 Jul @ 2:27pm 
my ragdoll breaker and face poser wont work with this shi
havin a melty? 26 Jun @ 10:43am 
I know it's been a while but you should really add the "Gib Chance" slider back. When you set it to zero, but turned on Expensive Joints, you could have it so you had the joint severing but not the gibbing, which I think was a cooler experience. Also, it's too back GalaxyHighMarshal got his 37 fps hands on this addon, it already wasn't very performant.