Stellaris

Stellaris

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The Necrotic Plague
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153.822 KB
28 Dec, 2020 @ 11:29am
25 Jan, 2021 @ 10:37am
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The Necrotic Plague

In 1 collection by Flying Scorpion
Flying Scorpion's Stellaris Mod Collection
4 items
Description
Adds a custom origin called "Tomb World Necrophages" - which is a combination of Tomb World, Necrophage, and Void Dwellers origin. The empire is infected by a plague, the plague spreads whenever a host carries it to another planet (so conquering planets, migration, refugees, fallen empires requesting you to donate a pop, etc). The plague is designed to be a bad thing for other empires but an "okay" thing for you (the tomb world necrophage).

This is my second mod EVER, and it's a pretty big project for me. Hopefully everything works out fine, but the bigger the scope, the more opportunities for problems to arise.

Here's some of the features:
-Starts you off on an infected Tomb World, with habitat technology and a custom blocker.
-Class B star on startup.
-Special plague clouds surround infected planets and habitats (should be disabled for ringworlds and such).
-Special planetary decision: quarantine pop.
-Special planetary decision: cleanse planet (which purges undead).
-Empires will get quite unhappy with you if the plague gets out of control.
-Options menu at the start controls how easy or hard it is to spread the plague.
-Custom script on game startup helps AI be able to play this origin without sucking donkey balls.
-Pop growth puzzle for you math wizards to figure out. (tell me if it's broken, please)

-AND MORE

I recommend combining this mod with my other mod, "Actual Reanimated Armies" https://steamhost.cn/steamcommunity_com/sharedfiles/itemedittext/?id=2273587346

Neither of my mods overwrite any game files.

Support me on Patron: https://www.patreon.com/flyingscorpion

Special thanks to "The really derpy alien" (the first beta tester) for providing helpful feedback and great ideas on how to improve this mod.

Space Necromancer Artwork is from here: http://rollforcombat.com/podcast/020-mo-dupinsky-fishin-reptilian/
Popular Discussions View All (1)
5
18 Jan, 2021 @ 8:04am
Discussion
Flying Scorpion
136 Comments
Pandemonium 19 Jun @ 12:26pm 
Its a true shame that this and reanimated armies are dead, top tier mod that hasn't been replicated since.
Goodpie2 18 Feb, 2024 @ 11:31pm 
Gonna have to roll back my version of the game just to play this...
Cephalon Sithalo 14 Sep, 2023 @ 5:25am 
@Nhostar I know two years late and honestly you probably wont see this but we were not talking about collaborating together just making sure that our mods worked together without issue.
I had to do the same with this one except in this case I did have to include an empire flag event to allow proper workings :LotusFlower:
NOS482 19 Jul, 2022 @ 5:29pm 
3.4 compatible?
SHEEPSKIN 5 Jun, 2022 @ 1:12am 
will this mod be updated or nah
Spectre 13 May, 2022 @ 12:11pm 
This one dead?
Medanash 30 Dec, 2021 @ 4:41pm 
I can't see events... I only can see "TWN.3010.option", for example...
Kencko 9 Dec, 2021 @ 8:54am 
Second Nhostar these three mods are insanely cruel XD
Nhostar 31 Oct, 2021 @ 9:59am 
I found my self here after following some links on two other mods The Dark Art of Necromancy and Undeath Worlds. The mod creators for the aforementioned two mods are talking with each other about collaborating on their projects. Your's would make a great addition to that idea especially since it was there that I found the link that lead me here. Looking forward to this new necromantic crisis I'm going to unleash upon the galaxy.
KnighTheThrasher 15 Oct, 2021 @ 8:46am 
works fine in 3.1