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Project Rimfactory - Training System
   
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Mod, 1.2, 1.3
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2.758 MB
31 dec, 2020 @ 15:42
15 aug, 2021 @ 9:08
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Project Rimfactory - Training System

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Looking for 1.4? Go Here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879588341


This is inspired by the much-loved Training Console mod, but with PRF flair. Not an official part of Project RimFactory, but I made it for myself and thought I'd share.



You're trying to build an industrial hub, a beacon of civilization on the Rim, and what do you get for colonists?

That's right, people who barely know how to tie their shoes. (Assuming they even *have* shoes...)

Now you have a solution to this problem - an all-in-one training system designed to take those barely-verbal primitives all the way to planet-reknowned masters.*



*Results not guaranteed. Please note before filing for a rebate that our complaint department is staffed by reprogrammed mechs.
17 kommentarer
Uriel Septim VII 29 okt, 2024 @ 3:04 
will this be updated to 1.5?
WarStoke.net 24 okt, 2022 @ 13:57 
ditto if you have the time and if you can expand it to include support for mods like ducks insane skills as well that would be good. otherwise this will go right for educating the munchkins :-)
VelxraTV 21 okt, 2022 @ 15:12 
Please update to 1.4
Coolchilion 23 mar, 2022 @ 9:53 
does this work if prf is on lite mode?
BloodShotEyes00 25 jan, 2022 @ 8:35 
I was just hoping this would work so i can add more glitter net boosters than just three...
BloodShotEyes00 25 jan, 2022 @ 8:33 
same problem as Cy-one... I have simple training mod, but don't want to remove at this point if this is the case... Because i have a nice set up with it and glitter net at the moment...
cy-one 23 nov, 2021 @ 3:51 
For some reason, this does not work.
Neither can I set a specific pawn on a "recipe", nor do they work on the console even if the job is set to prio 1.
I guess it's some mod incompatibility, the question would just be... which? Can I do something to help troubleshooting?
Vlad_1492 4 nov, 2021 @ 10:48 
Mighty fine-looking work stations
Daemon976  [skapare] 21 jul, 2021 @ 11:41 
@Scorpio - minor recipe diffs since I wrote from scratch, none of which affect function, mostly I just liked this aesthetic more.
Scorpio 21 jul, 2021 @ 11:29 
Differences from training console besides look