Arma 3
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KP Liberation v0.96.7a Deniland
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
4.889 MB
14 Jan, 2021 @ 11:28am
14 Jan, 2022 @ 9:19am
6 Change Notes ( view )

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KP Liberation v0.96.7a Deniland

In 1 collection by stutpip123
KP Liberation Ports by stutpip123
12 items
Description
I have ported the KP Liberation v0.96.7a mission to the "Deniland" map by Marko

PBO: https://github.com/stutpip123/KP-Liberation/releases/tag/maps-au-vt7-ling

Defaults to CUP Factions, US Army vs Russia MSV vs Takistani
You can change the factions by extracting the PBO using PBO Manager or another tool and editing the "kp_liberation_config.sqf" file

Discord: http://discord.gg/MjkaXajHNV
26 Comments
waystin2 13 Nov, 2021 @ 5:53am 
Cannot see what you are placing when building so it is difficult at best to setup a FOB. Gorgeous map!
Nicoman 22 Feb, 2021 @ 12:29am 
Yep, I also had the suspicion, that the map itself has an issue with the mission framework. Very pity. As I like both the map and the mission. Hm. I'll ask the creator of the map if he might have a clue.
stutpip123  [author] 21 Feb, 2021 @ 8:51am 
the issue seems to be an incompatibility between the mission framework and the map itself, zeus however works fine if you remember to set the parameters correctly
Nicoman 21 Feb, 2021 @ 7:23am 
Unfortunately, I confirm the issue B1E is heaving. No preview on building structures, only the green circle. Zeus problems too.
stutpip123  [author] 10 Feb, 2021 @ 2:55am 
@B1E the zeus insufficient resources is because you didnt change the parameter for limited zeus to disabled
B1E 23 Jan, 2021 @ 2:01pm 
Thank you, just wondering if it was on my end.
stutpip123  [author] 23 Jan, 2021 @ 1:52pm 
i think some of the files failed to upload to the workshop properly, i will remedy this when i am able
B1E 23 Jan, 2021 @ 12:15pm 
I am only getting the green ring for preview as well, not sure why. Also zeus worked fine but now when I try to rearange squads i get "Insufficient Resources"
stutpip123  [author] 21 Jan, 2021 @ 7:30am 
I would ask in the official Killah Potatoes Discord, they should know how that works
Furia 21 Jan, 2021 @ 5:16am 
Do you have any idea which files or what parameters on the pbo could affect that?. It is very difficult to build a proper FBO without the preview. Some items crahs with other and explode or I have to place all so much apart that it does not look like a base. The only thing I have changed on your original mision were the factions. I have RHS USAF for Bluefor, CUP SLA for OPFOR, CUP National Party Chernorus for resistance and CUP Chernorus Civilians. I also did some small changes on the RSH_USAF preset but this is all I have changed. Do you know if there is any code line on the main mision that defines the previsualization that I can explore? Thanks a lot!!