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@RTiger32: Fair enough! The challenge of the game is up to some personal interpretation of course. Consider this more of an "This is how I feel" guide rather then 100% total fact :P
Asteroids are plain old physical persuasion(4-5, depending on spare parts). Hang on to something and switch all your monitors to show error codes. Also, keep the fire extinguisher and leak patcher handy.
Star is 2. This time, turn everything off besides the temperature regulator and emergency lights, and be sure your critical systems can run on battery for a while. Again, keep an eye on the analog to get past.
Electrical is 3. This time, turn everything off again, disconnect main power from critical systems, and run o2/co2/EmLights on battery alone.
Nebula= 1;
You may want to remove batteries until getting the load balanced or they'll drain at no benefit. Other than that, this one is cake.
Star= 2;
Stars are way easier than storms because with a star you just gotta shut off the main genny and you're good. But with storms (3), you actually gotta Switch everything to OFF in a mad dash and getting a late start (due to a lack of main computer warning) or forgetting even one system accidentally can be disastrous. These two are not the same!
Additionally, for stars, as soon as the main computer warns you, turn off the main genny and turn *off* the temperature reg, this will actually allow you to cool down (safely) as you approach. Only turn temp control back on when the thermometer needle gets back to halfway and you can save your battery while staying pretty cool for most the trip! EZ