XCOM 2
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[WOTC] Iridar's Template Master - Configuration
   
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15. jan. 2021 kl. 16:41
15. juni 2021 kl. 10:48
5 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
[WOTC] Iridar's Template Master - Configuration

Beskrivelse
Allows the user to add their own configuration for the [WOTC] Iridar's Template Master - Core mod. Note that this mod is meant as a "mod for modders", and most likely will be far too difficult to use for regular players.

INSTRUCTIONS

>>> TEMPLATE MASTER DOCUMENTATION <<<

CONFIGURATION

Configuration files for this mod can be found in:
..\steamapps\workshop\content\268500\2363084976\Config\

REQUIREMENTS

[WOTC] Iridar's Template Master - Core is required.
X2 WOTC Community Highlander of any version is required.

COMPATIBILITY

Should be compatible with anything and everything. Safe to install or remove mid campaign.

CREDITS

Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
63 kommentarer
Joker_Newbee 11. maj kl. 4:08 
I have some issues with damage: for the second time built a template with your mod. All parameters seem to work, but the weapons does no damage.
Either i use the line
+Edit_X2WeaponTemplate = (T = "MyweaponTemplate", P = "BaseDamage", V = "4")
nor the line
+Edit_X2WeaponTemplate = (T = "MyweaponTemplate", P = "BaseDamage", \\
Damage = (Damage = 4, Spread = 1, PlusOne = 0 , Crit = 3, Pierce = 999, Shred = 0, Tag="", DamageType = "Electrical"))
the weapon have no damage in tactical missions. So what i do wrong?
Stukov81-T.TV 10. feb. kl. 19:47 
Template Master can definetly do that, but it can lead to some problems. in your case the main thing is i think that the servos would no longer go into the vest slot
CyniksteR 10. feb. kl. 19:08 
Would I be able to use Template Master to edit an item's category from "Defense item" to something else?
The conflicting mods I have in mind are the Walker Servos and Reinforced Underlay Plus, which grants defensive items a configurable bonus. But it also applies the bonus to the Walker Servos, due to them being classed as defensive items. I'd like to change the Walker Servos to just be regular utility items.
Iridar  [ophavsmand] 15. dec. 2024 kl. 14:48 
You can create several subfolders inside your Config folder and have a config file inside each subfolder. You can look at my Five Tier Weapon Overhaul as an example.
Synovia 15. dec. 2024 kl. 14:46 
Is it possible to put Edit/Create statements in config files other than the two standard provided files?

Jamming them all into those files is creating some maintainability/organizational issues in my project - but they don't seem to get picked up if I put them in other .ini files
AlShegardy92 23. okt. 2024 kl. 8:33 
Thank you for the reply, oh great god of Xcom modding Iridar.

I will try to research it more
Iridar  [ophavsmand] 22. okt. 2024 kl. 14:42 
This command wouldn't do anything. Normally all weapons that have upgrade slots can mount any weapon upgrade, it takes special script to disallow it. Most likely you just need to give some upgrade slots to it. Keep in mind that abilities must be specifically set up in order to benefit from weapon upgrades, so there's no guarantee the weapon upgrades would do anything when attached to a sawed off.
AlShegardy92 22. okt. 2024 kl. 11:38 
i still cant figure out how to be able to use weapon attachments to other wepons.

i tried using

+Edit_X2WeaponUpgradeTemplate = (T = "CritUpgrade_Sup", P = "CanApplyUpgradeToWeaponFn", V = "sawedoffshotgun")

but still the sawedoff wont accept any upgrades
AlShegardy92 18. okt. 2024 kl. 2:13 
Hey Iridad. Thanks for your continues godlike modding.

I am unable to figure out how i can allow the LW2 secondary item "Sawed off shotgun" to be allowed to have scope and crit and hairtrigger weapon upgrades.

I know how to let it have upgrade slote, i just dont know how to allow upgrades into these slots
Iridar  [ophavsmand] 30. apr. 2024 kl. 13:27 
@everyone
Template Master has been updated with functionality to create and edit ability trees and stat progression for soldier classes. This is something you can do with base game config, but it's super annoying due to overcomplicated syntax. Template Master simplifies things. Usage is explain in documentation.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2363090327