Darkest Dungeon®

Darkest Dungeon®

25 ratings
Offical Dungeon Plus Guide (v1)
By Moon/Void Slime
A guide for those who need help with stuff from Courtyard Plus, Darkest Plus, and Farmstead Plus.
   
Award
Favorite
Favorited
Unfavorite
Courtyard Plus Overview
  • The Courtyard starts at week 8 instead of week 3
  • The Courtyard area will hide itself if it has no quests like the hamlet.
  • The Courtyard has only one apprentice level boss: as the intro mission with the croc acts as the other.
Courtyard Plus Enemies
Ticks
  • Ticks replace carrion eaters in the courtyard.
  • Tick's munch attack deals high damage to mark targets, but AI is set up so they won't use it unless there is a marked target.
  • Tick's Drain skill inflicts minor bleed and has a chance to give the target the crimson curse.
  • If there is a corpse left at the end of the round, the tick will kill itself and resurrect that enemy.

Mawmites
  • Mawmites replace large carrion eaters in the courtyard. They act very similar.
  • Mawmites will nibble a target, marking them.
  • Mawmites will devour marked targets for massive damage, doing some self healing if the attack lands, but will always debuff themselves with -speed.

Captains
  • Captains are a tanky support enemy
  • They will only use spear thrust in spots 1 or 2.
  • They will use one of two buffs: one that increases acc, attack, and crit OR one that increases party dodge, spd, and prot.
  • The last move they have will be summoning sycophants and ticks to help.

Blood Fountain
  • Blood Fountains are champion only enemies.
  • They will get a free action and do high damage with a stun if you attack another bloodsucker in there presence.
  • There standard attack is a low damage (1 to 3 damage) move.
  • They also have a chance to heal other bloodsuckers for their standard action.
Farmstead Plus Overview
About the change from stress to horror

Farmstead Plus does NOT add horror on top of the stress of the farmstead enemies. It REPLACES the stress of the farmstead enemies with horror, as close as I can get to a 1:1 ratio. So an enemy that gives 15 stress, now gives a 3 over 5 horror. It's still the same amount of stress, just done differently.

The horror also has an 87% chance to apply. This means your heroes have a 13% chance to resist the horror effect, while base game farm stress is set to 100%. Meaning overall you'll be getting less stressed in the long run form the farmstead.

About the loot

The loot in Farmstead Plus scales with difficulty. As in you won't be getting many heirlooms or shards for doing apprentice content. This is due to shard trinkets being extremely powerful, as well as the ability to change shards into any other heirloom.

Shard trinkets do work in farmstead plus dungeons. So does the antiquarian. It isn't as noticeable in apprentice or vet unless you stack a lot of trinkets, but it still works. It will round your shard total from a loot table to the nearest whole number. So you need +30% shards to increase app's 3 shards to 4. For vet and champion, you just need +15% to increase the amount by one shard.

Apprentice dungeon enemies and curios give 3 shards with a chance at 6.
Vet dungeon enemies and curios give 4 shards with a chance at 8.
Champion dungeon enemies and curios give 5 shards with a chance at 10.
Farmstead Plus Enemies
Blighted Vine
  • A weak enemy that has two actions
  • Weak to blight, resistant to bleed
  • Only does one attack that has a scaling chance to blight

Thorny Vine
  • A weak enemy that has two actions
  • Weak to blight, resistant to bleed
  • Only does one attack that has a scaling chance to bleed

Crystal Vine
  • A standard enemy.
  • Weak to blight, resistant to bleed
  • Only has one attack in which it stuns.

Whipping Vine
  • A standard enemy.
  • Weak to blight, resistant to bleed
  • Only has one attack, that deals light damage

Sky-tainted Hen
  • A weaker enemy, but high dodge
  • Weak to bleed, resistant to blight
  • Will peck, a weak attack that moves it forward one.
  • Will PECK if in position one for high damage
  • Will lay eggs if there are only three enemies.

Monsterous Eggs
  • A weaker enemy, but high prot
  • Weak to bleed, resistant to blight
  • If in position 1 or 2, will scraw and push it back 2. This skill will go on cooldown for 3 rounds.
  • If in position 3 or 4, will scraw and push it forward 2. This skill will go on cooldown for 3 rounds.
  • Has a random chance to hatch instead into a new chicken. Will hatch after 3 rounds when all other skills are on cooldown.

Crystal Mirror
  • A very strong enemy from vet or higher dungeons.
  • Bleed immune, blight resistant.
  • Use debuffing moves on it, as it only has 30% debuff resistance.
  • Works in a clockwork, using 2 moves from other areas. These moves will go on cooldown for 5 rounds.

Crystalline Snail
  • A very strong enemy from vet or higher dungeons.
  • Bleed weak, blight resistant.
  • Always starts in rank 4
  • Will move up one rank each turn, causing light horror
  • If in rank 1, will cause a strong blight against rank 1 (like 30 over 1 damage)
  • Best dealt with by pushing it into rank 4, or targeting it early. As it gains more damage reflection the closest rank 4.

Time-warped Wife
  • A support enemy that shows up in champion dungeons only.
  • Weak to bleed, resistant to blight
  • Will buff allies
  • Can use a horror on you.
  • Will do a super attack if in position 1
Farmstead Plus Curios
Locked Cabinet
  • 50% chance of loot, 50% chance at nothing
  • Skeleton key: Always gives loot
  • Shovel: Gives loot, but a lesser amount
  • Torch: Gives a stress resist buff

Old Fireplace
  • 33% chance for nothing, 33% chance to get hurt, 33% chance for negative quirk
  • Shovel: gives a lot of loot
  • Laudanum: Gives a tiny amount of loot
  • Torch: gives a stress resist buff.

Rotten Harvest
  • Will always blight
  • Shovel: Stress relief
  • Anti-blight: small amount of food

Crystalline Wheat
  • 50% chance for small amount of food, 50% chance for blight
  • Shovel: Gives 3 Crystal Dust supply item
  • Anti-blight: gives small amount of food

Scythe against hay
  • 90% chance to gain a buff for one battle vs Husks, 10% chance for Scythemaster quirk

Crystal Churner
  • 50% chance to get a horror applied to the hero, 50% chance for crystals
  • Antivenom: small amount of food.
  • laudanum: Scaling amount of crystals based on difficulty

Scarecrow
  • 10% chance for scaling amount of crystals based on difficulty, 20% chance for horror, 70% chance to summon 3 chickens and a scarecrow
  • Shovel: Light stress relief
  • Laudanum: Scaling amount of crystals based on difficulty
  • Torch: Stress resist buff

Corrupted Harvest
  • 50% chance for food, 50% chance to blight the hero
  • Shovel: great stress relief
  • Antivenom: a decent amount of food

Makeshift Shrine
  • 50% chance to horror the hero, 50% chance for scaling amount of crystals based on difficulty
  • Torch: Stress resist buff
  • laudanum: purge negative quirk
  • key: treasure loot table
1 Comments
sperm@zoid 15 May, 2024 @ 8:49pm 
For Courtyard PLUS, how many quests does one have to take just for the Apprentice Boss (Eroded Garden Guardian) to appear? Same for the Pristine and regular versions as well as the Alpha and Apex Croc?