Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Gods Of The Arena - Old legacy version (New subs do not use)
   
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Tags: mod, Units
File Size
Posted
Updated
26.877 MB
10 Mar, 2014 @ 11:59pm
6 Jun, 2014 @ 10:17am
5 Change Notes ( view )

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Gods Of The Arena - Old legacy version (New subs do not use)

In 1 collection by Mrmarko123
Gods Of The Arena - Collection
27 items
Description
This is an old version, just put here for those with camapigns to finish if the split is the issue causing problems.

If this version does't solve the problem then the issue related to save games is not this mod.
10 Comments
SqUisheR 9 Jun, 2014 @ 8:41am 
Hey Mrmarko, please update this to work with patch 12 so I can keep my roman campaign going, thanks!!! if you do I will give you some of my Rome 2 trading cards for free :D thanks!
SqUisheR 28 May, 2014 @ 8:15am 
Hey this is no longer allows the game to load... HELP!
tigersquad13 17 Mar, 2014 @ 3:12pm 
make set the god of eygpt
graham 11 Mar, 2014 @ 6:03pm 
it that cse your off the hook :)
SqUisheR 11 Mar, 2014 @ 3:15pm 
here to say the old legacy edition is save compatible... huzzah!
Mrmarko123  [author] 11 Mar, 2014 @ 2:27pm 
graham - one Seleucid unit added today (Silver shield axes) ;) - it's part of the elite pack.
SqUisheR 11 Mar, 2014 @ 11:34am 
its probably the split bro, game engines dont like certain things, I am actually a game developer, the original mod I had from you got turned into a piece 1 of 3, if you had instead left it as was and added 3 new subscribable items, everything probably would have worked fine. Going forward I would advise not converting mods to pieces or vice versa, but instead always upload new mods that achieve your objective, instead of heavily changing what is already up. By using this approach you can avoid alot of code and save game issues. cheers!
graham 11 Mar, 2014 @ 11:10am 
np....ill forgive you if you do a seluccid unit pack lol
Mrmarko123  [author] 11 Mar, 2014 @ 11:07am 
To be honest, I'm not sure why the campaign wouldn't work - as essentially they are just units mods - they don't change anything in the core tables at all - all it did was split the one mod into 3 (With no other changes) - surprised it had that issue, but alas that's the issue with modding without geting a chance to play the game :(.

Apologies for any lost time, now it's split the structure will remain static.
graham 11 Mar, 2014 @ 4:28am 
wish you had put this up earlier as all save games deleted and campaigns need restarting....otherwise good mod