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Instead of including terrain modification tools like Trainz or Workers & Resources: Soviet republic
They outsourced the tools to create terrain to 3rd party applications?
Also, I tried to use a separation of 0.7 for my double track to make sculpting easier, but there’s a bit of rail cars clipping each other so next I’ll try 0.8. The slimmer the less sculpting later!
Finally, the compass rose on the ground is contradictory to the in-game’s sun, which I wish I had noticed earlier.
There are two good ways to do this: sculpting by adding clay strips or one of the other clay additions, or through Blenders Proportional Editing Objects, where you can lift a vertice up and it will affect nearby vertices based on the Falloff you pick - note Random can easily create random low poly terrain, the rest change the hill shape.