Redout: Enhanced Edition

Redout: Enhanced Edition

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Redout circuits ranged by difficulty.
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Basic circuits
This isn't rocket science but it might help you in your progression to decide where to start and know what to expect.

Skills Grind Understanding Calima X X XX Khamsim XX X X Simoom XX XX X Sirocco X X X Ghibli XX XX XX Alaska Sw XXXX X XX Explorer XX XXX X Airborne XX XXX XX Vertigo XX XX X Revolving XX XX XXX Bridges X XX XX Seaside Hills XX X XX Moutain Road X XXX XX Swift Passage XXX XXX XXX Unmanned XX XXX XXX Fingertips XX XX XX Deep Dive X XXX XXX Underground T XXX X XX Magma Chamber XX XX XX Hell XXX XX XXX Spinning Pipe XX XXXX XXXX Shallow Waters* XX(XX) XXX XX Trench X XX XX Hydro Thunder X X X Surface Print* XXX(X) XX XXX Skills : Mastery of the ship and jedi reflex. X Corners are easy to anticipate and react to. XX Either one or the other. XXX Neither. XXXX Chicane of sudden doom. Grind : Things beyond control and blind corner memorization. X Easy blind corners and the like. XX Some actions can't be fully mastered (jumps, compound/pipe corners..) XXX Same and it will ruin your lap time. XXXX Tubes of infinite madness. Understanding : Racing lines and strats. X The racing line is obvious. XX Some false straights, wierd corners and jumps will take more planning. XXX You'll likely miss something if you don't ask a veteran or experiment a lot on said circuit. XXXX Euclidean suicide. ()* Depending on powerups and relying on shortcuts or not.
1 Comments
Sysgen 1 Feb, 2021 @ 4:43am 
Sweet guide.