Rivals of Aether

Rivals of Aether

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Savannah Area
   
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13.001 MB
1 Feb, 2021 @ 10:44am
12 Feb, 2021 @ 12:37pm
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Savannah Area

Description
The Savannah Area from Kemono Friends.
This stage features a basic layout and an Aether layout.
In the Aether layout, giant Sandstar chunks will periodically rain from above.
This stage also features workshop support. Now you too can turn your OCs into anthropomorphic girls.
Workshop support guide can be found here:
https://pastebin.com/UJJs9cxi
However, there is no support for the base cast, no anime girl Zetterburn, sorry.

This stage also features a remixed medley of some of the songs from season 1 of the Kemono Friends cartoon.
6 Comments
GlitchSans240 15 Apr, 2023 @ 7:32pm 
@Techpack Maybe you could make Serval-Chan as she appears in the Mega Man-style action-platformer Kemono Friends fangame, Mega Serval, as the Kemono Friends fighter? She could be able to use the special weapons she gets in Mega Serval, but edited to make her viable in Rivals. That would be really cool! Also, she could use her default scratch attack, which fires a shockwave to deal damage, for Jab, F-tilt & N-air, similar to Mega Man in Smash Bros., & even call other characters who appear as bosses in Mega Serval into the fray to attack or otherwise assist for some moves! Which makes sense within the context of Mega Serval's lore, as all of the bosses, except for the actual final boss of the game, were basically possessed by some dark force (Mega Serval's final boss is the source of said dark force. (I swear I didn't mean for that to rhyme!)), & Serval-Chan had to fight them to free them from said dark force.
chrismrhach 21 Jan, 2023 @ 7:04am 
it doesn't work in ome characters like sans or baldi i try to add them a support if they don't have one i do it myself they don't work other characters work perfectly
randomq32 5 May, 2021 @ 8:32am 
insert meatophobia here
Techpack  [author] 12 Feb, 2021 @ 12:50pm 
I think the issue may be with two things. The first is the fall time between chunks. The second is the spawn locations of the chunks were too close together. I've updated the stage to hopefully fix the two issues. There's also the possibility of other workshop character's mechanics messing with the stage mechanics, but probably unlikely. I've seen many workshop character gimmicks using their own code to change something about themselves, but I've not really seen them change the opponent beyond palette changes or special state. So the Sandstar gimmick may be buggy. To answer your last question, I've got many ideas for characters and stages, and a Kemono Friends fighter is definitely one of them
houseofdoom 8 Feb, 2021 @ 3:39pm 
This is great stuff but I'm having some issues with the sandstar chunks, most specifically if a character isn't supported they'll only take damage part of the time. Do you think you could add like some sort of default character that if unsupported, any character can change to? Also you should totally make a kemono friends fighter! You do amazing codework :carrie:
eddgar_edgar 1 Feb, 2021 @ 9:14pm 
So you're telling me they're anime safari animals because of "Sandstar Chunks"? Hopefully someone can add a special Anime status where they can't do anything but be cute and female for a bit if one lands.