Sid Meier's Civilization VI

Sid Meier's Civilization VI

No hay suficientes valoraciones
AI Diplomatic Reservations
   
Premiar
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
20.715 KB
2 FEB 2021 a las 16:22
2 FEB 2021 a las 16:23
2 notas sobre cambios ( ver )

Suscríbete para descargar
AI Diplomatic Reservations

En 1 colección creada por R.E.D
Difficulty and Time Line Balance
20 artículos
Descripción
Ever feel the AI are to friendly sometimes?

This mod increases the negative penalties with 50% in all relations affects across the board.

This makes it more work to be friends with everybody.

AI also starts with slightly higher aversion per difficulty level of new strangers, expect it to be more difficult to make friends in the beginning on higher difficulties. This penalty decreases with time.


“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”

― J.R.R. Tolkien, The Lord of the Rings
16 comentarios
R.E.D  [autor] 5 JUN 2023 a las 14:39 
Sorry not offhand you could search for it in the Gameplay data folder.
Kryndude 16 DIC 2022 a las 15:29 
Do you remember what the default value for the following lines are? I want to tone it down a little to something like 25%. Everything else has default value listed except the two below.

UPDATE ModifierArguments SET Extra = -3 WHERE ModifierId = 'STANDARD_DIPLOMACY_RANDOM' AND Name = 'DifficultyOffset';

UPDATE ModifierArguments SET Value = 5 WHERE ModifierId = 'STANDARD_DIPLOMACY_RANDOM' AND Name = 'ReductionTurns';
R.E.D  [autor] 14 ABR 2022 a las 13:36 
The AI attack logic seems kind of strange, and cant really figure out what controls it. Sometimes AI has lots of units and wont attack, other times it does attack and do surprise wars. I definitely see it way more with my changes, but later era AIs are a little to reluctant to attack in my humble opinion. But again you can always attack them. :)
Kryndude 9 MAR 2022 a las 8:39 
This mod works the AI finally attacked me
Kryndude 8 MAR 2022 a las 20:20 
I tried your AI Booster mod but even with a map full of army the AI just left me alone. Could all the units that the AI is producing actually hinder economic development by any chance? Anyways I'll try this mod instead to see if I can finally get the AI to invade me
R.E.D  [autor] 4 FEB 2022 a las 14:29 
No sure, I think these modifiers are loaded when you start a game so dont think it works on saved games
Ripz 1 FEB 2022 a las 0:45 
Excited to try this. All my games so far everyone just gets a long and nothing happens, its boring af i dont get it. Hope this helps. Does it working with existing saves by any chance?
R.E.D  [autor] 7 FEB 2021 a las 11:09 
I am going to hold off to boost it, I wish it could be difficulty based. As my game on immortal looks like this. Picture added. War constantly and a few alliances, Mongols just ran over me with a surprise war. The AI seem to prefer attacking each other over the human, might be something Firaxis did intentionally. That said I been fairly civil in this game.
NuDDen 7 FEB 2021 a las 11:01 
It's working :) ... in my taste the penalties could be 60/75 % more negative ... Even with this mod enabled i have friends all over the place :(
R.E.D  [autor] 6 FEB 2021 a las 22:42 
I think its compatible, those mods should not change diplomacy values.