PlanetSide 2

PlanetSide 2

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The Infantrys Guide
By Hakashima
Follow these directions and tips. Not only will they help you survive, but they will also give you and your platoon a better chance at winning alerts
   
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What to do as infantry and tips
Communications is very important, especially in the quick and intense fights that planetside 2 brings so listen to your squad leader as much as your platoon leader

Router runners are always welcome in a platoon

There's no such thing as too many sundies

Rather than using drifter jump jets as a c4 fairy, combe the ambusher jump jets with the safe fall module. This will give you a better chance at dropping those bad boys before they know what hit em

Skyguards are the most effective ground to air units for creating a no-fly zone for enemy esf's

Burst fire is a good method that helps to keep a line of fire on your target while sacrificing less accuracy

Place tank mines behind a significant amount of cover. Vehicles desperate for repair will race to cover

Strafe side to side when shooting, this will give you a better chance at survival one on one

Regardless of however much time is left on the point, expect anything to happen.

Hardlight barriers are effective at stalling your target, giving you the jump on them

If you are an experienced infiltrator, use the cordium bomb and place it under a sundie. This will give the timer more cover before they can be diffused

if your platoon leader calls for a Max crash and you do not have enough nanites, equip your engineer class with a fast firing shotgun, do not use slug ammunition. This shotgun gives you the best chance at killing a Max in close quarters

Whenever you are on a single point as a medic, tuck yourself into the corner to avoid being the first to get killed. This will allow you the opportunity to throw revive grenades with increased coverage time

If you find yourself in the parameters of an orbital strike, anchor yourself into the nearest corner and run in place. This will result in minimal damage taken

Pre-firing can be very vital the killing your target around the corner before they can kill you. Quickly strafe in and out of a corner to check for enemies. Keep your reticle 1/4th of an inch away from the corner you are opposite of, strafe smoothly and begin firing before you are in view of what's on the other side

decoy grenades can distract turrets

Use explosive dampeners if you are holding out inside of a building

If you have a mic, even if you aren't in a leading position, making calls can save you and your platoon lots of time. etc. (" Watch out, there's a max on A")
What not to do
Don't go to biolab fights, ever. The only exception is Ikanam Bio Lab, and that's if your platoon/squad lead decides to go there

Don't fire the guns on a cloaked sundie, giving away our spawn location is the last thing we want to do

If a majority of your faction is at a fight, don't go to the fight unless your platoon/squad lead deems it necessary

Don't overload the generators at amp stations, spawn gsd sundies. They will allow you to slip through the barriers

Don't blow up vehicle terminals, let infiltrators hack them so we can use them to our advantage

Never place routers in trees

When your platoon/squad lead asks people to put beacons up call out whenever you put a beacon up. Two beacons cannot be present in the same squad therefore the most recently placed beacon will override the older one

Do not immediately autospawn, check the map to make sure there aren't any closer spawn solutions.

As a medic, if any of your squadmates decide to defy orders and fight outside of the point building, don't go out of your way to save them, losing a medic while trying to hold a point is the last thing a platoon needs

Don't place infantry mines in the point area, you are risking the safety of your squadmates. Place them outside the area.

Dont run into a fight blind, use the buddy system and go into the fight alongside another ally


3 Comments
Callsign Doberman 24 Feb, 2021 @ 9:41am 
thx dude just got a little confused with the Pandora shoty
Hakashima  [author] 24 Feb, 2021 @ 9:37am 
It's a faction-wide guide
Callsign Doberman 24 Feb, 2021 @ 8:45am 
super helpful but is this 4 TR?:NC: