XCOM 2
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[WotC] MP Bug-Spray (WIP)
   
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1.567 MB
10 Feb, 2021 @ 3:48pm
20 Mar, 2021 @ 11:23am
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[WotC] MP Bug-Spray (WIP)

Description
MP Bug-Spray: Multiplayer Overhaul
Version: 1.4.0

Developmental gameplay fixes for XCOM 2 WotC Multiplayer.
Code is available on GitHub here[github.com].

Current Mod Class Overrides (MCOs):
  • UIMPShell_SquadCostPanel_RemotePlayer
  • X2Effect_Persistent
  • XComGameState_Ability
  • XComGameState_Effect
  • XComGameState_Unit
  • UITacticalHUD_MouseControls
Strikethrough signifies an MCO is disabled through config.

Gameplay Changes

Any direct gameplay changes will be documented here on addition or removal:
  • Hides Squad Loadout Names from your opponent in the lobby UI.
  • Steady Hands now functions as it does in Single Player.
  • Hunkered Down from Deep Cover now functions as it does in Single Player.
  • Camera should no longer pan to enemy concealed units at match start.
  • Non-visible units no longer prevent targeting a tile for movement unless they are at the top of a ladder.

Developmental Features (Set Unstable=true in XComGame.ini):
  • Test changing character costs and abilities.

Credits and Thanks
Thanks to those who have helped test new features before release:
  • Action Man
  • Ted
  • D'Haren Legion

Thanks to the regulars of the XCOM 2 Modding discord for all their help.
Thanks to Iridar and robojumper for all their advice in fixing tilescanning.

XCOM 2 WOTC API Copyright (c) 2016 Firaxis Games, Inc.
4 Comments
Khyn  [author] 9 Mar, 2021 @ 12:39pm 
"More bugs! More shiny bugs!" :LotusFlower:
dotHyped 8 Mar, 2021 @ 4:58pm 
bugs bugs bugs :steammocking:
Khyn  [author] 8 Mar, 2021 @ 3:17pm 
:quirrel:
dotHyped 8 Mar, 2021 @ 11:28am 
heh, bug