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Is there any chance you'll touch on character rigging with Blender? I've only used 3dsmax to successfully rig characters for games in the past (SE isn't one of them, I gave up 2 years ago after trying for about a month or something) and blender looks similar but feels very different, I've only ever used it to learn how to box model basic anime characters and some shapes/swords XD.
Thank you for this I hope you do more tuts