XCOM 2
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Description
Taking ShireMCTs Proficiency collection, adding enemies, removing some of the mods I disagree with, you know how it goes
Items (388)
(WOTC) Domination Icon
Created by PZ
Have you ever had a squad with a few Psi Ops throwing around quite a bit of Insanity and Domination, and you forget which of your mind-controlled aliens are your friends forever (or at least the rest of the mission) and which ones you should probably send ...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
(WOTC+TLP) TLP Attitude Voice Fix
Created by PZ
You may have noticed that the new attitudes added in the Tactical Legacy Pack don't actually add any personality to their voice lines like the older ones do. And that... is no fun, honestly. This mod repurposes some of those old voice lines (as well as usi...
Ability To Slot Reassignment
Created by Musashi
Dynamic reassignment of item slots to abilities This mod allows you to define weapon categories for abilities. Based on this config the mod will look for an item in the soldiers loadout that matches the weapon category and assigns the ability to the slot o...
Alien Rulers LITE [WOTC]
Created by Alex Nares
Rulers will be more cautious and retreat from the battlefield sooner - relieving the pressure off XCOM soldiers. Changes the minimum retreat conditions that Rulers must meet before attempting an escape. Rulers will retreat when at least 1 of these conditio...
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
Avatar Facility Re-Curve [WOTC]
Created by Alex Nares
Avatar Facilities will appear at a slower rate during early-game, and more frequently in late-game. I have found that Avatar Progress usually builds up too quickly in the early-game when you don't have the means to expand very much, but then once you get i...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Extended Hacking Effects WOTC
Created by Juravis
-= THE GOOD EFFECTS =- Extends all hacking effects to 10 rounds duration (Buffs to Aim, Crit, Dodge, Squadsight, Control Random Enemy Unit, up from 2-4 rounds). The squad-wide versions will be 5 rounds (up from 2 to 4). Soldier(s) gets 2 more Blitz usage (...
Heavy Weapon Tweaks - WotC
Created by Postmaster
Why should shredstorm cannons be the obvious choice for your heavy weapons? For WotC. This mod attempts to balance out which heavy weapons you will take on missions. Each with their own pros and cons. Flamethrower and Hellfire Projector: -Much wider cone o...
Improved Rocket Targeting
Created by RealityMachina
Improves Rocket Launcher Targeting in conjunction with recent changes done by the X2WotCCommunityHighlander (although it's not a requirement) Basically, if you've used Spark Rocket Launchers ever or normal rocket launchers post highlander update, you've pr...
Increased Cover Bonus (WotC)
Created by CastledCard
Increases how much defense high cover and low cover offers. The cover numbers are exactly the same as Long War's defense in cover. |Vanilla| Low cover: 20 High cover: 40 |Modded| Low cover: 30 defense High cover: 45 defense https://i.imgur.com/fVVaDCS.gif/...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Less Annoying Dark Events
Created by Koz
This changes some Dark Events that are really annoying if you have Grim Horizon enabled. (permanent dark events) -Alien Cypher: Default: Increases all intel costs by 100% for a month. Tweaked: Increases all intel costs by 50% for a month. -Signal Jamming: ...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
More SITREPs
Created by RealityMachina
Adds custom SITREPs. Separate from restored SITREPs for people's preference. Currently adds: Experimental Stims - Provides a far stronger variant of Berserker stims to the squad of the mission, making them outright supersoldiers. In exchange, all members w...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
No Class Requirements For Breakthroughs
Created by Mitzruti
Did you know that some breakthroughs require you to have specific classes? This means they can't show up if you aren't using the vanilla classes. By default, will strip Class Requirements from all breakthroughs that have them (and will log which ones it di...
No Full Cover Grabs
Created by RealityMachina
Viper tongue grabs are ineligible against targets in full cover that aren't flanked by the Viper with this mod. Units with Low Profile should be covered by this. Now with simplified code thanks to robojumper. Patreon - really like my mods that much? Feel f...
Null Rounds
Created by AdmiralKirk
This mod adds a new ammo type, Null Rounds. Null Rounds can be built from Engineering once the corresponding Proving Ground project is completed. The Proving Ground project requires the Priest autopsy. Null Rounds by default will add 5 damage against any e...
Overwatch Lost Headshots
Created by Alex Nares
Lost kills while on Overwatch count as a "Headshot". After an Overwatch kill, the soldier will get their Overwatch back and will continue making consecutive Overwatch shots as long as they keep getting kills (or until they run out of ammo). Occasionally th...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
[WotC] Jane Kelly Starting Soldier
Created by Lago
Features This mod adds everyone's favourite ballcap-wearing, viper-befriending, tutorial-surviving Ranger to Operation Gatecrasher in the regular campaign. By default, you'll get Jane Kelly (in either her opening cinematic casual outfit or classic Tutorial...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Skirmish Mode+
Created by -bg-
Allow you to use ALL equipments in Skirmish instead of a predefined list, this will allow modded items to show up on the equipment list, in addition to fixing custom classes' weapons or custom SPARK/hero classes' armors resulting in an empty list. This mod...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Tactical Armory UI
Created by Musashi
Loadout UI Replacement A new loadout UI optimized for large lists featuring sorting and filters. Made this primarily for RPGO and/or Resistance Firearms which make it horrible to work with the vanilla loadout ui list. Filter and Sorting are saved per soldi...
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
[WOTC] Proficiency Class Plugin: Jane Kelly
Created by shiremct
Proficiency Class Plugin: Resistance Leader - Jane Kelly About the Mod This mod adds a Resistance Leader: Intelligence Officer class intended to be used with Jane Kelly Starting Soldier as a special class for Jane Kelly that fits alongside (and depends upo...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
WotC: Show Will Loss
Created by robojumper
Shows will loss results of will events in tactical missions. In WotC, you (silently) lose will when you get shot, see enemies, ... This mod aims to make that system more transparent....
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Rustys Recruits Redux
Created by RustyDios
What is this ? This mod is a combination of Krj12's Enhanced Recruitment Lists , SaintKnaves Recruits Conserve Character Pool and Kdm2k6's LWotC Recruits Stat Display . The code is about 80% Kdm2k6's and SaintKnave's, made with permission. However I was un...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WOTC] Skulljack Mind-Controlled Enemies
Created by Hotl3looded
OVERVIEW This mod enables you to Skulljack or Skullmine any eligible mind-controlled enemy. Another mod attempted this in the past but it has been broken for years so I decided to fix it. COMPATIBILITY This mod replaces the condition found in X2Condition_S...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] Standardised Resources Bar
Created by RustyDios
What is this mod? The aim of this mod is to re-organise, sort and standardise the resource bar across all screens, showing resources that make sense for the screen. Config The entire event is now driven by configs. There is a pretty extensive default confi...
[WOTC] Additional Soldier Console Commands
Created by shiremct
Additional Soldier Console Commands Currently adds three new console commands that can be used from the armory and one command used in tactical missions. Though the commands may be used to do cheaty things, the primary purpose of these commands are to help...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Unit Flag Extended
Created by RustyDios
What is it? This is a re-upload of a vanilla port. I failed to contact the original authors, but I think my changes are substantial enough to warrant a new mod. This mod follows in the footsteps of Additional Icons and WOTC Additional Icons So what does th...
[WOTC] Allow For Larger Squads
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
[WOTC] Alternate Bleedout Mechanics
Created by shiremct
Alternate Bleedout Mechanics (based on Overkill Damage) for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable Alternate Bleedout Mechanics based on a combination of Overkill Damage and the average of curren...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Better Double Agents
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
[WOTC] Bluescreen Nerf
Created by Boundir
Commander, we should equip our soldiers with Bluescreen rounds because really, why not? Description This mod intention is to make you think twice on who you will equip your Bluescreen rounds on. It will reduce the damage on mechanical units to 4 instead of...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] AP Farming
Created by Hotl3looded
OVERVIEW This mod expands the vanilla feature of gaining XCom Ability Points for killing powerful enemies. You can configure which enemies reward AP upon death and how much AP they reward. AP will be rewarded to the XCom pool to make it consistent with the...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Corrosive Rounds
Created by Hotl3looded
OVERVIEW So we got fire grenades and fire rounds, poison grenades and poison rounds, acid grenades and... nothing. To satisfy my OCD, I had to make an acid themed ammo to fill the void left by Firaxis. Acid themed means that these rounds are particularly g...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
[WOTC] Expanded Enemies Plus
Created by MrShadow
The Mod name says it all. This mod is a quick combination of 3 mods. My (Avenger Defense Enemies Reinforcements Plus), my (Expanded Enemy Reinforcements) and another well known mod called (All Aliens In All Missions). What this mod does is open up the Rein...
One squad on original Avenger defense
Created by jeb
This is a mod of Astral Descend's mod located here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1504056921. I'm publishing this with Astral Descend's permission. I made no significant changes to his code so 99% of the credit for this goes to him...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Faster Reload Animations
Created by -bg-
Significantly increases reload animation speed so you don't have to wait for them before performing the next action. Compability: Overwrites BuildVisualisation function of 'Reload' ability...
[WOTC] Force Level Display
Created by Astral Descend
Shows the current Force Level (alien progression) in the resource (top-right) bar when in Geoscape. Config: there are 2 options in XComUI.ini: MAX_FL_MODE: Controls when to show the max FL. By default it's shown when it's not 20 (which to my knowledge is o...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Faction Anchor
Created by RustyDios
What is this? This mod is a slightly unorthodox solution to a bug/issue that has been on my mind since the HIVE released back in 2019 !! So the issue is this; when a mission has the 'sweep' objective (kill all remaining enemies) and the mission contains un...
[WotC] Chimera Squad Style Stabilize
Created by Lago
Features This mod allows any soldier, SPARKs included, to stabilize an adjacent unit without a Medikit. The Stabilize ability will only appear when a soldier is in range to use it (like Carry Unit), so it won't clutter your action bar. Requirements Weapon ...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Grim Horizon Fix
Created by RedDobe
When the Grim Horizon Second Wave option is enabled, there are dark events that become permanent that shouldn't become permanent, such as the UFO sent to hunt XCom. That dark event needs to go away so that it has the chance to return later, otherwise it st...
[WOTC] Lily's Facilities: Starting Base
Created by NightNinja54
Commander, the engineering team has been hard at work before you arrival. We've begun rebuilding the Avenger and will continue to upon your approval - just say the word. -Engineer Lily Shen Lily's Facilities: Starting Base Initiating a new campaign introdu...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[WOTC] PGO Bridge: Rocket Launchers
Created by TeslaRage
Overview This mod is a bridge between Iridar's Rocket Launchers 2.0 and Proving Ground Overhaul. It makes each item from Iridar's Rocket Launchers 2.0 buildable once they have been obtained through an Experimental Proving Ground Project. This is just an IN...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WOTC] Proving Ground Overhaul V2
Created by Hotl3looded
OVERVIEW I've never liked how the Experimental Projects were implemented in the base game. It just doesn't make sense to magically forget how to build an item after it has been researched. To fix this inconsistency, I have created a system that tracks whic...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
[WOTC] Shredstorm Cannon Build Fix
Created by Hotl3looded
OVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon...
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
[WOTC] Tygan's Tech: Starting Research
Created by NightNinja54
Commander, the research team has been hard at work before you arrival. Please stop by when you have availability to review the archives. -Dr. Tygan Tygan's Tech: Starting Research Initiating a new campaign introduces the Commander to the Avenger's operatio...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] Multiple Attacks Increase Chance To Graze
Created by shiremct
Multiple Attacks Increase Chance To Graze This mod increases the chance to Graze on subsequent attacks for any unit that has already taken an offensive action in a given turn. It serves as a configurable tuning knob to slightly reduce the reliability of th...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] Not So Feeble Chosen
Created by Boundir
Description The Chosen will only suffer from one weakness. They will be at a disadvantage when fighting one of your faction soldier. Changes Remove one of their weakness, leaving the faction one for lore purpose. Change can be applied to your liking in XCo...
[WOTC] One squad on new Avenger defense
Created by Astral Descend
Changes the chosen defense mission to use 1 squad of 10 instead of 2x5. This is much more convenient when you have robojumper's Squad Select that can display more than 6 soldiers at once This mod will correctly pick up the changes to squad size and minimum...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] Proficiency Class Plugin: Reaper
Created by shiremct
Proficiency Class Plugin: Reaper About the Mod This mod reworks the Reaper class to fit alongside (and depends upon) my Proficiency Class Pack. This is a complete re-imagining of the Reapers using a Focus-based Shadow Mechanic and certainly wont be for eve...
[WOTC] Proficiency Class Plugin: Skirmisher
Created by shiremct
Proficiency Class Plugin: Skirmisher About the Mod This mod reworks the Skirmisher class to fit alongside (and depends upon) my Proficiency Class Pack. This is a moderate re-imagining of the Skirmishers using a Focus-based Heat mechanic and a bigger emphas...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WOTC] Request Evac
Created by Boundir
Description The ability to place the evac zone has been modified. No longer will you be able to place the evac zone wherever you want. No longer will it appear immediately either. You will now request an evac, then Firebrand will place the evac zone when s...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
[WOTC] Rulers Pause Timers
Created by RustyDios
What is this? This mod sets up enemies to SUSPEND the Mission Timer, much like how the Chosen do. The default settings are for the DLC rulers (and some mod enemies) but the list can be expanded by config. The mod does NOT technically require the Alien Hunt...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] Weapon and Item Overhaul
Created by shiremct
Weapon and Item Overhaul About the Mod This mod is a rather comprehensive rebalance of many items, weapons, and weapon attachments for WOTC. It began with just weapon stat and cost tweaks, but developed over time into a series of interconnected changes, of...
[WOTC] Incendiary Grenade Damage Fix +
Created by Hotl3looded
OVERVIEW This mod fixes the damage of the Incendiary Grenade as it was silently nerfed in War of the Chosen. The reason for the nerf is that Advent Purifiers use that grenade and it would break the early game if they had access to a 4-5 dmg grenade that bu...
[WotC] Mimic Beacon Overhaul
Created by Lago
Overview The Mimic Beacon has a bad reputation. It's widely seen as overpowered cheese, and a lot of this is down to how the AI reacts to it. Any alien who sees a Mimic Beacon is literally forced to attack it, and their high durability means they'll often ...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WoTC] Purge Priests
Created by Claus
This mod adds four new Advent enemies, the Purge Priest, Purge Bishop, Exalted Purge Bishop and the Exalted Purge Archbishop. These Advent use a short range "purge gun" which deals fire damage and can set targets on fire, they also have a psionic ability w...
[WoTC] Stop Driving Me Insane Codex!
Created by Claus
A Codex "rebalance" Mod. I hate codices, they're curvy, and digital, and they get in everywhere. I said above that this is a "rebalance" mod but i would use that term very loosely, in reality i just find Codices really annoying to fight and i wanted to mak...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WOTC] R.A.G.E. Armor Tech Fix
Created by Hotl3looded
OVERVIEW A simple fix to a minor bug: R.A.G.E. Armor Tech category is set to Plated when it should be Powered. This mod simply changes it to Powered. This is useful if you have mods that add/alter effects based on the Armor Tech category. A few examples wo...
[WOTC] Show All Class Counts
Created by Iridar
Displays how many soldiers of each class do you have at the top of the Armory interface, including rookies, faction hero classes and SPARKs. Number of soldiers of classes that can be trained in Guerilla Tactics School (GTS) is always displayed, even if tha...
[WotC] Mind Controlled Soldiers Bleed Out
Created by Lago
Features If a soldier receives lethal damage while mind controlled, they'll always bleed out instead of dying if possible. This means you always have a way to fight back against mind control: if you can't break the mind control or stun your soldier you can...
[WotC] Mission Overhaul: Core
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some small changes or fixes while keeping the original experience that Firaxis intended. This verison, Core, contai...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WotC] XCom 2 Community Pose Pack
Created by ∑3245
Feelin' a little down that War of the Chosen or Jake's mod (TLP) is lacking poses or desperate for even more poses? Then this mod is for you! This mod adds 97 new poses to the Photobooth handcrafted by members of our community. If you have issues with this...
[WOTC] Iridar's Template Master - Core
Created by Iridar
This mod contains code capable of creating templates of any class that extends: X2ItemTemplate X2StrategyElementTemplate As well as editing most properties of templates of the following types: X2ItemTemplate X2EquipmentTemplate X2ArmorTemplate X2SchematicT...
More Faction Heroes Per Faction
Created by MrCloista
Why this mod was made Just a small mod inspired by the last part of the description in Recruit Multiple Heroes From All. To save people search time, I have made a mod to increase the max number of faction soldiers you can get per faction. The base is 2/1/1...
[WOTC] Alien Hunters Community Highlander v1.29.0
Created by X2CommunityCore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you are using the X2 WOTC Community Highlander and have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause ...
[WOTC] Warlock's Crown
Created by Veehementia
DESCRIPTION Welcome, welcome! This mod aims to fill a gap I've always loathed: while the Assassin and Hunter provide a full loadout for their class of choice (Arashi and Katana for Rangers, Darklance and Darkclaw for Sharpshooter), the Warlock, despite bei...
[WOTC] [WSR] Faster Firing Animation for the Beam Vektor Rifle
Created by Veehementia
DESCRIPTION Quick mod I did that adapts the SFX of the Beam Vektor Rifle to use with the Conventional Vektor Rifle's firing animation. Because using the Beam Sniper Rifle animation on the Beam Vektor Rifle is stupid. You can see the result in the video abo...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] Gremlins Grab Loot
Created by Veehementia
DESCRIPTION Yo. This is a WOTC port of Grimy's Gremlins Grab Loot mod. Works the same way as it did in the original mod. Loot Post Mover is listed as a requirement because it adds a targeting icon to loot drops. If you don't care about it, you're free to s...
Less Unconscious War of the Chosen
Created by TePª
What? Stun lancers, berzerkers, mutons, Rulers, etc. abilities KO chance has been replaced with another stun. Stun Durations & Abilities that get their KOs replaced are configurable in XComGame.ini, along with commented out examples for other mods. Some Ex...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] Silent Throwing
Created by RustyDios
What is this? This mod uses a hook in the CHL to allow changes to the Lost Spawn Noise Increase for any grenades used. Why the mod? So the Lost Spawn increase value is the background number that decides when a new lost wave will appear on missions that con...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
[WoTC]ADVENT Assault Troopers
Created by Claus
This mod adds four new Advent enemies, three new grenades, two new vests, one new ammo type, new status effects, and a new ability for the lost. Assault Troopers are Advent units equipped with shotguns and grenade launchers. WHAT IS IN THIS MOD: 4 New Adve...
[WOTC] Iridar's Cosmetic Rank Replacer
Created by Iridar
This mod replaces rank names and rank icons for XCOM soldiers. DEFAULT BEHAVIOR By default, the mod replaces rank names and rank icons for XCOM soldiers and faction heros - each faction gets their own set, thematic and immersive. If you have any officers, ...
[WOTC] Community Promotion Screen
Created by X2CommunityCore
Community Promotion Screen is an expanded and improved version of the New Promotion Screen by Default. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. If ...
[WOTC] Proficiency Class Plugin: Templar
Created by shiremct
Proficiency Class Plugin: Templar About the Mod This mod reworks the Templar class to fit alongside (and depends upon) my Proficiency Class Pack. This is a moderate re-imagining of the Templars using a similar Focus-based Energy mechanic, but with a bigger...
Templar Gauntlets For Soldiers Animation Patch
Created by Mitzruti
Makes regular soldiers get all the proper animations when they equip Templar Gauntlets, instead of running around with an invisible gun. Using attitudes other than By The Book will still look silly in the armoury, but they should switch back to it any time...
[WOTC] Randomized Gatecrasher Loadouts
Created by Iridar
Randomizes utility items carried by Rookies and Faction Heroes on the Gatecrasher - first mission of the campaign. By default, they will receive either a Frag Grenade, a Flashbang, a Medikit or a Smoke Grenade. Loadouts are chosen completely at random, so ...
[WoTC] Muton Harriers
Created by Claus
This mod adds 5 new Muton enemies, Harriers, Beleaguers, their captains, and finally the T4 Muton Devastator. WHAT IS IN THIS MOD: 5 New Muton enemies Enemies. 1 New Grenade for Xcom INFO: Muton Harrier Muton Harriers use grenade launchers, while their gre...
[WOTC] Grim Horizon Text Fix
Created by Pencey
Removes temporal language like "for a month" from Dark Event descriptions to cut out any ambiguity when playing a Grim Horizon campaign. This mod assumes you are playing with Grim Horizon Fix, which fixes certain 'one-time penalty' Dark Events (such as ins...
[WOTC] Coloured PCS Icons
Created by RustyDios
What Is This? This is a simple little event listener that listens to a CHL event for changing the icon of PCS' in the 'card' slot and Ability Summary. This mod changes a few icons but mainly adds 'colour', see the screenshots. Should work for all modes of ...
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
[WotC] The Drome Dome
Created by TePª
Welcome to the Drome Dome ADVENT have been experimenting on the mysterious substance found in the Andromedons Battlesuit, and have found several ways to harness it's volatility when combined with the Earth's atmosphere. Included are 3 new Andromedons 1 new...
[WOTC] Morale System
Created by Hotl3looded
OVERVIEW This mod introduces new mechanics to counter the Fatigue System. The concept is that by killing enemies, your troops have a small chance to restore Morale. (AKA Will lost during combat) Impaired units cannot regain Morale. This includes most statu...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
[WOTC] Avenger DeJanker
Created by neIVIesis
"Commander, after last week's report regarding your dissatisfaction with several visual glitches and low quality images in our user interface, I will be dedicating some of my downtime to patching our operating system with an automated visual degradation ja...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
[WOTC] Chosen Weaponry Fix
Created by Udaya
Each of the Chosen have exceptionally powerful weapons with unique traits that better any soldier using it in battle. However, only the Assassin appears to benefit from her Katana's unique trait - the ability to always hit and pierce 5 armor with sword att...
[WotC] Aggressive Chosen
Created by Lago
"Watch out, I'm comin' for ya!" - Chosen Hunter This mod makes the Chosen Hunter and Chosen Warlock chase down your squad as soon as they teleport in. This means you can no longer reliably clear the map of enemies before fighting the Chosen. They'll chase ...
[WOTC] Disable Vanilla Class GTS Perks
Created by Lavernius Regalis
Disables the four vanilla XCOM class Guerrilla Tactics School perks, so they will no longer show up as purchasable in the Guerrilla Tactics School. The perks themselves still exist, but Biggest Booms, Hunter's Instinct, Dead Shot, and Cool Under Pressure w...
[WOTC] Rebuild Soldier
Created by TeslaRage
Overview This mod provides you with a new soldier slot in either GTS or Training Center that allows you to reclass your soldier. On every campaign, sometimes I am rewarded with a soldier with great stats (thanks to PBNCE) but the soldier was assigned a les...
[WotC] Remove Dark Event (Grim Horizon Lite)
Created by looplick
** This mod makes Dark Events permanent. They are removable only by covert action. ** The player can initiate a covert action in the Resistance Ring to remove a random active Dark Event. This requires a high level of influence with the faction and a factio...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
[WOTC] Iridar's Underbarrel Attachments
Created by Iridar
Mod adds: Three tiers of Underbarrel Shotguns (UBS). Three tiers of Underbarrel Grenade Launchers (UBGL). Three tiers of Underbarrel Flamethrowers (flamethrowers look the same at all tiers). Extra items that can be equipped in Utility Item or Secondary Wea...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
Ypres' Ranks
Created by Ypreslang
Adds a new rank name set for Iridar's Cosmetic Rank Replacer, loosely based on Cato's Resistance Warfare Ranks, intended to be more "rebelish" sounding as opposed to the military ranks in the base game. Note: Guard and Veteran are also used as ranks in Lt....
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
Map [Lost Neighborhood]
Created by eclipsezr
Adds 2 Lost City Map Plots Lost neighborhood creepy indeed ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be wa...
[WOTC] End of Mission Quotes Fix
Created by User 190
When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
[WOTC] Between The Eyes Extended
Created by RustyDios
What is This? This is a simple little mod that adds an additional ability to Between The Eyes. This additional ability BTE_Extended has a config editible list of units that the Lethal Damage will apply to, the default is setup for Lost, Bio Lost, 'psi zomb...
[WOTC] Solace Does Revival
Created by RustyDios
What is this? This is a simple little mod that makes units entering a Solace circle have the Unconscious Effect removed. I made this because I discovered that Solace BLOCKS the Unconscious effect but does not REMOVE it, and the inconsistency bugged me. Con...
Sacrifice Targeting Fix
Created by h4ilst0rm
Changes the Sacrifice ability targeting to always preview the target location where the spark stops, disregarding where the mouse cursor might be. No longer will you get 10 different coverages depending on where in the target tile you place your cursor. Wi...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
[WotC] Extract Knowledge Buff
Created by Lago
Features The Chosen's Extract Knowledge move isn't especially threatening. It only gives half the knowledge of a Kidnap, and the soldier is completely fine. It's not unheard of to let the Chosen extract knowledge on the first retaliation just to get rid of...
[WOTC] Eclipsezr Parcels
Created by eclipsezr
Adds 30 Parcels City Center:2 Lost City:2 Shanty:8 Slums:9 Smalltown:2 Tunnels:2 Wilderness:5 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long Wa...
Justice For (Almost) All!
Created by Mr Danger Dude
Allows the ability to pull (Almost) any humanoid target with justice, Which being Sectoids and Mutons. When paired with Viper Pull and Bind Rework, this will also allow you to pull Vipers as well, in addition to Vipers being able to Pull and Bind other hum...
[WOTC] Marauder Affects Pistol
Created by Veehementia
Is that a Paint3D mod preview image? Yes, yes it is. - DESCRIPTION TL;DR: Any unit with the Marauder ability (Template name 'SkirmisherStrike') or its Proficiency Class Plugin counterpart (Template name 'WOTC_APA_Marauder') will automatically spend only on...
True Primary Secondaries [BETA]
Created by Musashi
Experimental new version of Primary Secondaries Please read the description before using this mod! This mod requires the WotC Highlander and the Ability To Slot Reassignment mod to work. Dont skip the required items! Dont run this mod together with the old...
[WotC] Shield Rework
Created by Lago
Features Shield Rework is my personal configuration for Claus and Musashi's Ballistic Shields with an alternative set of mechanics inspired by Chimera Squad. The idea is to give Shields a unique playstyle: shields now act as mobile cover, allowing their wi...
Priest Stasis Global Cooldown
Created by Mitzruti
Ever had one of those Psi Storm missions where your entire team get stasised? yeah. This mod adds a 1-turn global cooldown to priest stasis so they can only zap on of your soldiers per turn. cooldown properties are also configurable, instead of being tied ...
Proficiency Plugin: The MOCX Initiative
Created by FearTheBunnies
About the Mod When playing Proficiency Classes with MOCX, I was always thrown for a loop when I would convert an enemy unit and it came in as the base game class (if enabled) or a random Proficiency Class (if base classes are disabled). Now, I could easily...
[WOTC] Nonlethal Combat
Created by FearTheBunnies
About This Mod Ever wondered why you can't just smack an enemy upside the head with the butt of your weapon and knock them out? Well... now you can, with TWO new abilities: Stunning Strike and Stay Down. Stunning Strike is a melee attack that attempts to s...
[WotC] Don't Move A Muscle
Created by Lago
Features The Chosen Hunter tends to be the least effective of the vanilla Chosen at what the Chosen are designed to do. His map ability, Tracking Shot, is barely disruptive at all, and the antisynergy between the melee Extract Knowledge ability and his lon...
[WOTC] MOCX Customizer+
Created by FearTheBunnies
About This Mod This is a complete overhaul of MOCX character generation (cosmetics ONLY). Major Features Iridar's Appearance Manager Support The Appearance Store from the Character Pool will be inherited correctly, which is where the IAM magic happens. Onl...
[WOTC] Musashi's Mods Fixes
Created by Iridar
Fixes various issues with Musashi's mods: Musashi's RPG Overhaul True Primary Secondaries Ability To Slot Reassignment WotC Ballistic Shields Dual Wield Melee Augmentations WotC Mod Everything Reloaded If you're using at least one of these mods, make sure ...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
Skulljack Feedback Fix
Created by -bg-
Currently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only o...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
Maps by Vozati [WotC Edition]
Created by Vozati
This mod adds 33 Plots, 8 parcels to the XCom2 map generation pool. This is the War of the Chosen version. If you want the Vanilla or Long War 2 version, CLICKHERE FAQ What is a map plot? Parcels? PCPs? XCOM2 uses map plots to procedurely generate the leve...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
A Requiem For Man: Praetorians Standalone
Created by ReshiKillim
And A Big Thanks to Claus A huge inspiration for this mod, a greatly respected modder, and who also allowed usage of their amazing assets, some of which were further modified and used in this mod. The Praetorians Adds five new ADVENT Praetorians, and the P...
[WoTC] ADVENT Military Assault MEC
Created by Claus
This mod adds 1 new enemy MEC, the ADVENT Military Assault MEC. Armed with a shotgun and gatling cannon. WHAT IS IN THIS MOD: 1 new enemy MEC INFO: ADVENT Military Assault MEC These MECs come equipped with a shotgun that shoots ammo that bypasses armor, sh...
[WOTC] Open Squad Select at any time
Created by Astral Descend
This mod allows to open the squad select screen at any time This is useful when for example you want to go to black market and do the full loadout before going back to mission (to avoid going back and forth) IMPORTANT NOTE: this mod doesn't inlcude any mul...
[WOTC] Infiltrator's Disguises
A new line of armour sets that feature interesting tradeoffs between utility and stealth, with unique appearances for each tier including custom artwork for the final disguise. Feature Summary Three new armoursets, one for each tech tier All disguises gran...
[WOTC] Living Space
Living Space adds a new mechanic to limit the expansion of XCOM, the crew limit. This is useful in modded campaigns where spamming rookies clouds out other strategies that may be more interesting. Feature Summary Limit to number of soldiers, scientists, an...
[WOTC] Prototype Armoury
Prototype Armoury changes weapons and armour to be individually built rather than granted as an infinite supply, and makes it easier for other mods or anyone who can edit config files to do the same to any mod-added item. TLP weapons and armour are also re...
[WOTC] Covert Infiltration
Complete overhaul of how the player approaches missions on the strategy layer, made with the intention of keeping compatibility with almost any other mod on the workshop. The main effect of this overhaul is an increase in the number of impactful decisions ...
Strategy Overhaul Bridge: ADVENT Pathfinders
Adds infiltration and deterrence stats for the ADVENT Pathfinder items as well as makes them individually buildable....
Strategy Overhaul Bridge: Ballistic Shields
Adds infiltration and deterrence stats for Ballistic Shields as well as makes them individually buildable....
Strategy Overhaul Bridge: Rocket Launchers
Adds infiltration and deterrence stats for Rocket Launchers as well as makes them individually buildable....
[WOTC] Barracks Status Display
Created by RustyDios
What is this? This is a simple little mod that changes the single long line of soldier status in the hangar to a compact block. This issue really becomes apparent with Covert Infiltrations improved display message for where your soldiers are. Also adds a b...
[SOCI] Bridge: More Sitreps
Created by MrCloista
This mod is a bridge for the Sitreps included in More SitReps. Without this bridge, these sitreps would be included in CI's 'Environmental' Pool and you'd have no control on their appearance. With this bridge: (Resistance Cell; Experimental Stims) - Are in...
[CI] New Activity Chain: Contact New Resistance Cell
Created by RealityMachina
Overview Provides a rare activity chain to unlock a new region after you research the appropriate tech for it. The chain, mechanically speaking is Covert Action -> Rescue Soldier Infil Mission -> Wait for a bit -> Assault Mission, and the region should be ...
[SOCI] Chain: Spark Heist
Created by TeslaRage
Overview Commander, we have gotten words that Advent is attempting to build Sparks. It is prudent for us to steal their Spark unit for our own use. Yet another CI chain from me :) With all the new Spark mods, I thought it would be nice to be able to obtain...
Strategy Overhaul Bridge: Raider Faction Reward Weapons
Created by RealityMachina
Bridges the lootable weapons that can be obtained from defeating particular raider factions. Specifically adds in infil stats for the droppable items from the Cult, Rogue XCOM, Marauders, and Phantoms mods. Config only so you don't need all of them install...
[SOCI] Chain: Rescue Resistance Leader
Created by TeslaRage
Overview Do you play with Starting Jane Kelly? What if she gets killed by the ADVENT scums and you are left with no Resistance Leader? Enter this mod. Introduces a new CI chain (CA -> Infil) to rescue Resistance Leader as long as you have less than 2 in ba...
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
[SOCI] Chain: Hunt the Chosen
Created by TeslaRage
Overview This mod chains together the base game Hunt Chosen covert actions into one chain and interweave them with an assault mission and an infiltration mission. The base game Chosen Covert Actions will no longer spawn. This mod will put an additional str...
[SOCI] Grim Horizon Lite Redux
Created by TeslaRage
Overview This is potentially the first of upcoming mods from me that builds on Covert Infiltration to introduce new activity chains to add more flavor (read: pain) to your CI campaign. This mod changes the feature introduced by Remove Dark Event (Grim Hori...
[WotC] Agile Strength Fix
Created by Lago
Background Agile is a cut Chosen strength that allows the Chosen to take a free move when targeted by an attack. If you enable it in the .ini files it works, but there's a catch. The vanilla Agile perk forces the Chosen to move, regardless of if it's a goo...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WotC] Neonate Chryssalids
Created by Lago
Features Neonate Chryssalids brings back a bit of XCOM: Enemy Unknown design flair by making cocoon-spawned Chryssalids use the bone-white Neonate look from the Tactical Legacy Pack. As a bonus, the stats of the spawned chryssalids are also fully configura...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
Configurable Protect Device
Created by -bg-
Changes Protect the device objective HP so it scales to a more reasonable HP. Early game 32 HP, Mid game 48 HP, Late game 72 HP. Configurable in INI SteamApps\workshop\content\268500\634951246\Config\XComProtectDevice.ini Also changes alien relay HP to 6, ...
WotC: Skyranger Skins
Created by robojumper
Adds customization options to the skyranger. To access them, go to the armory and click "Skyranger Customization". The Community Highlander is required for this. You can choose Materials, Patterns, and various colors. Mods listed below add more decals to c...
Skyranger Skins Decal Pack
Created by dotvhs
This is the first decal pack for Skyranger Skins. It adds almost 30 decals for our lovely Skyranger. Credits: - robojumper, without him there would be no Skyranger Skins mod - nekoworkshop, for his contribution of decal/material - CondensedTurtle, for his ...
Map [Dam]
Created by eclipsezr
Adds 1 Shanty Map Plot Brings Dam DLC map into main campaign.It's a dam hard map i tell you that! Update Disabled Lost Map variant Will make appearance on "WIP" Lost map mod. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods ...
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
[WOTC] Visual Attachments For Shiremct's Overhaul
Created by Veehementia
READ. THE. DESCRIPTION. - DESCRIPTION Salutations. This mod aims to add some missing visual attachments to the excellent Weapon and Item Overhaul (BETA) mod from Shiremct, and some other minor visual goodies. Most of this changes can be configured in the m...
[WOTC] Visual Attachments for Pistols (Supports Coil, Laser and Primary Secondaries)
Created by Veehementia
READ THE DESCRIPTION. THANK YOU. Ask and thy shall recieve. DESCRIPTION This mod does exactly what's written in the title, nothing more: it adds a complete set of visual attachments to all vanilla, coil, laser and primary variants pistols in the game. Spec...
Modular SPARKs WOTC
Created by h4ilst0rm
I love robots. I've always loved robots. In the games I play I always tend go for robots. But I never really used SPARKs so now I hope to change that. Iridar's SPARK Arsenal is a huge leap to the proper direction, granting SPARKs great variety of equipment...
[WOTC] Failsafe Hacking PCS
Created by RustyDios
What is this? A really small simple mod to add a Hacking PCS into the game. These are a bit rare but do show up in PCS Loot Drops and the Black Market. As well as giving a boost to the users hacking score, they also come pre-loaded with my own version of F...
Modular Sparks: Cloista's Overdrive Modules
Created by MrCloista
This mod takes the 2 main custom perks from the Proficiency Sparks: Project LASER mod and remakes them as modules for h4ilstorm's Modular Sparks mod. As both perks are based around the Overdrive mechanic. I have also added another module tied to overdrive,...
[WOTC] Facility Overlay Slot Index Fix
Created by RustyDios
What is this? This is a bug fix mod for other mods to use. Creates a tuple to allow custom facilities/slots to adjust the discrepancy between the UI Icon Index displayed in the facility overlay with the actual Facility Slot Index. This happens when a facil...
Tactical State Cleaner
Created by RealityMachina
Removes units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *sh...
No Minimum Damage (WOTC)
Created by OnyxLock
This Highlander based mod makes damage that is lower than the target's armor to be completely negated, instead of doing at least 1 guaranteed damage on a hit. Applies to both Xcom and Aliens. The option for this exists in the Community Highlander's XcomGam...
[WOTC] Enemy Within MEC Weapons
Created by Iridar
FEATURES Adds Heavy Chaingun, Heavy Railgun and Particle Projection Cannon from XCOM Enemy Within as SPARK Weapons. These weapons are unlocked alongside normal SPARK weapons. They have slightly different stats in order to provide a meaningful alternative t...
EW Mec Weapons Adjustment and Strategy Overhaul Bridge
Created by RealityMachina
So this mod has the stuff to make Iridar's EW MEC weapons mod work with Prototype Armoury out of the box. This also includes a change to how the weapons handle armor penalties to avoid the "gun *gives* armor to enemies when shot at" scenario if you have SP...
[WOTC] Lost Lure Status Icon
Created by FearTheBunnies
About This Mod Simple mod to tweak the Ultrasonic Lure to show which enemies are under the affect of the Lure. Simple as that. The status effect is shown now in two ways: Configurable Unit Flag icon to tell at a glance if they are under the effect. Can pos...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
[WOTC] PGO Bridge: Spark Arsenal
Created by TeslaRage
Overview This mod is a bridge between Iridar's SPARK Arsenal 3.0 and Proving Ground Overhaul. It makes each item from Iridar's SPARK Arsenal 3.0 buildable once they have been obtained through an Experimental Proving Ground Project. As extra, I have also in...
Strategy Overhaul Bridge: Iridar's Spark Arsenal
Created by TeslaRage
Adds infiltration and deterrence stats for Iridar's Spark Arsenal as well as makes them individually buildable. Come chat with us on Discord!...
Ruler Reactions Revised - WotC
Created by BlueRaja
Weakens rulers by only giving them reaction-turns in response to some XCOM actions UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here This mod makes rulers less overpowered by only giving them a chance of r...
[WOTC] Rulers Regen
Created by Boundir
Description Rulers will now regen Health and Armor when leaving the combat zone. Changes Rulers will regen 33% of their maximum health and 100% of their armor. Amount of regen can be customized in XComRulersRegen.ini Credits Inspired by Escaped Rulers Full...
[WOTC] Show Current PCS
Created by RustyDios
What is this? This is a simple mod that adds a box to display the currently equipped PCS on the PCS selection screen. Hovering over the selection shows it in the details to the right. Known Issues Controller users can not get to the top box to get the fitt...
Coordinated Turn Interruptions
Created by Zyohex
Allows multiple units to interrupt turns simultaneously If you ever played with multiple Skirmishers in the same mission, you might have noticed that they cannot act at the same time when using Interrupt or Battlelord. This also goes for any turn-interrupt...
[WOTC] Config Panic Reaction Fire
Created by Zelfana
Overview Configure how automatic reaction fire attacks work while units are panicked. Default settings fix some modded reaction fire attacks triggering against units on the same team while units are panicked. The most notable example is the None Shall Pass...
Map [Marshland]
Created by eclipsezr
Adds 1 Shanty Map Plot ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FAQ It's same as my other map mods Compatible with other map mods? Yes, this is standalone Does it work with Long War? Not tested should work but be warned I Found a bug Feel free comment...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
[WOTC] Build Item Class Requirements Begone
Created by Zelfana
Overview Removes soldier class requirements from items and their required techs. Also adds the classes' squaddie loadout items as starting items. Default config includes the vanilla classes Reaper, Skirmisher, Templar and SPARK, and modded class RM_Biotic....
[WOTC] Shot Hud Ability Position Exchanger
Created by RustyDios
What is this? This mod is a simple OPTC edit mod that has been part of my local tweaks for well over a year! I've extracted it and made public under a request from MrCloista, Stukov and XpanD. It allows you to easily set by config roughly where a perk shou...
[WOTC] Unstuck Suppression
Created by Zelfana
Overview Makes some events clear Suppression to fix some oddities that would happen otherwise. Things that make the target ineligible for Suppression will now remove it, like Stasis and Mind Control. Also if the target got concealed or moved for any reason...
[WOTC] Suppression For Suppression
Created by RustyDios
What is This? This is a simple mod that makes it so you can't use suppression if you are suppressed. Should apply to friend and foe, for direct and area suppression. Should work mid campaign, but not mid tactical. ... and yes, honestly I was shocked this i...
[WOTC] Use Free Actions with Momentum
Created by Zelfana
Overview Makes non-hostile free actions usable when soldiers only have Momentum, Implacable or other movement-only action points left. Only applies to abilities that are visible on the action bar, non-hostile, do not have a cooldown, do not have charges an...
[WOTC] Extra Damage Patcher
Created by Zelfana
Overview Copies ExtraDamage entries used for special ability damage values between weapons to fill in any missing entries. The main use for this is adding various psionic ability damage values to Templar gauntlets and other psionic weapons that mods did no...
[WOTC] Extended Personnel Info Redux
Created by RustyDios
What is this? This mod is my personal redux of Extended Personnel Info by Astral Descend. Made and released with permission. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. The 'wings' of the soldier lists ....
[WOTC] Select Soldier Icons Redux
Created by RustyDios
What is this? This mod is my personal redux of Soldier Select Icons by zFail, finally uploaded for others to use. I do not have permission to update the original, but as there has been no correspondence from the author since February 2016, I figured this s...
Distress Beacon
Created by MrCloista
This mod gives new a new Hack Reward set called Distress Beacons. These call in reinforcements. All Distress Beacons are localised the same so that you are never sure which you are getting, so there is a degree of randomness and a small risk in setting one...
Resistance Units that Scamper
Created by Tedster
This mod contains copies of the standard civilian resistance soldier units that will scamper when spawned in instead of standing in place as a mass mimic beacon. It includes all 3 tiers of standard resistance militia unit, and some encounters that will spa...
Improved Friendly Reinforcement Mechanics
Created by Tedster
This mod is intended for streamers and/or other players who use use the DropUnit or AICallReinforcements commands to spawn units onto the XCOM team, and for players who use mods that use the reinforcement system to spawn units into team XCOM (NOTE: this is...
[WOTC] Disable Any Class GTS Redux
Created by RustyDios
What is This? This is based on Divine Lucubration's original version of Disable Any Class I'm 99% sure I got permission at some point but can't find my confirmation screenshot/message anywhere! -- if Divine Lubrication wants this removed, I will unlist. Th...
[WOTC] Craft Basic XCOM PCS
Created by MrCloista
What is this? This mod allows you to make Basic tier PCS. How? This mod adds a Build Basic XCOM PCS Project Facility - Proving Ground (Or R&D CombiWorkLab) Required Tech - ADVENT Officer Autopsy Cost - 1 x ADVENT Officer Corpse The list of PCS'es this proj...
ADVENT Corpses in the Black Market
Created by MrCloista
This mod is a spiritual successor to Buy Corpses From the Black Market. The extra uses for a lot of the vanilla corpses buy some of the mods on the workshop means you can run short on them, especially the basic ADVENT ones. As a result, I made this mod to ...
[WOTC] Improved Feedback
Created by RustyDios
What is this? So, basegame perks have a lot of wonkyness around the Feedback resistance card. This mod aims to fix some of that. How? Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better. Vanilla feedback has...
[WOTC] Enemy Preview - Extended
Created by shiremct
Enemy Preview - Extended About the Mod This mod extends the optional Target Preview UI element to support providing additional information about vision range and the impact of certain effects on targets based on the current movement preview tile / cursor. ...
More Traits Enhancements and Bridge
Created by EvilBob22
This started as a bridge mod between More Traits and mods that add new "Fear Of" traits for new enemies. Some cosmetic improvements were also included, and there is now a new pair of traits specific to this mod, so it isn't just a bridge mod anymore. Mod B...
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot not dropping when it arguably should. Essentially a fixed version of Loot Mind Control. There are several issues that are fixed: Loot picked up by player controlled units that are not your own soldiers (Double Agent...
Big Things Don't Get Hugs
Created by Kiruka
Commander, there's nothing more cool than being hugged by someone you like. But if someone tries to touch you in a place or a way that makes you feel uncomfortable, that's no good! It's your body - no one has the right to touch you if you don't want them t...
[WOTC] Stats On Soldier Conditioning
Created by RustyDios
What Is This? This a simple little QoL bridge bringing Soldier Conditioning by TeslaRage and Stats on New Promotion Screen by Xymanek together. Why and Whats New? I have a terrible memory. I'd look at the dropdown, decide who I wanted and what to condition...
[WOTC] PGO bridge : Weapon and Item Overhaul
Created by TRNEEDANAME
PGO bridge : Weapon and Item Overhaul ID = 2873101651 Description = This mod is a bridge between "Proving Ground Overhaul" and "Weapon and Item Overhaul". It make the attachments created by WIO buildable and allows you to transform your basic attachments i...
[WOTC] Compact Perks For Armory
Created by RustyDios
What is this? This mod makes a more compact viewing area of a units perks in the main armoury. It combines PCS, Traits and Perks all into one panel, so you no longer need to switch between them. Features Compact grid layout PCS, Traits and Perks all in one...
[WOTC] Random Ability Deck Patcher
Created by FearTheBunnies
About This Mod This is a simple mod for patching random ability decks for soldier classes. This is especially useful when tweaking Proficiency Class Pack classes and their XCOM row since they do not use the traditional AWC process. Using This Mod This mod ...
[WOTC] SPARK Ruler
Created by TeslaRage
Overview This mod introduces a new Ruler enemy - SPARK. ADVENT has somehow managed to build a SPARK powerful enough to rival XCOM's own SPARK. Starts appearing at Force Level 16 - so a late game ruler. Ability-wise... I let you find out in-game via F1. If ...
Knox's Proficiency Plugin: Commander
Created by KnoxAHHHHHHHHHH
Introducing the Commander, the last of 4 pseudo-hero units. The Commander could hardly be defined as a pseudo-hero unit, with many new Abilities all using the new Command Focus System, they are a powerful Support and Psionic Class. There is only meant to b...
[WOTC] Mission Launch Auto Save
Created by Iridar
This simple mod creates an Auto Save on the Avenger whenever you click "Launch" in Squad Select, using the name of the Operation as the name of the save file. This can be useful if your game tends to crash when loading into a mission, so you can load the s...
Knox's Proficiency Port: Pharmacist
Created by KnoxAHHHHHHHHHH
A port of the amazing Pharmacist Class by Favid into a new Proficiency Class. (Favid's Pharmacist is not required for this mod) Wielding Bullpups and their own custom Stim Gun, Pharmacists support their team by providing bonuses to their allies, healing th...
Knox's Proficiency Plugin: Shock Trooper
Created by KnoxAHHHHHHHHHH
Shock Troopers specialize in Shotguns and Arcthrowers, they get wide access to Grenade utility and Combat perks that keep them in close quarters. Proficiency: Frontline Training Rank 1: Gain Breaching Maneuver Gain Take Cover Gain 5 Defense Rank 2: Gain Tr...
[WOTC] Basic Research and Engineering Redux
Created by lordabizi
Basic Research and Engineering Redux If I have seen further, it is by standing on the shoulders of giants. Abstract This is a port of the Basic Research and Engineering Research techs from LW2/LWOTC. Overview This mod introduces two new repeatable techs, B...
Let There Be POIs
Created by Mitzruti
Adds more POIs, and fancy config hooks that enable the creation of EVEN MORE POIs! Fancy Config Hooks Disable unwanted POIs Create simple new POIs (no fancy IsNeeded or IsAvailble stuff on them tho) Create simple item or deck based rewards. Default adjustm...
[WOTC] Detailed Soldier Lists Redux
Created by RustyDios
What is this? This is my REDUX of -bg-'s amazing Detailed Soldier List . I had been sitting on this mod redux for well over a year waiting on some contact from -bg- with no reponse given. Decided it had enough changes to get released. It also bridges the g...
Reward Deck Builder
Created by Mitzruti
(Re)Builds reward decks based on a configured list. Can be used in a similar fashion as Reward Deck Refresher, but can also build decks that don't have an associated tech. Notable differences from Reward Deck Refresher: The decks you want to build must be ...
Yellow Alert Gameplay Lite (WOTC)
Created by OnyxLock
Requires Yellow Alert Gameplay V2.0 by RedDobe https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1964595004 This mod contains INI changes for RedDobe's Yellow Alert Gameplay to make engagements more fair and overall less overwhelming Key changes: - Th...
[WOTC] Yellow Alert Gameplay V2.0
Created by RedDobe
Yellow Alert Gameplay improves the AI’s decision making process for tactical pod movement prior to and during engagement, providing a more realistic approach to how the AI respond to Xcom’s position on the map. All gameplay cheats have been removed. By int...
Proficiency Class Irregular: Wanderer
Created by Dies Irae
“Commander, Had some contact on old radio networks of possible new recruits. Unlike my other suggestions they seem to have some military action. They have been wandering the wilds since the invasion. Their skill set depends on what they have done or found ...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
[WOTC] Create Custom Abilities: Immunities
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant immunities. Modify XComCIA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. AbilityNa...
[WOTC] Create Custom Abilities: Stats
Created by Boundir
Description This mod allows you to create your own abilities. These abilities can grant stats buff/debuff. Modify XComCSA to do so. Variables TemplateName - String Required - Name of the template being created. You can't have two similar template names. - ...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WOTC LW2] Classes Perk Pack
Created by Deadput
2022: Update thanks to RustyDios I have added a toggle in the soldierskills config file for each and every altered vanilla perk so you can choose what you want and what you don't want, instead of straight up deleting the altered vanilla perks I thought thi...
Shadow Ops Begone
Created by Dies Irae
A Config mod to disable the classes from the Shadow Ops Perk Pack. This should allow you to use perks from this mod without promotion to the classes. It also stops them appearing in the class select in the GTS. Thanks to RustyDios for answering annoying qu...
Proficiency Class Irregular: Brawler
Created by Dies Irae
“Commander, had a couple of new volunteer’s join up today, they would never made it into the original XCOM program. But… beggars can’t be choosers. From talking to them I think they have jail time, most likely for bar fights by the smell. They can take a h...
Skirmisher Abilities For Soldiers Animation Patch
Created by Mitzruti
Skirmishers have an additional animset that is needed for a number of thier abilities. This mod adds that animset to soldiers that happen to have those abilities. Affected abilities: Justice, Judgment, Whiplash, FreezingLash...
Proficiency Irregular Plugin: Harasser
Created by Dies Irae
“Commander, Some of our more ‘risk tolerant’ recruits have been looking at these new faction weapons and think they could make use for them in combat. Their ideas seem good but dangerous. Hit hard and duck is their plan, not sure we will get to many volunt...
[WOTC] Tactical Unit Descriptions
Created by Aquilio
This mod adds new descriptions for WOTC/LWOTC units during tactical gameplay. The descriptions can be previewed in the unit's info screen when using Yet Another F1 mod or when using the UFOpedia & Bestiary mod. Currently, all units from the main campaign a...
Proficiency Plugin : Field Support Officer
Created by MrCloista
This class is built to fill a different kind of support role for the Proficiency suite of classes. It focuses heavily on being a Force Multiplier. It is inspired by, and builds on, Iridar's Keeper class, and also shiremct's unreleased Supply Officer, and a...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
[WOTC] UFOpedia & Bestiary
Created by RustyDios
What is this? An update and improvement to the XCOM Archives, found in the Commanders Quarters. It aims to bring some life, style and colour to one of the most dry sections of the game. It is a mod of passion with the occasional core piece of lore, written...
[WOTC] UFOpedia & Bestiary: MOCX Plugin
Created by RustyDios
What is this? This mod is a plugin for the UFOPedia that handles a very specific use case for the MOCX MOD . How does this work By default after you have completed the first MOCX mission a Bestiary will unlock for viewing the current MOCX barracks! Simple ...
[WOTC] Modular Sparks PGO Bridge
Created by lordabizi
Modular Sparks - PGO Bridge Abstract This is a bridge mod between the fun Modular Sparks mod and the fun Proving Ground Overhaul v2. Namely, the experimental proving ground projects for Spark modules that are introduced in the Modular Sparks mod are now op...
[WOTC] Combined Workshop and Laboratory
Created by RustyDios
What Is This? This is a combination of the Laboratory and the Workshop into one facility. With a few other little bonuses. Why? Well, I've always found the Laboratory and Workshop to be mediocre facilities. Normally pointless to build in any given campaign...
[WOTC] IronLordByron's Resistance Order Overhaul
Created by 25Hour
Summary Okay, real talk. Resistance orders in XCOM 2 are pretty lame. Who ever got excited about having to choose between “15% improvement to weapons research times”, or “10% increase to supply drops?” Of course, there are also the wildly overpowered ones,...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
[WOTC] Aim Assist Vs Immobilized
Created by davidtriune
Destructible targets get a guaranteed hit chance, why not living stationary ones? MCM configurable 50% aim boost against immobilized units (stunned, dazed, frozen, or incapacitated). Disoriented not included but optional. Crit boost optional....
Expanded Continent Bonuses
Created by MrCloista
All of the Continent Bonuses available in the game are also Faction Order Cards. If a Bonus is present, it's card form cannot spawn (and vice versa, if you are using a mod to change your available bonuses mid-campaign). This mod enables a large number of t...
A Requiem For Man: Gameplay Mutators
Created by ReshiKillim
The Gameplay Mutators Mod Contents Summarized! A Wide Variety of SITREPs, some beneficial to XCOM, some beneficial to ADVENT, some a mixed bag, and some beneficial to neither! A Bucketload of new Dark Events and Dark Event Chains, too many to list in the S...
[WOTC] Remove All PCS Button
Created by davidtriune
Button on squad select to remove all PCS on all soldiers. Requires Interchangeable PCS to be researched. Recommended: Open Squad Select at any time...
[WotC] No Drop Down Lists With Controller Support
Created by kdm2k6
An update of LeaderEnemyBoss's mod with controller support added. Designed primarily for use with Long War of the Chosen; however, it should work with War of the Chosen as well. LeaderEnemyBoss's original mod can be found here : https://steamhost.cn/steamcommunity_com/...
[WOTC] No Drop Down Lists: Remove Traits
Created by RustyDios
What is this? This is an extension of No Drop Down Lists for the WOTC Infirmary Remove Trait Slot !! Finally !! Config No config options needed. Compatibility/Known Issues No known issues. Technically does NOT require No Drop Down Lists but why use this wi...
Strategy Overhaul Bridge: No Drop Down Lists
Created by RustyDios
What is this? This is a bridge mod of No Drop Down Lists for the Covert Infiltration GTS slots. Config No config options needed. The slots configs are all handled in CI's configs. Compatibility/Known Issues No known issues. Technically does NOT require No ...
[WOTC] Spectral Zombie Warning Signs
Created by FearTheBunnies
About This Mod Very simple mod that patches in a little bit of helper text for the Chosen Warlock's Spectral Zombies. Originally, when they prime for self-destruct they just glow at you. Now, when they prime for self-destruct, they will be flagged as being...
Sewer Begone
Created by h4ilst0rm
A small mod to remove the Sewer plot type from the game. I consider the sewer just an inferior version of the subway, and 2 claustrophobic underground maps made the archetype too common compared to the others. May or may not work mid campaign....
[WOTC] Full Shadow Report
Created by RustyDios
What is This? This mod is heavily inspired by WOTC Show Enemies and Terrain on Mission Planning by Sebkulu. It is essentially a 'new' mod, so no permission was sought for the posting. BUT! I did indeed base the code on his mod however I have cut, changed, ...
[WotC] Better Cost Strings
Created by fearlessiron
This version is for War of the Chosen This mod requires the X2WOTCCommunityHighlander mod (v1.26.0 or later). --> Vanilla version <-- Shows inventory counts and highlights sparse artifacts and resources in cost strings when building items, starting researc...
[WOTC] Sensible Wound Times for XCOM2
Created by BlackDog
This mod alters some minor parameters in XCOM2 WOTC to make wound times a bit more sensible and to improve the sorting behaviour of wound states in soldier lists (e.g. While using string based sorting from the excellent Rusty DLS Redux & Sorting Options Pl...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
[WOTC] Gotcha Again Redux
Created by RustyDios
What is this? Simply put this is a merge of WOTC Gotcha Again with Peek From Concealment and its UI Fix and MissClick Protection . Gone are the days of needing to manually configure the XComEngine.ini of these mods to resolve conflicts, things just work. I...
[WOTC] Choose My Class
Created by shiremct
Choose My Class A lighter alternative to Commander's Choice, Choose My Class lets you choose from a random selection of 3 (# is configurable) classes when a rookie gets promoted, without laying out every single option available. It's a middle-ground betwee...
Proficiency Pack - Photobooth Poses plugin 2.0
Created by MrCloista
Update 2.0: This mod now uses a Highlander hook to filter the photobooth poses by class. This mod is designed to enable the Proficiency Classes to have access to Photobooth Poses that they 'should' have, based on their loadouts. Faction soldier poses remai...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
[WOTC] Standalone LWOTC Alien Pack
Created by BlackDog
Mod Description This alien pack is essentially a port of the original Long War 2 Alien Pack, remastered for use with XCOM 2 War of The Chosen. It is intended to provide a bunch of additional challenging aliens to fight against and it is hoped by the author...
[Vanilla/WotC] Black Market Soldier Stats
Created by fearlessiron
Shows the stats of soldiers offered at the Black Market. Settings The mod has the following options that are configurable via Mod Config Menu: Highlight above/below average stats If activated, the stat values will be color-coded to indicate if it is an abo...
Scanning Sites Plus Two
Created by Mitzruti
A remake of Grimy's Scanning Sites Plus. Causes more POIs to spawn, and those POIs have a chance (default: always) to spawn a mission instead of just handing you the reward. Has both global and per-POI config modifiers to scan duration and mission chance. ...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
[WOTC] Iridar's LW2 Laser and Coil Weapons - Assets
Created by Iridar
This mod contains assets for my kitbashes of LW2 Laser and Coil Weapons, such as models, materials, effects, animations, etc. To actually see these weapons in-game, you will need an additional mod, such as my Five Weapon Tier Overhaul. Other mod authors ar...
MOCX Class: Phantom
Created by FearTheBunnies
About This Mod MOCX has now captured and indoctinated Reapers. That's right: Reapers. Beware the deadly Phantom's powerful Remote Start, Banish and Killzone abilities as they snipe from afar and slink into the shadows. **NOTE: MOCX Phantoms will not throw ...
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
Diverse Aliens By Force Level WOTC
Created by h4ilst0rm
To combine the best of both worlds, and more! This mod was originally a combination of the amazing Diverse Alien Pods WOTC and Increase Pod Size By Force Level. Said mods used to be incompatible, but the incompatibility has since been fixed. Additionally I...
[WOTC] Leviathan Extended Squad Size
Created by RustyDios
What is this? This mod is basically a clone of One Squad On Avenger Defense made with permission. Except this mod affects the final missions 'Broadcast Tower' and 'Operation Leviathan' and sets the squad limit to whatever is in the config. The default size...
[WOTC] Dynamic Encounter Zones
Created by RedDobe
Players can now dynamically adjust Encounter Zones size and location on the map. What are encounter zones? They are the areas defined in the schedules.ini that enemy groups can spawn and patrol in. Requires the Community Highlander.. Default settings and c...
Rain Rebalance: 8-Man Squad-Size Changes
Created by Rather Incoherent
What Is This? This is the core set of changes required to run an 8-man squad-size campaign in Covert Infiltration. It goes a fair bit further than that, though. The Changes: Changed squad size in CI for all mission types to 8. Changed infiltration penaltie...
Rain Rebalance: Miscellaneous Tweaks
Created by Rather Incoherent
What Is This? This is a compilation of all the changes I run in my games with the Rather Incoherent Collection that don't neatly fit into one of the other 2 subcategories of my Rain Rebalance Mods ( 8-Man Core and Skirmisher Rework). The Changes: There's q...
[WOTC] Corpse Drops Revamped
Created by MrShadow
Corpse Drops Revamped is a real simple mod. What this does is highlights all the base game enemy's base loot drops "Corpses" with color to draw your attention so you dont miss what might have been dropped. Advent/Alien = Red/Brown Lost = Green Rulers: (IF ...
[WOTC] Show Repeatable Tech Count
Created by lordabizi
Show Repeatable Tech Count Abstract Adds a convenient way to see how many times a given repeatable tech has been researched, without relying on spreadsheets. How does it work? The information will be displayed in the Choose Research menu. In the right side...
Alpha's Drones and Robotics pack
Created by Alpha115
This mod adds a new robotic enemies the Advent Combat Drone and Combat Bot. I'm going to be adding more robotic enemies over time to the mod. The Advent combat drone has two weapons for a fight its stun taser or its shock gun. The drone also brings some ut...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
[WOTC] Epic Leviathan Music
Created by Astral Descend
Replaces the combat music on XCOM2's final mission with a much better "epic boss music" from the Lost Towers mission. Uses the ground floor track for first part and the rooftop track for the avatars part. Requirements Requires WOTC - you are free to rebuil...
[WOTC] Cooldown Teamwork
Created by NotSoLoneWolf
Quick fix requested by Beaglerush on his stream. Instead of having 1/2 charges per mission, the Teamwork and Advanced Teamwork abilities now have a 6/4 turn cooldown that's shared between the two bondmates. The cooldown values are adjustable via config of ...
Strategy Overhaul Bridge: ADVENT Warlock
Created by TeslaRage
Adds infiltration and deterrence stats for ADVENT Warlock mod as well as makes the items introduced by that mod individually buildable. Come chat with us on Discord!...
[WOTC] Configurable Posthumous Chosen Covert Action Risks
Created by lordabizi
Posthumous Chosen Risk Configuration Abstract Exposes to config the interaction of risks on covert actions and the Chosen. By default, ambushes will persist even after the Chosen's death, while captures will cease. How does this work? By default, covert ac...
[WOTC] Supply Extract Map Pack
Created by Tedster
These were created for LWoTC use since by nature of LW more missions spawn there. They work standalone, so releasing it as standalone for others to enjoy outside of LW. If you're using the latest Steam version of LWoTC, you don't need this mod. So the "Cra...
Negative Mobility Fix
Created by Kiruka
So this mod here is something that's been a long time coming. It's not just for LWOTC / Mod Jam players, it's for all WOTC players, but it's going to be more relevant to you the more mods you have that add things like enemies, abilities, and gear. Let me t...
Proficiency GTS Verbose Text
Created by EvilBob22
Ever have trouble deciding which Proficiency class GTS upgrade to get with your limited supplies? They all say they'll grant proficiency rank 2 (or 3) regardless of character rank, but you have to already know what that gives you. This mod changes that. It...
ADVENT Droid Troopers
Created by Mitzruti
Beep Boop Tin Cans for you to shoot. basically just mechanical troopers that drop turret wrecks. Appear as followers to mechanical leader units. Uses the droid model from chimera squad, tinted to look more adventy....
More Skill Events - WotC
Created by Ashlynne_Lee
MORE SKILL EVENTS - WAR OF THE CHOSEN ------------------------------------------------------ Skill Events are fun! Ability Points are fun! This mod adds 7 new Skill Events to the tactical game granting XCom a bonus cache of Ability Points over the course o...
One With Shadows: Proficiency Reaper Animations
Created by KnoxAHHHHHHHHHH
The Reapers cool animation gimmick was taken away when Proficiency Reaper came out, and I say no more, introducing “One With Shadows” which simply re-adds the Shadow animations from base-game Reaper for Proficiency Reaper and Reaper Scout, that’s it. In re...
Modular Sparks: Digi's Better Barrack Modules
Created by TheGreenDigi
This mod adds 2 new modules to the Modular SPARKs mod using A Better Barracks perks. I created these modules to help add more options so that it's possible to make more distinct Spark builds and help fill in roles that I felt were lacking. Modules Added: B...
Modular Sparks: Digi's Basegame Modules
Created by TheGreenDigi
This mod adds 3 new modules to the Modular SPARKs mod using basegame perks. I created these modules to help add more options so that it's possible to make more distinct Spark builds and help fill in roles that I felt were lacking. Modules Added: Heavy Ordi...
[WOTC] Iridar's Halloween Cat
Created by Iridar
Adds a cat in a witch hat as a background character that will appear in random spots on the Avenger. This is purely cosmetic and has no effect on gameplay. The cat can appear in the facilities that are always present on Avenger, like Bar and Commander's Qu...
[WoTC] Encounter List Cleaner
Created by Tedster
This mod does exactly what it says. It loops over all encounter lists, and removes units that don't have character templates from them. If the game tries to spawn a unit from an encounter list that doesn't actually exist in your game, the game will crash, ...
[WotC+Classic] Reliable Smoke
Created by Anisotropic
Works with War of the Chosen, but also works with vanilla. Ever lost soldiers to the smoke grenade's buggy UI? Not anymore! Now you can go back to blaming yourself again. This mod fixes smoke grenades' LOS calculations so that you can rely on them in comba...
[WOTC] Universal Enemy Compatibility Patch
Created by Rather Incoherent
What's This Do? If you've ever played a game with a lot of modded enemies and found some of them showing up far too often, and others not showing up nearly enough, this mod fixes that. This mod is plug-and-play and supports almost every mod on the workshop...
Encounter List Replacer WOTC
Created by h4ilst0rm
Modify encounter lists with little less tedium DISCLAIMER: Made publicly available as-is due to community (LordAbizi) demand with no warranty or guarantees of functionality The default configuration is not something you should leave as is. Assume any mod l...
Flawless Lite (WOTC)
Created by OnyxLock
This is a config edit of krj12's Flawless that lowers the amount of free resources and items you get from completing a mission without wounds or casualties. The bonus reward amount for resources is now about the same as a small hack reward. Loot table chan...
Starting PsiAmps
Created by BibleThump
PsiAmps T1 are now available at the very beginning. Also work in mid campaign. Compatible with Vanilla and WOTC....
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
[WotC] ADVENT Unit Promotions
Created by Nider001
This mod serves as an example of what can be done with my newest Random Loadout Manager. It allows ADVENT soldiers to occasionally spawn with better loadouts. Perfect if you want some extra challenge without introducing new units or messing with mission da...
[WotC] Random Loadout Manager
Created by Nider001
Introduction Are you tired of seeing enemies use the exact same loadout every time you face them? Perhaps you want to make grenades appear on Troopers only 50% of the time or see Stun Lancers with shotguns occasionally... This mod will not fullfill your wi...
Stukovs Chosen Entourage
Created by Stukov81-T.TV
What is this? It is a notmod You might know the Mod Multiple Chosen & Entourage by Alex Nares. It did not work for me so i tried making something myself. One thing i realized was one file named wrongly. Chosen will bring a small Honor Guard with them. Star...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
[WOTC] Versatile Rookies
Created by MrCloista
What is this? This mod is designed to make Rookies less of a burden in the mid-late game, it also has the effect of making those first few missions potentially a lot easier. Features Rookies Gain: A Secondary Weapon Slot Rookies Can Now Equip: Primary - As...
[WOTC] Custom Hero Adversaries
Created by FearTheBunnies
About This Mod In base War of the Chosen, the Reaper/Skirmisher/Templar Adversary weakness on Chosen only references the specific Hero Class. Meaning that Reaper Adversary means they literally only take bonus damage from the Reaper class. What This Mod Doe...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[WOTC] LWoTC Aim Rolls
Created by Tedster
What Is This? This is an alternative implementation of EU Aim Rolls with similar goals of making the hit results more logical. This version uses the implementation currently used by Long War of The Chosen, made standalone. The implementation used by EU Aim...
(OUTDATED, SEE DESCRIPTION!) [WOTC] FOXCOM Psionics
Created by Iridar
ATTENTION This version of the mod is outdated. It still works fine, but there's a better version available. FOXCOM Psionics 2.0 I had to release it separately instead of updating this mod, because the update would break your campaigns in progress. Finish y...
FOXCOM Psionics - Mitzruti's Perk Pack Plugin
Created by Mitzruti
Plugin for FOXCOM Psionics to add a whole pile of extra abilities from Mitzruti's Perk Pack to the mix. On the one hand, this dramatically increases the number of potential different abilities you could roll. On the other hand, it makes you much less likel...
Additional Vest Types
Created by Mitzruti
10 New vests - one for each finger. Built in engineering, using supplies and corpses. Mach Weave - Chrysalid Autopsy Massive dodge bonus. Bubble Weave - Alien Encryption Superior shielding that continuously regenerates. Mind Weave - Priest Autopsy Panic im...
Alpha's Workshop Overhaul
Created by Alpha115
This mod overhauls the Workshop. Recycling Engineers staffed in the Workshop will now generate 5 supplies every day. You can override this to instead use the Engineer's skill-level to give supplies, change the max amount or setting a different fixed amount...
Operations Unknown: An XCOM 2 Map Mod [WOTC]
Created by McDenny's 09
Operations Unknown is a mod that aims to reimagine the maps of XCOM: Enemy Unknown and its expansion Enemy Within using the assets and environment of XCOM 2 and its expansions. Operations Unknown will launch with four old maps, with more on the way, all be...
[WOTC] After Action Report Extended
Created by RustyDios
What is this? This mod is a standalone port of the LWotC After Action Report, made with permission. This allows for a display of 1-12 units in the post-mission screen. (They will show as two rows, each row with up to 6 units) The mod includes soldier walk ...
[WOTC] Overwatch PCS
Created by AgRipnus
This mod adds a simple 3 tiered PCS that decreases the Overwatch/Reaction Fire penalty. Common = 5% Aim bonus on Reaction Fire Rare = 10% Aim bonus on Reaction Fire Epic = 20% Aim bonus on Reaction Fire I don't know if this is balanced, for reference Cool ...
[WOTC] Spark Arsenal Plugin: Shell Charges
Created by RustyDios
What is this? A simple mod to nerf an item in Spark Arsenal All special shots still require the Heavy Cannon to have 1 ammo and consume 1 ammo All special shots still use <Heavy Cannon Default Action Points> to fire ... 2AP This mod adds a 1 turn cooldown ...
[WOTC] YAF1 Profile Extension
Created by RustyDios
What is this? This mod is an extension for RoboJumpers Yet Another F1 that provides some custom colour profiles for more unit types/groups. That is so cool! ... Tell me more I know right ?! This is all possible thanks to the Event Hooks that RoboJumper had...
[WOTC]Hunt The Chosen Chain - Chosen Information Fix
Created by lordabizi
Hunt The Chosen Chain - Chosen Information Fix Abstract Fixes the unintentional breaking of the Chosen Information item introduced with the Hunt The Chosen chain mod. Overview The celebrated Hunt The Chosen Chain mod by TeslaRage accidentally broke the Cho...
[WOTC]LordAbizi's Gremlin & Bit Modules for Modular Sparks
Created by lordabizi
LordAbizi's Gremlin & Bit Modules for Modular Sparks Abstract Introduces three new Modules for h4ilst0rm's fun Modular Sparks mod, that encourage using the Gremlin and Bit for Sparks. Overview This mod adds four more modules for Modular sparks, that take a...
Underbarrel Attachments: SO Bridge
Created by MrCloista
This is a bridge mod that allows individual building of all tiers of Iridar's Underbarrel Attachments when running Prototype Armoury. This mod was made because when running Prototype Armoury, the Underbarrel Attachments do not auto-upgrade like they do whe...
Alternative DLC Integration
Created by Epigamesh
An Alternative to XCOM War Of The Chosen DLC Integration This mod aims to replace the War Of The Chosen Integrated DLC content option upon a new campaign launch. As with the vanilla option, the nest and lost tower missions and narratives are deactivated (s...
[Beta] XModBase Redux
Created by Tedster
What is this and why does it exist: This is a partial rewrite of XModBase 2.0. The original uses some OPTC to swap some base game classes with its own versions, most notably X2AbilityToHitCalc_StandardAim. This means that anybody using any mod that include...
[WOTC] Item Stats in Engineering
Created by Iridar
A small quality of life mod that lets you view item's stats on the Build Items screen in Engineering. Especially helpful if you use a lot of mods that add new items. To view item stats, click the small "Info" button at the bottom of the screen. If you woul...
[WotC] The Sectoid Voidweaver
Created by AgRipnus
Overview Unveil the terrifying power of the Sectoid Voidweaver, a formidable new enemy that transcends dimensions to summon malevolent entities embodying humanity's darkest vices. This mod introduces a new class of Sectoid, capable of manipulating the batt...
[WOTC] Sight Radius PCS
Created by AgRipnus
This mod adds a simple 3 tiered PCS that increases a soldier's Sight Radius. Common = +3 meters or +2 tiles Rare = +6 meters or +4 tiles Epic = +9 meters or +6 tiles Configurable in the .ini This mod maybe has support for Coloured PCS Icons by RustyDios. I...
[WOTC] Advent Hunter Revamp
Created by Deadput
Don't use this with the original mod, this is a standalone new mod that requires: LWOTC Standalone Enemy Pack . Personal Lore: "The ADVENT Hunters originally existed as a black ops unit led by Hunter Captains for hunting high profile targets with the use o...
Strategy Overhaul Bridge: Alien Hunters DLC
Created by FearTheBunnies
About This Mod This mod provides normalized costs for the Alien Hunter DLC weapons. Doesn't Covert Infiltration or Prototype Armoury already do that? Covert Infiltration has infiltration bonus hours configured for the DLC weapons, but Prototype Armoury dec...
Muffin's Steady Up Ability
Created by missymcmuffin
Just a Steady Weapon / Ready Up ability revival mod. Now with exclusions lists. By defaults, it excludes Templar classes. Also excludes primary weapon categories of gauntlets and swords too. List can be expanded upon. Robotics, Turrets and Large Units are ...