Total War: WARHAMMER II

Total War: WARHAMMER II

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Eshin: From The Shadows (Skaven) - Unit Pack - SFO
   
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Tags: mod, Units
File Size
Posted
Updated
146.919 KB
1 Mar, 2021 @ 5:20pm
26 Nov, 2021 @ 10:12pm
7 Change Notes ( view )

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Eshin: From The Shadows (Skaven) - Unit Pack - SFO

Description
A patch to adjust Hocter's Eshin: From The Shadows (Skaven) - Unit Pack for SFO.

Simple numbers adjustment and caps.
  • Shadows Runners increase their cap in the Den of Secrets (assassins chain) building.
  • Shadowvermins share the Stormvermins cap.
  • Shadow Ogres share the Rat Ogres cap.
  • Gutter Runner Bombardiers are not capped.
  • The Blackclaws are now a legendary unit capped to 1. However their cap can be increased by 1 by reaching the third or final rank in their clan contract feature. Blackclaws are forced to help the other factions by the council, but you can call back a team/unit to recruit if you help that faction enough, basically.
  • Blackclaws unit was increased to 4 from 3 to avoid possible glitch. Other units were tweaked too, but relative to SFO unit sizes.
  • All of these units will probably make Snikch campaign easier since these not-stormvermin, not-globadier, not rat-ogre units do not get their cost increased with his reputation feature.
  • They are all glass cannons, half of them are mini Snikch, hide yo lords.

Feel free to give feedback.
53 Comments
Maal  [author] 29 May, 2022 @ 2:38am 
@n.pedrazalis
I just tested the mod. In custom battle against an AI army with all the this mod's patched units and it worked just fine. Either you have a weird incompatibility, a corrupted download (unsub and resub to this and Eshin mods) or you messed with the load orders (the vast majority of WH2 mods are designed to work in the default, untouched load order).

For reference, in CA launcher, the mods should be in that order:
SFO patches
Eshin mod
SFO
n.pedrazalis 26 May, 2022 @ 5:14pm 
maybe :( i cant use it until is resolved hope to use it i love the new units i have a lot of mods this is the only one that crash with champions of the feast wich is normal hope the ai dont use the and iron brotherhood
Maal  [author] 26 May, 2022 @ 4:40pm 
@n.pedrazalis
If it crash in custom battle it'll crash in campaign battle. Which is why I find it weird, this mod been out for a year and nobody ever fought against the new units until now to find this crash (AI vs AI in campaign won't crash since they auto resolve)?
I'll test it friday night or saturday. Unless SFO did something weird recently I do not know what could crash the game when the AI uses them but all is ok for the player (outside of some officers, but that should crash the base mod too). Perhaps a load order thing or something.
n.pedrazalis 25 May, 2022 @ 11:43pm 
i just started my campaign and i had a battle with clan kreepus as they use some of these units my battle crashed in load battle screen :(
n.pedrazalis 25 May, 2022 @ 11:25am 
it doesnt crash i, vanilla but it does crash with sfo mod enabled
Maal  [author] 24 May, 2022 @ 9:35pm 
@n.pedrazalis
I do not have wh2 installed right now and you are the first to report this since creation, before I even start to install everything just to test. Does your game crash happens if you disable SFO and this SFO patch? As in, does it crash even in a vanilla games if the AI use these units?
n.pedrazalis 24 May, 2022 @ 6:02pm 
Hello all modded units from this mod are causing me crash in custom battle maps when used by the Ai could you solve it please
Moonkidd 22 Jan, 2022 @ 5:10pm 
Ok, it was probably renamed. I was just curious if the buff for stormvermin/shadowvermin applied to black furs (which are the stormvermin equivalent in the mod) I do really like this mod though so thank you for your work
Maal  [author] 22 Jan, 2022 @ 3:56pm 
@Moonkidd
Those should be in the same building as stormvermins iirc. He may have renamed them but not the tooltip?

In any case, I did not rename any units or tooltips outside of unit caps ones. So that would be out of the scope of this mod if there's a naming issue.
Moonkidd 22 Jan, 2022 @ 12:53pm 
Sorry I should be more clear; the perk for lords that boosts stormvermin says it boosts shadowvermin too, is that supposed to be for the black furs? there is no unit in the "from the shadows" mod with the name "shadowvermin"