Total War: WARHAMMER II

Total War: WARHAMMER II

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Heroes of Legend - Estroth The Silent by Blaise90 for S&F
   
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Tags: mod, Units
File Size
Posted
Updated
16.804 MB
26 Mar, 2021 @ 3:31am
25 Sep, 2021 @ 3:48am
3 Change Notes ( view )

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Heroes of Legend - Estroth The Silent by Blaise90 for S&F

Description
Hi,

This mod was first started off as an update for my "Vampire Core Faction Extended - Overhual", but evolved into a standalone mod.

This mod contains a Legendary Hero "Estroth The Silent".

He can be summoned by Vlad after capturing Castle Drakenhof and upgrading it to "Tier-3".

Hero is more of supportive role with 4 summoning abilities and 1 own ancillary weapon.

Hope you enjoy!

FAQ:
- If you use it with my Vampire Core Faction Extended Overhaul -> Make sure this mod is on top of load order otherwise will cause problem in the overhaul mod.

-The mod is balanced for Vanilla.

Will there be compatibility version(SFO etc..)?
- Not planned currently.

Will other heroes be added later?
- One hero is planned already: Adolphus Krieger.
Unit is already done, but need to plan properly the character skills & ancillaries.


Special Thanks for all the guys on "Modding Den" as they are very helpful with every question.
Especially for Chaosrobie & Phazer for hleping me make the banner model work in campaign.


Thanks for Xoudad creating his Konrad Von Carstein Hero Mod as I modified his originla script to work properly with my hero!

Link to his Konrad mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2426006853&searchtext=konrad

Popular Discussions View All (1)
1
7 Apr, 2021 @ 7:38pm
Sub-mods / Compatibility patches
blaise90
32 Comments
UphillBuffalo 4 Jan, 2022 @ 10:28am 
Awesome mod! hes a ton of fun. Also wasn't expecting him to have siege attacker but i love that he does. really makes skeleton spams a little more consistent in the early game.
CiernioV 15 Jul, 2021 @ 1:23am 
update ?
blaise90  [author] 28 Jun, 2021 @ 9:37am 
It must be a mod conflict as the mod works properly as well as the spawn script.

I played it a lot as well as this is the 1st comment when anyone mentioned spawning script issue.
Kitpony 28 Jun, 2021 @ 8:42am 
Looks like an interesting mod. Sadly, it doesn't do anything. Playing vlad, got drakenhof and built special building and raised town to level 3. Nothing happened. Mod placed in top spot to load first even.
|/|/573|)|/|006™ 7 Jun, 2021 @ 5:32am 
Sory for the late response the mod works as intended the only problem i had was with your other mod and the problem was that the skills point inevested in van hals spells was lost in the next round,, prolly a conflict with the other skills mods///...
|/|/573|)|/|006™ 24 May, 2021 @ 10:25am 
@blaise90

Ty for the fast response ill try it now

Keep up the amazing work with vc
hope they are the next dlc facrtion with the beastmen
blaise90  [author] 24 May, 2021 @ 10:21am 
Hi |/|/573|)|/|006™

Not tested with Isabella.
The spawning script checks for faction & building built, so it should work fine with Isabella as starting LL.
|/|/573|)|/|006™ 24 May, 2021 @ 9:48am 
@blaise90

TY for the fast fix but i wonder if this mod will work for isabella as starting LL , right?
blaise90  [author] 23 May, 2021 @ 2:02am 
Hi There,

Next Installment in "Heroes of Legend" series: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2495411717

Baron Frederick Van Hal

The mod also brings a little aid for Empire factions.

There is a landmark in Caslte Drakenhof if captured that will allow recruit of various Morr related units.

Initiate of Morr
Knight of Morr on foot
Priest of Morr
Warrior Priest of Morr

Hope you enjoy!