Caves of Qud

Caves of Qud

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Object: Item Mod
File Size
Posted
144.269 KB
27 Mar, 2021 @ 10:21am
1 Change Note ( view )

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More Modifiers 2

Description
Adds a number of new modifiers to the game. Modifiers are kind of rare, so don't be surprised if installing the mod doesn't have a huge immediate effect. It simply enriches the world a little bit while hopefully playing nice with other mods.

This is v2, which adds new modifiers and fixes the formatting issues of the previous issue of the mod.

List of modifiers is below. Hover over it to reveal the spoiler.


  • Ancient: This item belongs in its proper archeological context.
  • Datalink: Provides access to a large technical database, granting bonus Intelligence. (Goggles, Tinkerable)
  • Floral: This item is decorated in images of lah petals and grants the wearer +50 reputation with the Hindren of Bey Lah. (Cloaks)
  • Hair-trigger: This item has a reduced action cost to fire. (Missile Weapons, Tinkerable)
  • Heavy: Mere accumulation of material does provide additional protection. +1AV, -2DV. (Body Armour, Tinkerable)
  • Hideous: This item is embarassingly, painfully ugly. -1 Ego.
  • Omniblasphemous: This item grants the wearer -100 reputation with the Mechanimists, Putus Templar, and all six sultan cults.
  • Ornate: This item is exceedingly beautiful. +1 Ego
  • Reassuring: Wearing this, you feel calm and collected. +1 Willpower (Cloaks, Bracelets)
  • Riot: When powered, chance to stun on hit. Keep the underclass in their place. (Shields, Tinkerable)
  • Rubber-Soled: This item grants resistance to electricity. (Footwear, Tinkerable)
  • Squawking: Sends out ancient robot transponder-codes, granting the wearer +100 reputation with robots. (Goggles, Tinkerable)
  • Thin: This item's AV is reduced by 1. (Armour, Footwear, Gloves)
  • Tribal: This item is decorated with tribal patterns and grants the wearer +50 reputation with snapjaws.
  • Umbral: An impossibly fine weave of vanta petal strands exudes impenetrable darkness. (Cloaks, Tinkerable)
  • Uncanny: You feel like this thing is whispering you strange suggestions. (Melee and Missile Weapons)
17 Comments
kp-beeferella 10 Feb, 2024 @ 2:30pm 
@bearhiderug
Updated over here, at least temporarily>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3156274173
bearhiderug 2 Sep, 2023 @ 9:46am 
Wonder if this could be updated relativly easily.
This is the only error being thrown.
'IDisplayNameEvent' could not be found (are you missing a using directive or an assembly reference?)
should be easy to fix if we find out how to update just that tidbit i reckon
Danetta 20 Jul, 2023 @ 5:18am 
Can someone re-upload a fixed version?
kamonwolfe 11 Apr, 2023 @ 1:54am 
If I'm only interested in the Riot prefix can I just delete all the others and edit that one? I haven't dabbled with Qud mods yet
bearhiderug 24 Dec, 2022 @ 5:05pm 
Thankyou for shareing the fixes guys.
Lets keep this up and we can maintain these ourselves before long
+1
tehretard 13 Dec, 2022 @ 8:24pm 
The below fix from Gokudera works but he left off you have to make sure the E variable remains in the function.
Open all 16 in notepad++ or code editor. Find and replace in all open documents the following.

HandleEvent(IDisplayNameEvent E)

to

HandleEvent(GetDisplayNameEvent E)

and

|| ID == GetShortDisplayNameEvent.ID;

to

;
Gokudera ElPsyCongroo 8 Oct, 2022 @ 10:30am 
To everyone subscribed here: those errors are easy to fix.

- Just open the mod folder (<your steam installation>steamapps\workshop\content\333640\2437621135)
- Open every .cs file in a code editor (Notepad will get you there most simply)
- In each file you'll only have to modify two lines:
- Replace HandleEvent(IDisplayNameEvent) by HandleEvent(GetDisplayNameEvent)
- Remove || ID == GetShortDisplayNameEvent.ID (not the entire line, just this specific text, and keep the semicolon at the end)

Then you'll be set! Most released mod errors are due to CoQ being in EA and changing some parts of their source code to make it more practical/less confusing/more performant, so they're not too bad to fix :)
alividlife 23 Aug, 2022 @ 12:57am 
Gah I want this mod. I tried my hand at the cs but I failed miserably. This mod sounds so cool and I want more modifiers.
xxxGAM1NGFARTGOD69xxx 28 Mar, 2022 @ 8:28am 
same error as below
YASD 21 Mar, 2022 @ 8:32am 
not working as of march 2022 beta, same namespace errors "ldisplaynameevent" as in chickenbones's comment