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Nahlásit problém s překladem
@iromano thank you!
@Sasquatch heh. well spotted ;-)
Breakdown is fully compatible with Plazas & Promenades DLC.
Please follow the Plazas & Promenades DLC Compatible modlist.
The routes do have both a start and an end point.
Since routes are being created and tracked (and forgotten) all the time, when we jump in some of the start points will have been forgotten already. Any new routes which appear while the tool is visible will have their start points known, so I'm going to try to track that (without being too resource-hungry!)
So hopefully what you'll see (if I can make that change work) is that when the tool is first shown the list will be a mixture of routes and "half routes", but if you leave it enabled for a while all the half-routes will be completed and you'll only be seeing full routes.
Hope that makes sense! And hope I get time to make an update soon-ish!
Thanks for the feedback! More suggestions and musings are very welcome :-)
But a question: when you select a Cim, are you able to see where it comes from, and where it is going? Or just your final destination? I dont remember now
If it is the second option, there is another doubt. What makes a Cim make a decision in the game? Which variable?
I think this information is in the native game, perhaps?