Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
a few to add are; distraction sticks are alternative thruster sticks that just hang or float there.
radar and heat decoys work well enough on lower power if your ship just has a weaker signature(passive detection, low heat output).
if you wanna dodge torpedos, add distractions or simply hop up higher in the water with helium pumps and hydrofoils.(also getting outta the water makes it much easier to go fast.)
That seems pretty easy. Just put the spin block in the center, have each cylinder's missile have it's own dedicated LWC + Failsafe, set the spin block to the extra drive "A", and using a Breadboard set it up so that every time your missiles fire A gains "x" value until it's at max which then it becomes the negative and repeats the process.
1) It's STUPIDLY hard to get the missile to even acquire a target since using Guided/Lua on Huge Missiles is... Stupid as 90% of your ship will just be GPP units. They turn ungodly slow so it's actually really easy to fool them. Just slap a few Chaff on your ship, wire up a half-decent Evasion routine, and set sail. As for torps: they're stupid slow. Go faster than 50 m/s and you insta-win.
2) Just shoot first. Having Huge Missiles means they've got a nuke's worth of explosives in their ship that becomes impossible to magazine safely; even if you just put it all together it'll still amount to 50m of pure boom.
3) It's extraordinarily improbable to have both torp and missile with Huge. Props to anyone who wants to wire 500+ GPP on their ship just to use 2 Huge Missile Launchers...
i need some help.
i wanna make like a missile revolver using spin blocks.
and i would like to know if anybody has any idea how.