Fuse
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So You Want to Use the Screenshots Area for Image Uploads??
By Pte Jack
So, you've found a new area for uploading your work; you followed the instructions for uploading screenshots to the letter. But nothing you do will allow you to upload that screenshot to the Screenshot area.

The problem is that Fuse doesn't interface with the Steam Client the way a normal game does. The Fuse interface is almost stand-a-lone from the client. A good thing?? Maybe, but is a real pain if you have something you want to share that is embedded in the Fuse work screen. Something that only a screenshot of the work area will shed light on.

The best solution is to use the Artworks Area. The interface is simple - Save an image to your computer, go to the Artwork Section, click the "Upload your Artwork" button, point the upload browser to the image and press ok. Done!!!

The process of uploading a screenshot however is not for the faint of heart. The initial setup is a pain, but once done, works... well, ok.

So without further ado, let's get into the process...
   
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Initial Setup


Normally, a game or software downloaded from Steam will automatically set itself up to allow you to syncronize with the Steam Cloud storage area and to use the Key you assign in the Client settings for capturing screenshots while you are working. Unfortunately, it seems that Fuse is one of those programs that just doesn't allow this.

While working through this process press, I slammed my F12 key countless times and nothing happened.


The process to set up and to upload items to the Screenshots area is tedious. File paths have to be created and 3rd party software used to capture screens. I would recommend that the Screenshot area only be used for technical and diagnostic purposes only, but for those who want the ability or just want to know how to use it, here we go.

The first thing that has to be done is to manually setup the file path required for the screenshots. Fuse and Steam will not do this automatically.
(Note: the paths I use in this guide will be relative to where you installed Steam, in my case that is C:\Program Files (x86)\Steam. Because people set their systems up differently, I will start at STEAM folder and drill down from there.)

So, Drill into the steam\userdata folder

In this folder you will find folders based on your userid, in most cases fiolder names will be numbers. The number of folders found here is determined by the number of individual Steam User Accounts that are registered on your computer (I have 2 - Pte Jack and Pte Joe). The first step in the process is to know which user account Fuse is registered to.

Now drill into the UserID folder that Fuse is registered to.
steam/userdata/{userid}

Here you will find folders bearing the appIDs of the games and software that are registered through Steam and known by the Client.


The actual folder in here we're looking for is app 760

The 760 folder is the main library folder for Screenshots.
If it doesn't exist here, create it.

Drill into the 760 folder
steam/userdata/{userid}/760

If there is anything in here it will be a folder called remote and the configuration vdf files that the Steam Client needs to process screenshots.

If you had to create the folder in the last step, the folder will be empty.

If the remote folder doesn't exist create it, then drill into it.
steam/userdata/{userid}/760/remote[/td]

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Only another 3 folders to create...

In the 760/remote folder you will find folders for each game or software that you save screenshots with. They will once again be identified by their appID.

The appID for Fuse is 257400. Steam will not create this folder automatically, so
create a new folder called 257400 and drill into it.

You should now be in the Steam\userdata\{userid}\760\remote\257400 folder

Create a new folder and call it screenshots and drill into it
Now in the Steam\userdata\{userid}\760\remote\257400\screenshots folder create a folder called thumbnails

Ok, that's it for setup.You should now have a file path that follows the following

Steam\userdata\{userID}\760\remote\257400\screenshots\thumbnails

We can now look at the process to get an image to the Screenshot area in the Steam Fuse Hub.

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Saving an Image for Submission to the Hub's Screenshots Area
Now that the folder structure is set up you are ready to start uploading pictures to the Hub Screenshots area.

The problem here is that the normal process of pressing the assigned screenshot key does not work. You have to find some 3rd party alternative to capture the screen. The are a lot of options out there from using CTL-Printscreen and using am image editor (such as GIMP, Photoshop, Microsoft Picture Manager or the various MS Essentials packages, and ADC to name a few) to using a program like SnagIt from TechSmith to capture or crop your image down to what you want to submit.

Anyway, the process is, capture and edit the image you want to submit.

Save the file to the Steam\userdata\{userID}\760\remote\257400\screenshots folder you created.

To stay with the naming conventions used by the Screenshot routine, the filename should be formatted yyyy-mm-dd_xxxxx.jpg where the x's are a sequence number (like 2014-03-31_00001.jpg) but I have found that any filename will work BUT the file extension MUST be .jpg (not .jpeg, .png, .gif, or .tiff and definately not .tga)

Once the original image is save, you have to make a thumbnail of the submission. Use your Image editor to resize the image to 200px wide then save the resized image to the Steam\userdata\{userID}\760\remote\257400\screenshots/thumbnails folder you created. Name this file the exact same as the original.



Do this process for each image you want to submit.
The image(s) is/are now ready for submission to the Hub's Screenshots Area.
Submitting the Image
When you close a program that uses the Steam interface for submitting Screenshots, the closure will force the Steam client to scan the screenshots folder for that program. If it finds a new image, a Submission Dialog Box will automatically popup.




As Fuse does not access this routine, the popup will not appear when you close Fuse.


If you were to access the Submit Screenshot button in the Client or the Manage Screenshots from your Steam Profile Screenshots page now, the client will not find the new images you just created either.



In order for the Client to find the new images you have just save to the folders, you have to actually shut down Steam and restart it to force the Client to find them.

So Save your Fuse project, close Fuse and any other Steam based programs you have running.

Exit Steam and restart it.

When you restart the Steam Client, Select View - Screenshots, point the popup to Fuse.



Your images should now be available for upload.

Select the Images you want to submit, add a Caption and click Upload, Assign Visibiity and whether or not to share to your Facebook page, click Upload again... You're FINALLY Done!!!




Now, If you click the View OnLine Library button you will be taken to your picture in YOUR screenshots area on the Steam Cloud. It will take a couple of minutes to process across the Steam servers before it will become visible publicly.


Managing Screenshots
This is quick and simple.

You can now manage your screenshots normally using this tool and the Manage Screenshots button from your Steam Profile page.

2 Comments
Pte Jack  [author] 8 Oct, 2021 @ 9:54am 
Yup, you're right. The same applies to any software that doesn't support the Steam overlay from Steam, like Blender,
evil bob 8 Oct, 2021 @ 9:42am 
my god what a fuck around